blob: c68aecac99250985fb9f44620ff3669fe1426916 [file] [log] [blame]
/* Copyright (c) 2015-2022 The Khronos Group Inc.
* Copyright (c) 2015-2022 Valve Corporation
* Copyright (c) 2015-2022 LunarG, Inc.
* Copyright (C) 2015-2022 Google Inc.
* Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Mark Lobodzinski <mark@lunarg.com>
* Author: Dave Houlton <daveh@lunarg.com>
* Shannon McPherson <shannon@lunarg.com>
* Author: Tobias Hector <tobias.hector@amd.com>
*/
#include <algorithm>
#include <cmath>
#include "vk_enum_string_helper.h"
#include "vk_format_utils.h"
#include "vk_layer_data.h"
#include "vk_layer_utils.h"
#include "vk_layer_logging.h"
#include "vk_typemap_helper.h"
#include "chassis.h"
#include "state_tracker.h"
#include "shader_validation.h"
#include "sync_utils.h"
#include "cmd_buffer_state.h"
#include "render_pass_state.h"
// NOTE: Beware the lifespan of the rp_begin when holding the return. If the rp_begin isn't a "safe" copy, "IMAGELESS"
// attachments won't persist past the API entry point exit.
static std::pair<uint32_t, const VkImageView *> GetFramebufferAttachments(const VkRenderPassBeginInfo &rp_begin,
const FRAMEBUFFER_STATE &fb_state) {
const VkImageView *attachments = fb_state.createInfo.pAttachments;
uint32_t count = fb_state.createInfo.attachmentCount;
if (fb_state.createInfo.flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT) {
const auto *framebuffer_attachments = LvlFindInChain<VkRenderPassAttachmentBeginInfo>(rp_begin.pNext);
if (framebuffer_attachments) {
attachments = framebuffer_attachments->pAttachments;
count = framebuffer_attachments->attachmentCount;
}
}
return std::make_pair(count, attachments);
}
template <typename ImageViewPointer, typename Get>
std::vector<ImageViewPointer> GetAttachmentViewsImpl(const VkRenderPassBeginInfo &rp_begin, const FRAMEBUFFER_STATE &fb_state,
const Get &get_fn) {
std::vector<ImageViewPointer> views;
const auto count_attachment = GetFramebufferAttachments(rp_begin, fb_state);
const auto attachment_count = count_attachment.first;
const auto *attachments = count_attachment.second;
views.resize(attachment_count, nullptr);
for (uint32_t i = 0; i < attachment_count; i++) {
if (attachments[i] != VK_NULL_HANDLE) {
views[i] = get_fn(attachments[i]);
}
}
return views;
}
std::vector<std::shared_ptr<const IMAGE_VIEW_STATE>> ValidationStateTracker::GetAttachmentViews(
const VkRenderPassBeginInfo &rp_begin, const FRAMEBUFFER_STATE &fb_state) const {
auto get_fn = [this](VkImageView handle) { return this->Get<IMAGE_VIEW_STATE>(handle); };
return GetAttachmentViewsImpl<std::shared_ptr<const IMAGE_VIEW_STATE>>(rp_begin, fb_state, get_fn);
}
#ifdef VK_USE_PLATFORM_ANDROID_KHR
// Android-specific validation that uses types defined only with VK_USE_PLATFORM_ANDROID_KHR
// This could also move into a seperate core_validation_android.cpp file... ?
template <typename CreateInfo>
VkFormatFeatureFlags2KHR ValidationStateTracker::GetExternalFormatFeaturesANDROID(const CreateInfo *create_info) const {
VkFormatFeatureFlags format_features = 0;
const VkExternalFormatANDROID *ext_fmt_android = LvlFindInChain<VkExternalFormatANDROID>(create_info->pNext);
if (ext_fmt_android && (0 != ext_fmt_android->externalFormat)) {
// VUID 01894 will catch if not found in map
auto it = ahb_ext_formats_map.find(ext_fmt_android->externalFormat);
if (it != ahb_ext_formats_map.end()) {
format_features = it->second;
}
}
return format_features;
}
void ValidationStateTracker::PostCallRecordGetAndroidHardwareBufferPropertiesANDROID(
VkDevice device, const struct AHardwareBuffer *buffer, VkAndroidHardwareBufferPropertiesANDROID *pProperties, VkResult result) {
if (VK_SUCCESS != result) return;
auto ahb_format_props2 = LvlFindInChain<VkAndroidHardwareBufferFormatProperties2ANDROID>(pProperties->pNext);
if (ahb_format_props2) {
ahb_ext_formats_map.insert(ahb_format_props2->externalFormat, ahb_format_props2->formatFeatures);
} else {
auto ahb_format_props = LvlFindInChain<VkAndroidHardwareBufferFormatPropertiesANDROID>(pProperties->pNext);
if (ahb_format_props) {
ahb_ext_formats_map.insert(ahb_format_props->externalFormat,
static_cast<VkFormatFeatureFlags2KHR>(ahb_format_props->formatFeatures));
}
}
}
#else
template <typename CreateInfo>
VkFormatFeatureFlags2KHR ValidationStateTracker::GetExternalFormatFeaturesANDROID(const CreateInfo *create_info) const {
return 0;
}
#endif // VK_USE_PLATFORM_ANDROID_KHR
VkFormatFeatureFlags2KHR GetImageFormatFeatures(VkPhysicalDevice physical_device, bool has_format_feature2, bool has_drm_modifiers,
VkDevice device, VkImage image, VkFormat format, VkImageTiling tiling) {
VkFormatFeatureFlags2KHR format_features = 0;
// Add feature support according to Image Format Features (vkspec.html#resources-image-format-features)
// if format is AHB external format then the features are already set
if (has_format_feature2) {
auto fmt_drm_props = LvlInitStruct<VkDrmFormatModifierPropertiesList2EXT>();
auto fmt_props_3 = LvlInitStruct<VkFormatProperties3KHR>(has_drm_modifiers ? &fmt_drm_props : nullptr);
auto fmt_props_2 = LvlInitStruct<VkFormatProperties2>(&fmt_props_3);
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &fmt_props_2);
if (tiling == VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT) {
VkImageDrmFormatModifierPropertiesEXT drm_format_props = LvlInitStruct<VkImageDrmFormatModifierPropertiesEXT>();
// Find the image modifier
DispatchGetImageDrmFormatModifierPropertiesEXT(device, image, &drm_format_props);
std::vector<VkDrmFormatModifierProperties2EXT> drm_mod_props;
drm_mod_props.resize(fmt_drm_props.drmFormatModifierCount);
fmt_drm_props.pDrmFormatModifierProperties = &drm_mod_props[0];
// Second query to have all the modifiers filled
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &fmt_props_2);
// Look for the image modifier in the list
for (uint32_t i = 0; i < fmt_drm_props.drmFormatModifierCount; i++) {
if (fmt_drm_props.pDrmFormatModifierProperties[i].drmFormatModifier == drm_format_props.drmFormatModifier) {
format_features = fmt_drm_props.pDrmFormatModifierProperties[i].drmFormatModifierTilingFeatures;
break;
}
}
} else {
format_features =
(tiling == VK_IMAGE_TILING_LINEAR) ? fmt_props_3.linearTilingFeatures : fmt_props_3.optimalTilingFeatures;
}
} else if (tiling == VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT) {
VkImageDrmFormatModifierPropertiesEXT drm_format_properties = LvlInitStruct<VkImageDrmFormatModifierPropertiesEXT>();
DispatchGetImageDrmFormatModifierPropertiesEXT(device, image, &drm_format_properties);
VkFormatProperties2 format_properties_2 = LvlInitStruct<VkFormatProperties2>();
VkDrmFormatModifierPropertiesListEXT drm_properties_list = LvlInitStruct<VkDrmFormatModifierPropertiesListEXT>();
format_properties_2.pNext = (void *)&drm_properties_list;
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &format_properties_2);
std::vector<VkDrmFormatModifierPropertiesEXT> drm_properties;
drm_properties.resize(drm_properties_list.drmFormatModifierCount);
drm_properties_list.pDrmFormatModifierProperties = &drm_properties[0];
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &format_properties_2);
for (uint32_t i = 0; i < drm_properties_list.drmFormatModifierCount; i++) {
if (drm_properties_list.pDrmFormatModifierProperties[i].drmFormatModifier == drm_format_properties.drmFormatModifier) {
format_features = drm_properties_list.pDrmFormatModifierProperties[i].drmFormatModifierTilingFeatures;
break;
}
}
} else {
VkFormatProperties format_properties;
DispatchGetPhysicalDeviceFormatProperties(physical_device, format, &format_properties);
format_features =
(tiling == VK_IMAGE_TILING_LINEAR) ? format_properties.linearTilingFeatures : format_properties.optimalTilingFeatures;
}
return format_features;
}
std::shared_ptr<IMAGE_STATE> ValidationStateTracker::CreateImageState(VkImage img, const VkImageCreateInfo *pCreateInfo,
VkFormatFeatureFlags2KHR features) {
std::shared_ptr<IMAGE_STATE> state;
if (pCreateInfo->flags & VK_IMAGE_CREATE_SPARSE_BINDING_BIT) {
if (pCreateInfo->flags & VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT) {
