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// Copyright 2014 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "aemu/base/Optional.h"
#include "aemu/base/synchronization/AndroidConditionVariable.h"
#include "aemu/base/synchronization/AndroidLock.h"
#include <utility>
#include <stddef.h>
namespace android {
namespace base {
namespace guest {
// Base non-templated class used to reduce the amount of template
// specialization.
class MessageChannelBase {
public:
// Get the current channel size
size_t size() const;
// Abort the currently pending operations and don't allow any other ones
void stop();
// Check if the channel is stopped.
bool isStopped() const;
// Block until the channel has no pending messages.
void waitForEmpty();
protected:
// Constructor. |capacity| is the buffer capacity in messages.
MessageChannelBase(size_t capacity);
// Destructor.
~MessageChannelBase() = default;
// Call this method in the sender thread before writing a new message.
// This returns the position of the available slot in the message array
// where to copy the new fixed-size message. After the copy, call
// afterWrite().
// If the channel is stopped, return value is undefined.
size_t beforeWrite();
// Same as beforeWrite(), but returns an empty optional if there was
// no room to write to instead of waiting for it.
// One still needs to call afterWrite() anyway.
Optional<size_t> beforeTryWrite();
// To be called after trying to write a new fixed-size message (which should
// happen after beforeWrite() or beforeTryWrite()).
// |success| must be true to indicate that a new item was added to the
// channel, or false otherwise (i.e. if the channel is stopped, or if
// beforeTryWrite() returned an empty optional).
void afterWrite(bool success);
// Call this method in the receiver thread before reading a new message.
// This returns the position in the message array where the new message
// can be read. Caller must process the message, then call afterRead().
// If the channel is stopped, return value is undefined.
size_t beforeRead();
// Same as beforeRead(), but returns an empty optional if there was
// no data to read instead of waiting for it.
// One still needs to call afterWrite() anyway.
Optional<size_t> beforeTryRead();
// Same as beforeRead(), but returns an empty optional if no data arrived
// by the |wallTimeUs| absolute time. One still needs to call
// afterWrite() anyway.
Optional<size_t> beforeTimedRead(uint64_t wallTimeUs);
// To be called after reading a fixed-size message from the channel (which
// must happen after beforeRead() or beforeTryRead()).
// |success| must be true to indicate that a message was read, or false
// otherwise (i.e. if the channel is stopped or if beforeTryRead() returned
// an empty optional).
void afterRead(bool success);
// A version of isStopped() that doesn't lock the channel but expects it
// to be locked by the caller.
bool isStoppedLocked() const { return mStopped; }
private:
size_t mPos = 0;
size_t mCapacity;
size_t mCount = 0;
bool mStopped = false;
mutable Lock mLock; // Mutable to allow const members to lock it.
ConditionVariable mCanRead;
ConditionVariable mCanWrite;
};
// Helper class used to implement an uni-directional IPC channel between
// two threads. The channel can be used to send fixed-size messages of type
// |T|, with an internal buffer size of |CAPACITY| items. All calls are
// blocking.
//
// Usage is pretty straightforward:
//
// - From the sender thread, call send(msg);
// - From the receiver thread, call receive(&msg);
// - If you want to stop the IPC, call stop();
template <typename T, size_t CAPACITY>
class MessageChannel : public MessageChannelBase {
public:
MessageChannel() : MessageChannelBase(CAPACITY) {}
bool send(const T& msg) {
const size_t pos = beforeWrite();
const bool res = !isStoppedLocked();
if (res) {
mItems[pos] = msg;
}
afterWrite(res);
return res;
}
bool send(T&& msg) {
const size_t pos = beforeWrite();
const bool res = !isStoppedLocked();
if (res) {
mItems[pos] = std::move(msg);
}
afterWrite(res);
return res;
}
bool trySend(const T& msg) {
const auto pos = beforeTryWrite();
if (pos) {
mItems[*pos] = msg;
}
afterWrite(pos);
return pos;
}
bool trySend(T&& msg) {
const auto pos = beforeTryWrite();
if (pos) {
mItems[*pos] = std::move(msg);
}
afterWrite(pos);
return pos;
}
bool receive(T* msg) {
const size_t pos = beforeRead();
const bool res = !isStoppedLocked();
if (res) {
*msg = std::move(mItems[pos]);
}
afterRead(res);
return res;
}
Optional<T> receive() {
const size_t pos = beforeRead();
if (!isStoppedLocked()) {
Optional<T> msg(std::move(mItems[pos]));
afterRead(true);
return msg;
} else {
afterRead(false);
return {};
}
}
bool tryReceive(T* msg) {
const auto pos = beforeTryRead();
if (pos) {
*msg = std::move(mItems[*pos]);
}
afterRead(pos);
return pos;
}
Optional<T> timedReceive(uint64_t wallTimeUs) {
const auto pos = beforeTimedRead(wallTimeUs);
if (pos && !isStoppedLocked()) {
Optional<T> res(std::move(mItems[*pos]));
afterRead(true);
return res;
}
afterRead(false);
return {};
}
constexpr size_t capacity() const { return CAPACITY; }
private:
T mItems[CAPACITY];
};
} // namespace guest
} // namespace base
} // namespace android