| // |
| // Copyright (C) 2016 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| #pragma once |
| |
| #include "EmulatorFeatureInfo.h" |
| |
| #include <stdint.h> |
| |
| // The process pipe is used to notify the host about process exits, |
| // also associate all process-owned host GL resources with a process unique ID |
| // (puid). This is for the purpose that the host can clean up process resources |
| // when a process is killed. It will fallback to the default path if the host |
| // does not support it. Processes are identified by acquiring a per-process |
| // 64bit unique ID (puid) from the host. |
| // |
| // Calling processPipeInit will associate the current render thread with its |
| // puid in the host. |
| // |
| // This is called when creating rcEncoder. |
| |
| struct renderControl_encoder_context_t; |
| |
| extern bool processPipeInit(int stream_handle, HostConnectionType connType, renderControl_encoder_context_t *rcEnc); |
| extern uint64_t getPuid(); |
| |
| // For testing purposes; this will close the current process pipe if opened, reset the state to initial, |
| // and open it again with the same parameters. |
| extern void processPipeRestart(); |
| extern void refreshHostConnection(); |
| |
| // Each process gets a sequence number field. |
| uint32_t* getSeqnoPtrForProcess(); |