state = std::make_shared<IMAGE_STATE_SPARSE<true>>(this, img, pCreateInfo, features);
} else {
state = std::make_shared<IMAGE_STATE_SPARSE<false>>(this, img, pCreateInfo, features);
}
} else if (pCreateInfo->flags & VK_IMAGE_CREATE_DISJOINT_BIT) {
uint32_t plane_count = FormatPlaneCount(pCreateInfo->format);
switch (plane_count) {
case 3:
state = std::make_shared<IMAGE_STATE_MULTIPLANAR<3>>(this, img, pCreateInfo, features);
break;
case 2:
state = std::make_shared<IMAGE_STATE_MULTIPLANAR<2>>(this, img, pCreateInfo, features);
break;
case 1:
state = std::make_shared<IMAGE_STATE_MULTIPLANAR<1>>(this, img, pCreateInfo, features);
break;
default:
// Not supported
assert(false);
}
} else {
state = std::make_shared<IMAGE_STATE_LINEAR>(this, img, pCreateInfo, features);
}
return state;
}
std::shared_ptr<IMAGE_STATE> ValidationStateTracker::CreateImageState(VkImage img, const VkImageCreateInfo *pCreateInfo,
VkSwapchainKHR swapchain, uint32_t swapchain_index,
VkFormatFeatureFlags2KHR features) {
return std::make_shared<IMAGE_STATE_NO_BINDING>(this, img, pCreateInfo, swapchain, swapchain_index, features);
}
void ValidationStateTracker::PostCallRecordCreateImage(VkDevice device, const VkImageCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImage *pImage, VkResult result) {
if (VK_SUCCESS != result) return;
VkFormatFeatureFlags2KHR format_features = 0;
if (IsExtEnabled(device_extensions.vk_android_external_memory_android_hardware_buffer)) {
format_features = GetExternalFormatFeaturesANDROID(pCreateInfo);
}
if (format_features == 0) {
format_features = GetImageFormatFeatures(physical_device, has_format_feature2,
IsExtEnabled(device_extensions.vk_ext_image_drm_format_modifier), device, *pImage,
pCreateInfo->format, pCreateInfo->tiling);
}
Add(CreateImageState(*pImage, pCreateInfo, format_features));
}
void ValidationStateTracker::PreCallRecordDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks *pAllocator) {
Destroy<IMAGE_STATE>(image);
}
void ValidationStateTracker::PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image,
VkImageLayout imageLayout, const VkClearColorValue *pColor,
uint32_t rangeCount, const VkImageSubresourceRange *pRanges) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_node) {
cb_node->RecordTransferCmd(CMD_CLEARCOLORIMAGE, Get<IMAGE_STATE>(image));
}
}
void ValidationStateTracker::PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image,
VkImageLayout imageLayout,
const VkClearDepthStencilValue *pDepthStencil,
uint32_t rangeCount, const VkImageSubresourceRange *pRanges) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_node) {
cb_node->RecordTransferCmd(CMD_CLEARDEPTHSTENCILIMAGE, Get<IMAGE_STATE>(image));
}
}
void ValidationStateTracker::PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout,
uint32_t regionCount, const VkImageCopy *pRegions) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYIMAGE, Get<IMAGE_STATE>(srcImage), Get<IMAGE_STATE>(dstImage));
}
void ValidationStateTracker::PreCallRecordCmdCopyImage2KHR(VkCommandBuffer commandBuffer,
const VkCopyImageInfo2KHR *pCopyImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYIMAGE2KHR, Get<IMAGE_STATE>(pCopyImageInfo->srcImage),
Get<IMAGE_STATE>(pCopyImageInfo->dstImage));
}
void ValidationStateTracker::PreCallRecordCmdCopyImage2(VkCommandBuffer commandBuffer, const VkCopyImageInfo2 *pCopyImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYIMAGE2, Get<IMAGE_STATE>(pCopyImageInfo->srcImage),
Get<IMAGE_STATE>(pCopyImageInfo->dstImage));
}
void ValidationStateTracker::PreCallRecordCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageResolve *pRegions) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_RESOLVEIMAGE, Get<IMAGE_STATE>(srcImage), Get<IMAGE_STATE>(dstImage));
}
void ValidationStateTracker::PreCallRecordCmdResolveImage2KHR(VkCommandBuffer commandBuffer,
const VkResolveImageInfo2KHR *pResolveImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_RESOLVEIMAGE2KHR, Get<IMAGE_STATE>(pResolveImageInfo->srcImage),
Get<IMAGE_STATE>(pResolveImageInfo->dstImage));
}
void ValidationStateTracker::PreCallRecordCmdResolveImage2(VkCommandBuffer commandBuffer,
const VkResolveImageInfo2 *pResolveImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_RESOLVEIMAGE2, Get<IMAGE_STATE>(pResolveImageInfo->srcImage),
Get<IMAGE_STATE>(pResolveImageInfo->dstImage));
}
void ValidationStateTracker::PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout,
uint32_t regionCount, const VkImageBlit *pRegions, VkFilter filter) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_BLITIMAGE, Get<IMAGE_STATE>(srcImage), Get<IMAGE_STATE>(dstImage));
}
void ValidationStateTracker::PreCallRecordCmdBlitImage2KHR(VkCommandBuffer commandBuffer,
const VkBlitImageInfo2KHR *pBlitImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_BLITIMAGE2KHR, Get<IMAGE_STATE>(pBlitImageInfo->srcImage),
Get<IMAGE_STATE>(pBlitImageInfo->dstImage));
}
void ValidationStateTracker::PreCallRecordCmdBlitImage2(VkCommandBuffer commandBuffer, const VkBlitImageInfo2 *pBlitImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_BLITIMAGE2, Get<IMAGE_STATE>(pBlitImageInfo->srcImage),
Get<IMAGE_STATE>(pBlitImageInfo->dstImage));
}
void ValidationStateTracker::PostCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkBuffer *pBuffer,
VkResult result) {
if (result != VK_SUCCESS) return;
std::shared_ptr<BUFFER_STATE> buffer_state;
if (pCreateInfo->flags & VK_BUFFER_CREATE_SPARSE_BINDING_BIT) {
if (pCreateInfo->flags & VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT) {
buffer_state = std::make_shared<BUFFER_STATE_SPARSE<true>>(this, *pBuffer, pCreateInfo);
} else {
buffer_state = std::make_shared<BUFFER_STATE_SPARSE<false>>(this, *pBuffer, pCreateInfo);
}
} else {
buffer_state = std::make_shared<BUFFER_STATE_LINEAR>(this, *pBuffer, pCreateInfo);
}
if (pCreateInfo) {
const auto *opaque_capture_address = LvlFindInChain<VkBufferOpaqueCaptureAddressCreateInfo>(pCreateInfo->pNext);
if (opaque_capture_address && (opaque_capture_address->opaqueCaptureAddress != 0)) {
WriteLockGuard guard(buffer_address_lock_);
// address is used for GPU-AV and ray tracing buffer validation
buffer_state->deviceAddress = opaque_capture_address->opaqueCaptureAddress;
buffer_address_map_.insert({buffer_state->DeviceAddressRange(), buffer_state});
}
}
Add(std::move(buffer_state));
}
void ValidationStateTracker::PostCallRecordCreateBufferView(VkDevice device, const VkBufferViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkBufferView *pView,
VkResult result) {
if (result != VK_SUCCESS) return;
auto buffer_state = Get<BUFFER_STATE>(pCreateInfo->buffer);
VkFormatFeatureFlags2KHR buffer_features;
if (has_format_feature2) {
auto fmt_props_3 = LvlInitStruct<VkFormatProperties3KHR>();
auto fmt_props_2 = LvlInitStruct<VkFormatProperties2>(&fmt_props_3);
DispatchGetPhysicalDeviceFormatProperties2(physical_device, pCreateInfo->format, &fmt_props_2);
buffer_features = fmt_props_3.bufferFeatures;
} else {
VkFormatProperties format_properties;
DispatchGetPhysicalDeviceFormatProperties(physical_device, pCreateInfo->format, &format_properties);
buffer_features = format_properties.bufferFeatures;
}
Add(std::make_shared<BUFFER_VIEW_STATE>(buffer_state, *pView, pCreateInfo, buffer_features));
}
void ValidationStateTracker::PostCallRecordCreateImageView(VkDevice device, const VkImageViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImageView *pView,
VkResult result) {
if (result != VK_SUCCESS) return;
auto image_state = Get<IMAGE_STATE>(pCreateInfo->image);
VkFormatFeatureFlags2KHR format_features = 0;
if (image_state->HasAHBFormat() == true) {
// The ImageView uses same Image's format feature since they share same AHB
format_features = image_state->format_features;
} else {
format_features = GetImageFormatFeatures(physical_device, has_format_feature2,
IsExtEnabled(device_extensions.vk_ext_image_drm_format_modifier), device,
image_state->image(), pCreateInfo->format, image_state->createInfo.tiling);
}
// filter_cubic_props is used in CmdDraw validation. But it takes a lot of performance if it does in CmdDraw.
