| /* |
| * Copyright 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HWC_VSYNCTHREAD_H |
| #define ANDROID_HWC_VSYNCTHREAD_H |
| |
| #include <android/hardware/graphics/common/1.0/types.h> |
| #include <utils/Thread.h> |
| |
| #include <chrono> |
| #include <mutex> |
| #include <optional> |
| |
| #include "Common.h" |
| |
| namespace android { |
| |
| // Generates Vsync signals in software. |
| class VsyncThread : public Thread { |
| public: |
| VsyncThread(hwc2_display_t id); |
| virtual ~VsyncThread() {} |
| |
| VsyncThread(const VsyncThread&) = default; |
| VsyncThread& operator=(const VsyncThread&) = default; |
| |
| VsyncThread(VsyncThread&&) = default; |
| VsyncThread& operator=(VsyncThread&&) = default; |
| |
| HWC2::Error start(hwc2_vsync_period_t period); |
| |
| HWC2::Error setVsyncCallback(HWC2_PFN_VSYNC callback, |
| hwc2_callback_data_t callbackData); |
| HWC2::Error setVsync24Callback(HWC2_PFN_VSYNC_2_4 callback, |
| hwc2_callback_data_t callbackData); |
| |
| HWC2::Error setVsyncEnabled(bool enabled); |
| |
| HWC2::Error scheduleVsyncUpdate( |
| hwc2_vsync_period_t newVsyncPeriod, |
| hwc_vsync_period_change_constraints_t* newVsyncPeriodChangeConstraints, |
| hwc_vsync_period_change_timeline_t* timeline); |
| |
| private: |
| bool threadLoop() final; |
| |
| std::chrono::nanoseconds updateVsyncPeriodLocked( |
| std::chrono::time_point<std::chrono::steady_clock> now); |
| |
| const hwc2_display_t mDisplayId; |
| |
| std::mutex mStateMutex; |
| |
| HWC2_PFN_VSYNC mVsyncCallback; |
| hwc2_callback_data_t mVsyncCallbackData = nullptr; |
| |
| HWC2_PFN_VSYNC_2_4 mVsync24Callback; |
| hwc2_callback_data_t mVsync24CallbackData = nullptr; |
| |
| bool mVsyncEnabled = false; |
| std::chrono::nanoseconds mVsyncPeriod; |
| std::chrono::time_point<std::chrono::steady_clock> mPreviousVsync; |
| |
| struct PendingUpdate { |
| std::chrono::nanoseconds period; |
| std::chrono::time_point<std::chrono::steady_clock> updateAfter; |
| }; |
| std::optional<PendingUpdate> mPendingUpdate; |
| }; |
| |
| } // namespace android |
| |
| #endif |