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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWC_DEVICE_H
#define ANDROID_HWC_DEVICE_H
#include <utils/Singleton.h>
#include <memory>
#include <thread>
#include "Common.h"
namespace aidl::android::hardware::graphics::composer3::impl {
class FrameComposer;
// Provides resources that are stable for the duration of the virtual
// device.
class Device : public ::android::Singleton<Device> {
public:
virtual ~Device() = default;
HWC3::Error getComposer(FrameComposer** outComposer);
HWC3::Error getPersistentKeyValue(const std::string& key,
const std::string& defaultVal,
std::string* outValue);
HWC3::Error setPersistentKeyValue(const std::string& key,
const std::string& outValue);
private:
friend class Singleton<Device>;
Device() = default;
std::mutex mMutex;
std::unique_ptr<FrameComposer> mComposer;
};
} // namespace aidl::android::hardware::graphics::composer3::impl
#endif