auto filter_cubic_props = LvlInitStruct<VkFilterCubicImageViewImageFormatPropertiesEXT>();
if (IsExtEnabled(device_extensions.vk_ext_filter_cubic)) {
auto imageview_format_info = LvlInitStruct<VkPhysicalDeviceImageViewImageFormatInfoEXT>();
imageview_format_info.imageViewType = pCreateInfo->viewType;
auto image_format_info = LvlInitStruct<VkPhysicalDeviceImageFormatInfo2>(&imageview_format_info);
image_format_info.type = image_state->createInfo.imageType;
image_format_info.format = image_state->createInfo.format;
image_format_info.tiling = image_state->createInfo.tiling;
auto usage_create_info = LvlFindInChain<VkImageViewUsageCreateInfo>(pCreateInfo->pNext);
image_format_info.usage = usage_create_info ? usage_create_info->usage : image_state->createInfo.usage;
image_format_info.flags = image_state->createInfo.flags;
auto image_format_properties = LvlInitStruct<VkImageFormatProperties2>(&filter_cubic_props);
DispatchGetPhysicalDeviceImageFormatProperties2(physical_device, &image_format_info, &image_format_properties);
}
Add(std::make_shared<IMAGE_VIEW_STATE>(image_state, *pView, pCreateInfo, format_features, filter_cubic_props));
}
void ValidationStateTracker::PreCallRecordCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer,
uint32_t regionCount, const VkBufferCopy *pRegions) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYBUFFER, Get<BUFFER_STATE>(srcBuffer), Get<BUFFER_STATE>(dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdCopyBuffer2KHR(VkCommandBuffer commandBuffer,
const VkCopyBufferInfo2KHR *pCopyBufferInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYBUFFER2KHR, Get<BUFFER_STATE>(pCopyBufferInfo->srcBuffer),
Get<BUFFER_STATE>(pCopyBufferInfo->dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdCopyBuffer2(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2 *pCopyBufferInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYBUFFER2, Get<BUFFER_STATE>(pCopyBufferInfo->srcBuffer),
Get<BUFFER_STATE>(pCopyBufferInfo->dstBuffer));
}
void ValidationStateTracker::PreCallRecordDestroyImageView(VkDevice device, VkImageView imageView,
const VkAllocationCallbacks *pAllocator) {
Destroy<IMAGE_VIEW_STATE>(imageView);
}
void ValidationStateTracker::PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks *pAllocator) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
if (buffer_state) {
WriteLockGuard guard(buffer_address_lock_);
buffer_address_map_.erase_range(buffer_state->DeviceAddressRange());
}
Destroy<BUFFER_STATE>(buffer);
}
void ValidationStateTracker::PreCallRecordDestroyBufferView(VkDevice device, VkBufferView bufferView,
const VkAllocationCallbacks *pAllocator) {
Destroy<BUFFER_VIEW_STATE>(bufferView);
}
void ValidationStateTracker::PreCallRecordCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize size, uint32_t data) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_FILLBUFFER, Get<BUFFER_STATE>(dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage,
VkImageLayout srcImageLayout, VkBuffer dstBuffer,
uint32_t regionCount, const VkBufferImageCopy *pRegions) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYIMAGETOBUFFER, Get<IMAGE_STATE>(srcImage), Get<BUFFER_STATE>(dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdCopyImageToBuffer2KHR(VkCommandBuffer commandBuffer,
const VkCopyImageToBufferInfo2KHR *pCopyImageToBufferInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYIMAGETOBUFFER2KHR, Get<IMAGE_STATE>(pCopyImageToBufferInfo->srcImage),
Get<BUFFER_STATE>(pCopyImageToBufferInfo->dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdCopyImageToBuffer2(VkCommandBuffer commandBuffer,
const VkCopyImageToBufferInfo2 *pCopyImageToBufferInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYIMAGETOBUFFER2, Get<IMAGE_STATE>(pCopyImageToBufferInfo->srcImage),
Get<BUFFER_STATE>(pCopyImageToBufferInfo->dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount,
const VkBufferImageCopy *pRegions) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYBUFFERTOIMAGE, Get<BUFFER_STATE>(srcBuffer), Get<IMAGE_STATE>(dstImage));
}
void ValidationStateTracker::PreCallRecordCmdCopyBufferToImage2KHR(VkCommandBuffer commandBuffer,
const VkCopyBufferToImageInfo2KHR *pCopyBufferToImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYBUFFERTOIMAGE2KHR, Get<BUFFER_STATE>(pCopyBufferToImageInfo->srcBuffer),
Get<IMAGE_STATE>(pCopyBufferToImageInfo->dstImage));
}
void ValidationStateTracker::PreCallRecordCmdCopyBufferToImage2(VkCommandBuffer commandBuffer,
const VkCopyBufferToImageInfo2 *pCopyBufferToImageInfo) {
if (disabled[command_buffer_state]) return;
auto cb_node = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_node->RecordTransferCmd(CMD_COPYBUFFERTOIMAGE2, Get<BUFFER_STATE>(pCopyBufferToImageInfo->srcBuffer),
Get<IMAGE_STATE>(pCopyBufferToImageInfo->dstImage));
}
// Gets union of all features defined by Potential Format Features
// except, does not handle the external format case for AHB as that only can be used for sampled images
VkFormatFeatureFlags2KHR ValidationStateTracker::GetPotentialFormatFeatures(VkFormat format) const {
VkFormatFeatureFlags2KHR format_features = 0;
if (format != VK_FORMAT_UNDEFINED) {
if (has_format_feature2) {
auto fmt_drm_props = LvlInitStruct<VkDrmFormatModifierPropertiesList2EXT>();
auto fmt_props_3 = LvlInitStruct<VkFormatProperties3KHR>(
IsExtEnabled(device_extensions.vk_ext_image_drm_format_modifier) ? &fmt_drm_props : nullptr);
auto fmt_props_2 = LvlInitStruct<VkFormatProperties2>(&fmt_props_3);
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &fmt_props_2);
format_features |= fmt_props_3.linearTilingFeatures;
format_features |= fmt_props_3.optimalTilingFeatures;
if (IsExtEnabled(device_extensions.vk_ext_image_drm_format_modifier)) {
std::vector<VkDrmFormatModifierProperties2EXT> drm_properties;
drm_properties.resize(fmt_drm_props.drmFormatModifierCount);
fmt_drm_props.pDrmFormatModifierProperties = drm_properties.data();
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &fmt_props_2);
for (uint32_t i = 0; i < fmt_drm_props.drmFormatModifierCount; i++) {
format_features |= fmt_drm_props.pDrmFormatModifierProperties[i].drmFormatModifierTilingFeatures;
}
}
} else {
VkFormatProperties format_properties;
DispatchGetPhysicalDeviceFormatProperties(physical_device, format, &format_properties);
format_features |= format_properties.linearTilingFeatures;
format_features |= format_properties.optimalTilingFeatures;
if (IsExtEnabled(device_extensions.vk_ext_image_drm_format_modifier)) {
auto fmt_drm_props = LvlInitStruct<VkDrmFormatModifierPropertiesListEXT>();
auto fmt_props_2 = LvlInitStruct<VkFormatProperties2>(&fmt_drm_props);
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &fmt_props_2);
std::vector<VkDrmFormatModifierPropertiesEXT> drm_properties;
drm_properties.resize(fmt_drm_props.drmFormatModifierCount);
fmt_drm_props.pDrmFormatModifierProperties = drm_properties.data();
DispatchGetPhysicalDeviceFormatProperties2(physical_device, format, &fmt_props_2);
for (uint32_t i = 0; i < fmt_drm_props.drmFormatModifierCount; i++) {
format_features |= fmt_drm_props.pDrmFormatModifierProperties[i].drmFormatModifierTilingFeatures;
}
}
}
}
return format_features;
}
void ValidationStateTracker::PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDevice *pDevice,
VkResult result) {
if (VK_SUCCESS != result) return;
// The current object represents the VkInstance, look up / create the object for the device.
ValidationObject *device_object = GetLayerDataPtr(get_dispatch_key(*pDevice), layer_data_map);
ValidationObject *validation_data = GetValidationObject(device_object->object_dispatch, this->container_type);
ValidationStateTracker *device_state = static_cast<ValidationStateTracker *>(validation_data);
device_state->instance_state = this;
// Save local link to this device's physical device state
device_state->physical_device_state = Get<PHYSICAL_DEVICE_STATE>(gpu).get();
// finish setup in the object representing the device
device_state->CreateDevice(pCreateInfo);
}
std::shared_ptr<QUEUE_STATE> ValidationStateTracker::CreateQueue(VkQueue q, uint32_t index, VkDeviceQueueCreateFlags flags, const VkQueueFamilyProperties &queueFamilyProperties) {
return std::make_shared<QUEUE_STATE>(*this, q, index, flags, queueFamilyProperties);
}
void ValidationStateTracker::CreateDevice(const VkDeviceCreateInfo *pCreateInfo) {
const VkPhysicalDeviceFeatures *enabled_features_found = pCreateInfo->pEnabledFeatures;
if (nullptr == enabled_features_found) {
const auto *features2 = LvlFindInChain<VkPhysicalDeviceFeatures2>(pCreateInfo->pNext);
if (features2) {
enabled_features_found = &(features2->features);
}
}
if (nullptr == enabled_features_found) {
enabled_features.core = {};
} else {
enabled_features.core = *enabled_features_found;
}
const auto *vulkan_13_features = LvlFindInChain<VkPhysicalDeviceVulkan13Features>(pCreateInfo->pNext);
if (vulkan_13_features) {
enabled_features.core13 = *vulkan_13_features;
} else {
enabled_features.core13 = {};
const auto *image_robustness_features = LvlFindInChain<VkPhysicalDeviceImageRobustnessFeatures>(pCreateInfo->pNext);
if (image_robustness_features) {
enabled_features.core13.robustImageAccess = image_robustness_features->robustImageAccess;
}
const auto *inline_uniform_block_features = LvlFindInChain<VkPhysicalDeviceInlineUniformBlockFeatures>(pCreateInfo->pNext);
if (inline_uniform_block_features) {
enabled_features.core13.inlineUniformBlock = inline_uniform_block_features->inlineUniformBlock;
enabled_features.core13.descriptorBindingInlineUniformBlockUpdateAfterBind =
inline_uniform_block_features->descriptorBindingInlineUniformBlockUpdateAfterBind;
}
const auto *pipeline_creation_cache_control_features =
LvlFindInChain<VkPhysicalDevicePipelineCreationCacheControlFeatures>(pCreateInfo->pNext);
if (pipeline_creation_cache_control_features) {
enabled_features.core13.pipelineCreationCacheControl =
pipeline_creation_cache_control_features->pipelineCreationCacheControl;
}
const auto *private_data_features = LvlFindInChain<VkPhysicalDevicePrivateDataFeatures>(pCreateInfo->pNext);
if (private_data_features) {
enabled_features.core13.privateData = private_data_features->privateData;
}
const auto *demote_to_helper_invocation_features =
LvlFindInChain<VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures>(pCreateInfo->pNext);
if (demote_to_helper_invocation_features) {
enabled_features.core13.shaderDemoteToHelperInvocation =
demote_to_helper_invocation_features->shaderDemoteToHelperInvocation;
}
const auto *terminate_invocation_features =
LvlFindInChain<VkPhysicalDeviceShaderTerminateInvocationFeatures>(pCreateInfo->pNext);
if (terminate_invocation_features) {
enabled_features.core13.shaderTerminateInvocation = terminate_invocation_features->shaderTerminateInvocation;
}
const auto *subgroup_size_control_features =
LvlFindInChain<VkPhysicalDeviceSubgroupSizeControlFeatures>(pCreateInfo->pNext);
if (subgroup_size_control_features) {
enabled_features.core13.subgroupSizeControl = subgroup_size_control_features->subgroupSizeControl;
enabled_features.core13.computeFullSubgroups = subgroup_size_control_features->computeFullSubgroups;
}
const auto *synchronization2_features = LvlFindInChain<VkPhysicalDeviceSynchronization2Features>(pCreateInfo->pNext);
if (synchronization2_features) {
enabled_features.core13.synchronization2 = synchronization2_features->synchronization2;
}
const auto *texture_compression_astchdr_features =
LvlFindInChain<VkPhysicalDeviceTextureCompressionASTCHDRFeatures>(pCreateInfo->pNext);
if (texture_compression_astchdr_features) {
enabled_features.core13.textureCompressionASTC_HDR = texture_compression_astchdr_features->textureCompressionASTC_HDR;
}
const auto *initialize_workgroup_memory_features =
LvlFindInChain<VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures>(pCreateInfo->pNext);
if (initialize_workgroup_memory_features) {
enabled_features.core13.shaderZeroInitializeWorkgroupMemory =
initialize_workgroup_memory_features->shaderZeroInitializeWorkgroupMemory;
}
const auto *dynamic_rendering_features = LvlFindInChain<VkPhysicalDeviceDynamicRenderingFeatures>(pCreateInfo->pNext);
if (dynamic_rendering_features) {
enabled_features.core13.dynamicRendering = dynamic_rendering_features->dynamicRendering;
}
const auto *shader_integer_dot_product_features =
LvlFindInChain<VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR>(pCreateInfo->pNext);
if (shader_integer_dot_product_features) {
enabled_features.core13.shaderIntegerDotProduct = shader_integer_dot_product_features->shaderIntegerDotProduct;
}
const auto *maintenance4_features = LvlFindInChain<VkPhysicalDeviceMaintenance4FeaturesKHR>(pCreateInfo->pNext);
if (maintenance4_features) {
enabled_features.core13.maintenance4 = maintenance4_features->maintenance4;
}
}
const auto *vulkan_12_features = LvlFindInChain<VkPhysicalDeviceVulkan12Features>(pCreateInfo->pNext);
if (vulkan_12_features) {
enabled_features.core12 = *vulkan_12_features;
} else {
// Set Extension Feature Aliases to false as there is no struct to check
enabled_features.core12.drawIndirectCount = VK_FALSE;
enabled_features.core12.samplerMirrorClampToEdge = VK_FALSE;
enabled_features.core12.descriptorIndexing = VK_FALSE;
enabled_features.core12.samplerFilterMinmax = VK_FALSE;
enabled_features.core12.shaderOutputLayer = VK_FALSE;
enabled_features.core12.shaderOutputViewportIndex = VK_FALSE;
enabled_features.core12.subgroupBroadcastDynamicId = VK_FALSE;
// These structs are only allowed in pNext chain if there is no VkPhysicalDeviceVulkan12Features
const auto *eight_bit_storage_features = LvlFindInChain<VkPhysicalDevice8BitStorageFeatures>(pCreateInfo->pNext);
if (eight_bit_storage_features) {
enabled_features.core12.storageBuffer8BitAccess = eight_bit_storage_features->storageBuffer8BitAccess;
enabled_features.core12.uniformAndStorageBuffer8BitAccess =
eight_bit_storage_features->uniformAndStorageBuffer8BitAccess;
enabled_features.core12.storagePushConstant8 = eight_bit_storage_features->storagePushConstant8;
}
const auto *float16_int8_features = LvlFindInChain<VkPhysicalDeviceShaderFloat16Int8Features>(pCreateInfo->pNext);
if (float16_int8_features) {
enabled_features.core12.shaderFloat16 = float16_int8_features->shaderFloat16;
enabled_features.core12.shaderInt8 = float16_int8_features->shaderInt8;
}
const auto *descriptor_indexing_features = LvlFindInChain<VkPhysicalDeviceDescriptorIndexingFeatures>(pCreateInfo->pNext);
if (descriptor_indexing_features) {
enabled_features.core12.shaderInputAttachmentArrayDynamicIndexing =
descriptor_indexing_features->shaderInputAttachmentArrayDynamicIndexing;
enabled_features.core12.shaderUniformTexelBufferArrayDynamicIndexing =
descriptor_indexing_features->shaderUniformTexelBufferArrayDynamicIndexing;
enabled_features.core12.shaderStorageTexelBufferArrayDynamicIndexing =
descriptor_indexing_features->shaderStorageTexelBufferArrayDynamicIndexing;
enabled_features.core12.shaderUniformBufferArrayNonUniformIndexing =
descriptor_indexing_features->shaderUniformBufferArrayNonUniformIndexing;
enabled_features.core12.shaderSampledImageArrayNonUniformIndexing =
descriptor_indexing_features->shaderSampledImageArrayNonUniformIndexing;
enabled_features.core12.shaderStorageBufferArrayNonUniformIndexing =
descriptor_indexing_features->shaderStorageBufferArrayNonUniformIndexing;
enabled_features.core12.shaderStorageImageArrayNonUniformIndexing =
descriptor_indexing_features->shaderStorageImageArrayNonUniformIndexing;
enabled_features.core12.shaderInputAttachmentArrayNonUniformIndexing =
descriptor_indexing_features->shaderInputAttachmentArrayNonUniformIndexing;
enabled_features.core12.shaderUniformTexelBufferArrayNonUniformIndexing =
descriptor_indexing_features->shaderUniformTexelBufferArrayNonUniformIndexing;
enabled_features.core12.shaderStorageTexelBufferArrayNonUniformIndexing =
descriptor_indexing_features->shaderStorageTexelBufferArrayNonUniformIndexing;
enabled_features.core12.descriptorBindingUniformBufferUpdateAfterBind =
descriptor_indexing_features->descriptorBindingUniformBufferUpdateAfterBind;
enabled_features.core12.descriptorBindingSampledImageUpdateAfterBind =
descriptor_indexing_features->descriptorBindingSampledImageUpdateAfterBind;
enabled_features.core12.descriptorBindingStorageImageUpdateAfterBind =
descriptor_indexing_features->descriptorBindingStorageImageUpdateAfterBind;
enabled_features.core12.descriptorBindingStorageBufferUpdateAfterBind =
descriptor_indexing_features->descriptorBindingStorageBufferUpdateAfterBind;
enabled_features.core12.descriptorBindingUniformTexelBufferUpdateAfterBind =
descriptor_indexing_features->descriptorBindingUniformTexelBufferUpdateAfterBind;
enabled_features.core12.descriptorBindingStorageTexelBufferUpdateAfterBind =
descriptor_indexing_features->descriptorBindingStorageTexelBufferUpdateAfterBind;
enabled_features.core12.descriptorBindingUpdateUnusedWhilePending =
descriptor_indexing_features->descriptorBindingUpdateUnusedWhilePending;
enabled_features.core12.descriptorBindingPartiallyBound = descriptor_indexing_features->descriptorBindingPartiallyBound;
enabled_features.core12.descriptorBindingVariableDescriptorCount =
descriptor_indexing_features->descriptorBindingVariableDescriptorCount;
enabled_features.core12.runtimeDescriptorArray = descriptor_indexing_features->runtimeDescriptorArray;
}
const auto *scalar_block_layout_features = LvlFindInChain<VkPhysicalDeviceScalarBlockLayoutFeatures>(pCreateInfo->pNext);
if (scalar_block_layout_features) {
enabled_features.core12.scalarBlockLayout = scalar_block_layout_features->scalarBlockLayout;
}
const auto *imageless_framebuffer_features =
LvlFindInChain<VkPhysicalDeviceImagelessFramebufferFeatures>(pCreateInfo->pNext);
if (imageless_framebuffer_features) {
enabled_features.core12.imagelessFramebuffer = imageless_framebuffer_features->imagelessFramebuffer;
}
const auto *uniform_buffer_standard_layout_features =
LvlFindInChain<VkPhysicalDeviceUniformBufferStandardLayoutFeatures>(pCreateInfo->pNext);
if (uniform_buffer_standard_layout_features) {
enabled_features.core12.uniformBufferStandardLayout =
uniform_buffer_standard_layout_features->uniformBufferStandardLayout;
}
const auto *subgroup_extended_types_features =
LvlFindInChain<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>(pCreateInfo->pNext);
if (subgroup_extended_types_features) {
enabled_features.core12.shaderSubgroupExtendedTypes = subgroup_extended_types_features->shaderSubgroupExtendedTypes;
}
const auto *separate_depth_stencil_layouts_features =
LvlFindInChain<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(pCreateInfo->pNext);
if (separate_depth_stencil_layouts_features) {
enabled_features.core12.separateDepthStencilLayouts =
separate_depth_stencil_layouts_features->separateDepthStencilLayouts;
}
const auto *host_query_reset_features = LvlFindInChain<VkPhysicalDeviceHostQueryResetFeatures>(pCreateInfo->pNext);
if (host_query_reset_features) {
enabled_features.core12.hostQueryReset = host_query_reset_features->hostQueryReset;
}
const auto *timeline_semaphore_features = LvlFindInChain<VkPhysicalDeviceTimelineSemaphoreFeatures>(pCreateInfo->pNext);
if (timeline_semaphore_features) {
enabled_features.core12.timelineSemaphore = timeline_semaphore_features->timelineSemaphore;
}
const auto *buffer_device_address = LvlFindInChain<VkPhysicalDeviceBufferDeviceAddressFeatures>(pCreateInfo->pNext);
if (buffer_device_address) {
enabled_features.core12.bufferDeviceAddress = buffer_device_address->bufferDeviceAddress;
enabled_features.core12.bufferDeviceAddressCaptureReplay = buffer_device_address->bufferDeviceAddressCaptureReplay;
enabled_features.core12.bufferDeviceAddressMultiDevice = buffer_device_address->bufferDeviceAddressMultiDevice;
}
const auto *atomic_int64_features = LvlFindInChain<VkPhysicalDeviceShaderAtomicInt64Features>(pCreateInfo->pNext);
if (atomic_int64_features) {
enabled_features.core12.shaderBufferInt64Atomics = atomic_int64_features->shaderBufferInt64Atomics;
enabled_features.core12.shaderSharedInt64Atomics = atomic_int64_features->shaderSharedInt64Atomics;
}
const auto *memory_model_features = LvlFindInChain<VkPhysicalDeviceVulkanMemoryModelFeatures>(pCreateInfo->pNext);
if (memory_model_features) {
enabled_features.core12.vulkanMemoryModel = memory_model_features->vulkanMemoryModel;
enabled_features.core12.vulkanMemoryModelDeviceScope = memory_model_features->vulkanMemoryModelDeviceScope;
enabled_features.core12.vulkanMemoryModelAvailabilityVisibilityChains =
memory_model_features->vulkanMemoryModelAvailabilityVisibilityChains;
}
}
const auto *vulkan_11_features = LvlFindInChain<VkPhysicalDeviceVulkan11Features>(pCreateInfo->pNext);
if (vulkan_11_features) {
enabled_features.core11 = *vulkan_11_features;
} else {
// These structs are only allowed in pNext chain if there is no vkPhysicalDeviceVulkan11Features
const auto *sixteen_bit_storage_features = LvlFindInChain<VkPhysicalDevice16BitStorageFeatures>(pCreateInfo->pNext);
if (sixteen_bit_storage_features) {
enabled_features.core11.storageBuffer16BitAccess = sixteen_bit_storage_features->storageBuffer16BitAccess;
enabled_features.core11.uniformAndStorageBuffer16BitAccess =
sixteen_bit_storage_features->uniformAndStorageBuffer16BitAccess;
enabled_features.core11.storagePushConstant16 = sixteen_bit_storage_features->storagePushConstant16;
enabled_features.core11.storageInputOutput16 = sixteen_bit_storage_features->storageInputOutput16;
}
const auto *multiview_features = LvlFindInChain<VkPhysicalDeviceMultiviewFeatures>(pCreateInfo->pNext);
if (multiview_features) {
enabled_features.core11.multiview = multiview_features->multiview;
enabled_features.core11.multiviewGeometryShader = multiview_features->multiviewGeometryShader;
enabled_features.core11.multiviewTessellationShader = multiview_features->multiviewTessellationShader;
}
const auto *variable_pointers_features = LvlFindInChain<VkPhysicalDeviceVariablePointersFeatures>(pCreateInfo->pNext);
if (variable_pointers_features) {
enabled_features.core11.variablePointersStorageBuffer = variable_pointers_features->variablePointersStorageBuffer;
enabled_features.core11.variablePointers = variable_pointers_features->variablePointers;
}
const auto *protected_memory_features = LvlFindInChain<VkPhysicalDeviceProtectedMemoryFeatures>(pCreateInfo->pNext);
if (protected_memory_features) {
enabled_features.core11.protectedMemory = protected_memory_features->protectedMemory;
}
const auto *ycbcr_conversion_features = LvlFindInChain<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(pCreateInfo->pNext);
if (ycbcr_conversion_features) {
enabled_features.core11.samplerYcbcrConversion = ycbcr_conversion_features->samplerYcbcrConversion;
}
const auto *shader_draw_parameters_features =
LvlFindInChain<VkPhysicalDeviceShaderDrawParametersFeatures>(pCreateInfo->pNext);
if (shader_draw_parameters_features) {
enabled_features.core11.shaderDrawParameters = shader_draw_parameters_features->shaderDrawParameters;
}
}
const auto *device_group_ci = LvlFindInChain<VkDeviceGroupDeviceCreateInfo>(pCreateInfo->pNext);
if (device_group_ci) {
physical_device_count = device_group_ci->physicalDeviceCount;
if (physical_device_count == 0) {
physical_device_count =
1; // see https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkDeviceGroupDeviceCreateInfo.html
}
device_group_create_info = *device_group_ci;
} else {
device_group_create_info = LvlInitStruct<VkDeviceGroupDeviceCreateInfo>();
device_group_create_info.physicalDeviceCount = 1; // see previous VkDeviceGroupDeviceCreateInfo link
device_group_create_info.pPhysicalDevices = &physical_device;
physical_device_count = 1;
}
// Features from other extensions passesd in create info
{
const auto *exclusive_scissor_features = LvlFindInChain<VkPhysicalDeviceExclusiveScissorFeaturesNV>(pCreateInfo->pNext);
if (exclusive_scissor_features) {
enabled_features.exclusive_scissor_features = *exclusive_scissor_features;
}
const auto *shading_rate_image_features = LvlFindInChain<VkPhysicalDeviceShadingRateImageFeaturesNV>(pCreateInfo->pNext);
if (shading_rate_image_features) {
enabled_features.shading_rate_image_features = *shading_rate_image_features;
}
const auto *mesh_shader_features = LvlFindInChain<VkPhysicalDeviceMeshShaderFeaturesNV>(pCreateInfo->pNext);
if (mesh_shader_features) {
enabled_features.mesh_shader_features = *mesh_shader_features;
}
const auto *transform_feedback_features = LvlFindInChain<VkPhysicalDeviceTransformFeedbackFeaturesEXT>(pCreateInfo->pNext);
if (transform_feedback_features) {
enabled_features.transform_feedback_features = *transform_feedback_features;
}
const auto *vtx_attrib_div_features = LvlFindInChain<VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT>(pCreateInfo->pNext);
if (vtx_attrib_div_features) {
enabled_features.vtx_attrib_divisor_features = *vtx_attrib_div_features;
}
const auto *buffer_device_address_ext_features =
LvlFindInChain<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(pCreateInfo->pNext);
if (buffer_device_address_ext_features) {
enabled_features.buffer_device_address_ext_features = *buffer_device_address_ext_features;
}
const auto *cooperative_matrix_features = LvlFindInChain<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(pCreateInfo->pNext);
if (cooperative_matrix_features) {
enabled_features.cooperative_matrix_features = *cooperative_matrix_features;
}
const auto *compute_shader_derivatives_features =
LvlFindInChain<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(pCreateInfo->pNext);
if (compute_shader_derivatives_features) {
enabled_features.compute_shader_derivatives_features = *compute_shader_derivatives_features;
}
const auto *fragment_shader_barycentric_features =
LvlFindInChain<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(pCreateInfo->pNext);
if (fragment_shader_barycentric_features) {
enabled_features.fragment_shader_barycentric_features = *fragment_shader_barycentric_features;
}
const auto *shader_image_footprint_features =
LvlFindInChain<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(pCreateInfo->pNext);
if (shader_image_footprint_features) {
enabled_features.shader_image_footprint_features = *shader_image_footprint_features;
}
const auto *fragment_shader_interlock_features =
LvlFindInChain<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(pCreateInfo->pNext);
if (fragment_shader_interlock_features) {
enabled_features.fragment_shader_interlock_features = *fragment_shader_interlock_features;
}
const auto *texel_buffer_alignment_features =
LvlFindInChain<VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT>(pCreateInfo->pNext);
if (texel_buffer_alignment_features) {
enabled_features.texel_buffer_alignment_features = *texel_buffer_alignment_features;
}
const auto *pipeline_exe_props_features =
LvlFindInChain<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(pCreateInfo->pNext);
if (pipeline_exe_props_features) {
enabled_features.pipeline_exe_props_features = *pipeline_exe_props_features;
}
const auto *dedicated_allocation_image_aliasing_features =
LvlFindInChain<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(pCreateInfo->pNext);
if (dedicated_allocation_image_aliasing_features) {
enabled_features.dedicated_allocation_image_aliasing_features = *dedicated_allocation_image_aliasing_features;
}
const auto *performance_query_features = LvlFindInChain<VkPhysicalDevicePerformanceQueryFeaturesKHR>(pCreateInfo->pNext);
if (performance_query_features) {
enabled_features.performance_query_features = *performance_query_features;
}
const auto *device_coherent_memory_features = LvlFindInChain<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(pCreateInfo->pNext);
if (device_coherent_memory_features) {
enabled_features.device_coherent_memory_features = *device_coherent_memory_features;
}
const auto *ycbcr_image_array_features = LvlFindInChain<VkPhysicalDeviceYcbcrImageArraysFeaturesEXT>(pCreateInfo->pNext);
if (ycbcr_image_array_features) {
enabled_features.ycbcr_image_array_features = *ycbcr_image_array_features;
}
const auto *ray_query_features = LvlFindInChain<VkPhysicalDeviceRayQueryFeaturesKHR>(pCreateInfo->pNext);
if (ray_query_features) {
enabled_features.ray_query_features = *ray_query_features;
}
const auto *ray_tracing_pipeline_features =
LvlFindInChain<VkPhysicalDeviceRayTracingPipelineFeaturesKHR>(pCreateInfo->pNext);
if (ray_tracing_pipeline_features) {
enabled_features.ray_tracing_pipeline_features = *ray_tracing_pipeline_features;
}
const auto *ray_tracing_acceleration_structure_features =
LvlFindInChain<VkPhysicalDeviceAccelerationStructureFeaturesKHR>(pCreateInfo->pNext);
if (ray_tracing_acceleration_structure_features) {
enabled_features.ray_tracing_acceleration_structure_features = *ray_tracing_acceleration_structure_features;
}
const auto *robustness2_features = LvlFindInChain<VkPhysicalDeviceRobustness2FeaturesEXT>(pCreateInfo->pNext);
if (robustness2_features) {
enabled_features.robustness2_features = *robustness2_features;
}
const auto *fragment_density_map_features =
LvlFindInChain<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(pCreateInfo->pNext);
if (fragment_density_map_features) {
enabled_features.fragment_density_map_features = *fragment_density_map_features;
}
const auto *fragment_density_map_features2 =
LvlFindInChain<VkPhysicalDeviceFragmentDensityMap2FeaturesEXT>(pCreateInfo->pNext);
if (fragment_density_map_features2) {
enabled_features.fragment_density_map2_features = *fragment_density_map_features2;
}
const auto *fragment_density_map_offset_features =
LvlFindInChain<VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM>(pCreateInfo->pNext);
if (fragment_density_map_offset_features) {
enabled_features.fragment_density_map_offset_features = *fragment_density_map_offset_features;
}
const auto *astc_decode_features = LvlFindInChain<VkPhysicalDeviceASTCDecodeFeaturesEXT>(pCreateInfo->pNext);
if (astc_decode_features) {
enabled_features.astc_decode_features = *astc_decode_features;
}
const auto *custom_border_color_features = LvlFindInChain<VkPhysicalDeviceCustomBorderColorFeaturesEXT>(pCreateInfo->pNext);
if (custom_border_color_features) {
enabled_features.custom_border_color_features = *custom_border_color_features;
}
const auto *fragment_shading_rate_features =
LvlFindInChain<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>(pCreateInfo->pNext);
if (fragment_shading_rate_features) {
enabled_features.fragment_shading_rate_features = *fragment_shading_rate_features;
}
const auto *fragment_shading_rate_enums_features =
LvlFindInChain<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>(pCreateInfo->pNext);
if (fragment_shading_rate_enums_features) {
enabled_features.fragment_shading_rate_enums_features = *fragment_shading_rate_enums_features;
}
const auto *extended_dynamic_state_features =
LvlFindInChain<VkPhysicalDeviceExtendedDynamicStateFeaturesEXT>(pCreateInfo->pNext);
if (extended_dynamic_state_features) {
enabled_features.extended_dynamic_state_features = *extended_dynamic_state_features;
}
const auto *extended_dynamic_state2_features =
LvlFindInChain<VkPhysicalDeviceExtendedDynamicState2FeaturesEXT>(pCreateInfo->pNext);
if (extended_dynamic_state2_features) {
enabled_features.extended_dynamic_state2_features = *extended_dynamic_state2_features;
}
const auto *extended_dynamic_state3_features =
LvlFindInChain<VkPhysicalDeviceExtendedDynamicState3FeaturesEXT>(pCreateInfo->pNext);
if (extended_dynamic_state3_features) {
enabled_features.extended_dynamic_state3_features = *extended_dynamic_state3_features;
}
const auto *depth_clip_enable_features = LvlFindInChain<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(pCreateInfo->pNext);
if (depth_clip_enable_features) {
enabled_features.depth_clip_enable_features = *depth_clip_enable_features;
}
const auto *depth_clip_control_features = LvlFindInChain<VkPhysicalDeviceDepthClipControlFeaturesEXT>(pCreateInfo->pNext);
if (depth_clip_control_features) {
enabled_features.depth_clip_control_features = *depth_clip_control_features;
}
const auto *line_rasterization_features = LvlFindInChain<VkPhysicalDeviceLineRasterizationFeaturesEXT>(pCreateInfo->pNext);
if (line_rasterization_features) {
enabled_features.line_rasterization_features = *line_rasterization_features;
}
const auto *multiview_features = LvlFindInChain<VkPhysicalDeviceMultiviewFeatures>(pCreateInfo->pNext);
if (multiview_features) {
enabled_features.multiview_features = *multiview_features;
}
const auto *portability_features = LvlFindInChain<VkPhysicalDevicePortabilitySubsetFeaturesKHR>(pCreateInfo->pNext);
if (portability_features) {
enabled_features.portability_subset_features = *portability_features;
}
const auto *shader_integer_functions2_features =
LvlFindInChain<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>(pCreateInfo->pNext);
if (shader_integer_functions2_features) {
enabled_features.shader_integer_functions2_features = *shader_integer_functions2_features;
}
const auto *shader_sm_builtins_features = LvlFindInChain<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>(pCreateInfo->pNext);
if (shader_sm_builtins_features) {
enabled_features.shader_sm_builtins_features = *shader_sm_builtins_features;
}
const auto *shader_atomic_float_features = LvlFindInChain<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT>(pCreateInfo->pNext);
if (shader_atomic_float_features) {
enabled_features.shader_atomic_float_features = *shader_atomic_float_features;
}
const auto *shader_image_atomic_int64_features =
LvlFindInChain<VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT>(pCreateInfo->pNext);
if (shader_image_atomic_int64_features) {
enabled_features.shader_image_atomic_int64_features = *shader_image_atomic_int64_features;
}
const auto *shader_clock_features = LvlFindInChain<VkPhysicalDeviceShaderClockFeaturesKHR>(pCreateInfo->pNext);
if (shader_clock_features) {
enabled_features.shader_clock_features = *shader_clock_features;
}
const auto *conditional_rendering_features =
LvlFindInChain<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(pCreateInfo->pNext);
if (conditional_rendering_features) {
enabled_features.conditional_rendering_features = *conditional_rendering_features;
}
const auto *workgroup_memory_explicit_layout_features =
LvlFindInChain<VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR>(pCreateInfo->pNext);
if (workgroup_memory_explicit_layout_features) {
enabled_features.workgroup_memory_explicit_layout_features = *workgroup_memory_explicit_layout_features;
}
const auto *provoking_vertex_features = lvl_find_in_chain<VkPhysicalDeviceProvokingVertexFeaturesEXT>(pCreateInfo->pNext);
if (provoking_vertex_features) {
enabled_features.provoking_vertex_features = *provoking_vertex_features;
}
const auto *vertex_input_dynamic_state_features =
LvlFindInChain<VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT>(pCreateInfo->pNext);
if (vertex_input_dynamic_state_features) {
enabled_features.vertex_input_dynamic_state_features = *vertex_input_dynamic_state_features;
}
const auto *inherited_viewport_scissor_features =
LvlFindInChain<VkPhysicalDeviceInheritedViewportScissorFeaturesNV>(pCreateInfo->pNext);
if (inherited_viewport_scissor_features) {
enabled_features.inherited_viewport_scissor_features = *inherited_viewport_scissor_features;
}
const auto *multi_draw_features = LvlFindInChain<VkPhysicalDeviceMultiDrawFeaturesEXT>(pCreateInfo->pNext);
if (multi_draw_features) {
enabled_features.multi_draw_features = *multi_draw_features;
}
const auto *color_write_features = LvlFindInChain<VkPhysicalDeviceColorWriteEnableFeaturesEXT>(pCreateInfo->pNext);
if (color_write_features) {
enabled_features.color_write_features = *color_write_features;
}
const auto *shader_atomic_float2_features =
LvlFindInChain<VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT>(pCreateInfo->pNext);
if (shader_atomic_float2_features) {
enabled_features.shader_atomic_float2_features = *shader_atomic_float2_features;
}
const auto *present_id_features = LvlFindInChain<VkPhysicalDevicePresentIdFeaturesKHR>(pCreateInfo->pNext);
if (present_id_features) {
enabled_features.present_id_features = *present_id_features;
}
const auto *present_wait_features = LvlFindInChain<VkPhysicalDevicePresentWaitFeaturesKHR>(pCreateInfo->pNext);
if (present_wait_features) {
enabled_features.present_wait_features = *present_wait_features;
}
const auto *ray_tracing_motion_blur_features =
LvlFindInChain<VkPhysicalDeviceRayTracingMotionBlurFeaturesNV>(pCreateInfo->pNext);
if (ray_tracing_motion_blur_features) {
enabled_features.ray_tracing_motion_blur_features = *ray_tracing_motion_blur_features;
}
const auto *primitive_topology_list_restart_features =
LvlFindInChain<VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT>(pCreateInfo->pNext);
if (primitive_topology_list_restart_features) {
enabled_features.primitive_topology_list_restart_features = *primitive_topology_list_restart_features;
}
const auto *rgba10x6_formats_features = LvlFindInChain<VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT>(pCreateInfo->pNext);
if (rgba10x6_formats_features) {
enabled_features.rgba10x6_formats_features = *rgba10x6_formats_features;
}
const auto *image_view_min_lod_features = LvlFindInChain<VkPhysicalDeviceImageViewMinLodFeaturesEXT>(pCreateInfo->pNext);
if (image_view_min_lod_features) {
enabled_features.image_view_min_lod_features = *image_view_min_lod_features;
}
const auto *primitives_generated_query_features =
LvlFindInChain<VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT>(pCreateInfo->pNext);
if (primitives_generated_query_features) {
enabled_features.primitives_generated_query_features = *primitives_generated_query_features;
}
const auto image_2d_view_of_3d_features = LvlFindInChain<VkPhysicalDeviceImage2DViewOf3DFeaturesEXT>(pCreateInfo->pNext);
if (image_2d_view_of_3d_features) {
enabled_features.image_2d_view_of_3d_features = *image_2d_view_of_3d_features;
}
const auto graphics_pipeline_library_features =
LvlFindInChain<VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT>(pCreateInfo->pNext);
if (graphics_pipeline_library_features) {
enabled_features.graphics_pipeline_library_features = *graphics_pipeline_library_features;
}
const auto shader_subgroup_uniform_control_flow_features =
LvlFindInChain<VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR>(pCreateInfo->pNext);
if (shader_subgroup_uniform_control_flow_features) {
enabled_features.shader_subgroup_uniform_control_flow_features = *shader_subgroup_uniform_control_flow_features;
}
const auto ray_tracing_maintenance1_features =
LvlFindInChain<VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR>(pCreateInfo->pNext);
if (ray_tracing_maintenance1_features) {
enabled_features.ray_tracing_maintenance1_features= *ray_tracing_maintenance1_features;
}
const auto non_seamless_cube_map_features =
LvlFindInChain<VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT>(pCreateInfo->pNext);
if (non_seamless_cube_map_features) {
enabled_features.non_seamless_cube_map_features = *non_seamless_cube_map_features;
}
const auto multisampled_render_to_single_sampled_features =
LvlFindInChain<VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT>(pCreateInfo->pNext);
if (multisampled_render_to_single_sampled_features) {
enabled_features.multisampled_render_to_single_sampled_features = *multisampled_render_to_single_sampled_features;
}
const auto shader_module_identifier_features =
LvlFindInChain<VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT>(pCreateInfo->pNext);
if (shader_module_identifier_features) {
enabled_features.shader_module_identifier_features = *shader_module_identifier_features;
}
const auto attachment_feedback_loop_layout =
LvlFindInChain<VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT>(pCreateInfo->pNext);
if (attachment_feedback_loop_layout) {
enabled_features.attachment_feedback_loop_layout_features = *attachment_feedback_loop_layout;
}
const auto pipeline_protected_access_features =
LvlFindInChain<VkPhysicalDevicePipelineProtectedAccessFeaturesEXT>(pCreateInfo->pNext);
if (pipeline_protected_access_features) {
enabled_features.pipeline_protected_access_features = *pipeline_protected_access_features;
}
}
// Store physical device properties and physical device mem limits into CoreChecks structs
DispatchGetPhysicalDeviceMemoryProperties(physical_device, &phys_dev_mem_props);
DispatchGetPhysicalDeviceProperties(physical_device, &phys_dev_props);
{
uint32_t n_props = 0;
std::vector<VkExtensionProperties> props;
instance_dispatch_table.EnumerateDeviceExtensionProperties(physical_device, NULL, &n_props, NULL);
props.resize(n_props);
instance_dispatch_table.EnumerateDeviceExtensionProperties(physical_device, NULL, &n_props, props.data());
for (const auto &ext_prop : props) {
phys_dev_extensions.insert(ext_prop.extensionName);
}
// Even if VK_KHR_format_feature_flags2 is available, we need to have
// a path to grab that information from the physical device. This
// requires to have VK_KHR_get_physical_device_properties2 enabled or
// Vulkan 1.1 (which made this core).
has_format_feature2 =
(api_version >= VK_API_VERSION_1_1 || IsExtEnabled(instance_extensions.vk_khr_get_physical_device_properties2)) &&
phys_dev_extensions.find(VK_KHR_FORMAT_FEATURE_FLAGS_2_EXTENSION_NAME) != phys_dev_extensions.end();
}
const auto &dev_ext = device_extensions;
auto *phys_dev_props = &phys_dev_ext_props;
// Vulkan 1.2 / 1.3 can get properties from single struct, otherwise need to add to it per extension
if (dev_ext.vk_feature_version_1_2 || dev_ext.vk_feature_version_1_3) {
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_feature_version_1_2, &phys_dev_props_core11);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_feature_version_1_2, &phys_dev_props_core12);
if (dev_ext.vk_feature_version_1_3)
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_feature_version_1_3, &phys_dev_props_core13);
} else {
// VkPhysicalDeviceVulkan11Properties
//
// Can ingnore VkPhysicalDeviceIDProperties as it has no validation purpose
if (dev_ext.vk_khr_multiview) {
auto multiview_props = LvlInitStruct<VkPhysicalDeviceMultiviewProperties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_multiview, &multiview_props);
phys_dev_props_core11.maxMultiviewViewCount = multiview_props.maxMultiviewViewCount;
phys_dev_props_core11.maxMultiviewInstanceIndex = multiview_props.maxMultiviewInstanceIndex;
}
if (dev_ext.vk_khr_maintenance3) {
auto maintenance3_props = LvlInitStruct<VkPhysicalDeviceMaintenance3Properties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_maintenance3, &maintenance3_props);
phys_dev_props_core11.maxPerSetDescriptors = maintenance3_props.maxPerSetDescriptors;
phys_dev_props_core11.maxMemoryAllocationSize = maintenance3_props.maxMemoryAllocationSize;
}
// Some 1.1 properties were added to core without previous extensions
if (api_version >= VK_API_VERSION_1_1) {
auto subgroup_prop = LvlInitStruct<VkPhysicalDeviceSubgroupProperties>();
auto protected_memory_prop = LvlInitStruct<VkPhysicalDeviceProtectedMemoryProperties>(&subgroup_prop);
auto prop2 = LvlInitStruct<VkPhysicalDeviceProperties2>(&protected_memory_prop);
instance_dispatch_table.GetPhysicalDeviceProperties2(physical_device, &prop2);
phys_dev_props_core11.subgroupSize = subgroup_prop.subgroupSize;
phys_dev_props_core11.subgroupSupportedStages = subgroup_prop.supportedStages;
phys_dev_props_core11.subgroupSupportedOperations = subgroup_prop.supportedOperations;
phys_dev_props_core11.subgroupQuadOperationsInAllStages = subgroup_prop.quadOperationsInAllStages;
phys_dev_props_core11.protectedNoFault = protected_memory_prop.protectedNoFault;
}
// VkPhysicalDeviceVulkan12Properties
//
// Can ingnore VkPhysicalDeviceDriverProperties as it has no validation purpose
if (dev_ext.vk_ext_descriptor_indexing) {
auto descriptor_indexing_prop = LvlInitStruct<VkPhysicalDeviceDescriptorIndexingProperties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_descriptor_indexing, &descriptor_indexing_prop);
phys_dev_props_core12.maxUpdateAfterBindDescriptorsInAllPools =
descriptor_indexing_prop.maxUpdateAfterBindDescriptorsInAllPools;
phys_dev_props_core12.shaderUniformBufferArrayNonUniformIndexingNative =
descriptor_indexing_prop.shaderUniformBufferArrayNonUniformIndexingNative;
phys_dev_props_core12.shaderSampledImageArrayNonUniformIndexingNative =
descriptor_indexing_prop.shaderSampledImageArrayNonUniformIndexingNative;
phys_dev_props_core12.shaderStorageBufferArrayNonUniformIndexingNative =
descriptor_indexing_prop.shaderStorageBufferArrayNonUniformIndexingNative;
phys_dev_props_core12.shaderStorageImageArrayNonUniformIndexingNative =
descriptor_indexing_prop.shaderStorageImageArrayNonUniformIndexingNative;
phys_dev_props_core12.shaderInputAttachmentArrayNonUniformIndexingNative =
descriptor_indexing_prop.shaderInputAttachmentArrayNonUniformIndexingNative;
phys_dev_props_core12.robustBufferAccessUpdateAfterBind = descriptor_indexing_prop.robustBufferAccessUpdateAfterBind;
phys_dev_props_core12.quadDivergentImplicitLod = descriptor_indexing_prop.quadDivergentImplicitLod;
phys_dev_props_core12.maxPerStageDescriptorUpdateAfterBindSamplers =
descriptor_indexing_prop.maxPerStageDescriptorUpdateAfterBindSamplers;
phys_dev_props_core12.maxPerStageDescriptorUpdateAfterBindUniformBuffers =
descriptor_indexing_prop.maxPerStageDescriptorUpdateAfterBindUniformBuffers;
phys_dev_props_core12.maxPerStageDescriptorUpdateAfterBindStorageBuffers =
descriptor_indexing_prop.maxPerStageDescriptorUpdateAfterBindStorageBuffers;
phys_dev_props_core12.maxPerStageDescriptorUpdateAfterBindSampledImages =
descriptor_indexing_prop.maxPerStageDescriptorUpdateAfterBindSampledImages;
phys_dev_props_core12.maxPerStageDescriptorUpdateAfterBindStorageImages =
descriptor_indexing_prop.maxPerStageDescriptorUpdateAfterBindStorageImages;
phys_dev_props_core12.maxPerStageDescriptorUpdateAfterBindInputAttachments =
descriptor_indexing_prop.maxPerStageDescriptorUpdateAfterBindInputAttachments;
phys_dev_props_core12.maxPerStageUpdateAfterBindResources =
descriptor_indexing_prop.maxPerStageUpdateAfterBindResources;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindSamplers =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindSamplers;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindUniformBuffers =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindUniformBuffers;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindUniformBuffersDynamic =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindStorageBuffers =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindStorageBuffers;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindStorageBuffersDynamic =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindSampledImages =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindSampledImages;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindStorageImages =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindStorageImages;
phys_dev_props_core12.maxDescriptorSetUpdateAfterBindInputAttachments =
descriptor_indexing_prop.maxDescriptorSetUpdateAfterBindInputAttachments;
}
if (dev_ext.vk_khr_depth_stencil_resolve) {
auto depth_stencil_resolve_props = LvlInitStruct<VkPhysicalDeviceDepthStencilResolveProperties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_depth_stencil_resolve, &depth_stencil_resolve_props);
phys_dev_props_core12.supportedDepthResolveModes = depth_stencil_resolve_props.supportedDepthResolveModes;
phys_dev_props_core12.supportedStencilResolveModes = depth_stencil_resolve_props.supportedStencilResolveModes;
phys_dev_props_core12.independentResolveNone = depth_stencil_resolve_props.independentResolveNone;
phys_dev_props_core12.independentResolve = depth_stencil_resolve_props.independentResolve;
}
if (dev_ext.vk_khr_timeline_semaphore) {
auto timeline_semaphore_props = LvlInitStruct<VkPhysicalDeviceTimelineSemaphoreProperties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_timeline_semaphore, &timeline_semaphore_props);
phys_dev_props_core12.maxTimelineSemaphoreValueDifference =
timeline_semaphore_props.maxTimelineSemaphoreValueDifference;
}
if (dev_ext.vk_ext_sampler_filter_minmax) {
auto sampler_filter_minmax_props = LvlInitStruct<VkPhysicalDeviceSamplerFilterMinmaxProperties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_sampler_filter_minmax, &sampler_filter_minmax_props);
phys_dev_props_core12.filterMinmaxSingleComponentFormats =
sampler_filter_minmax_props.filterMinmaxSingleComponentFormats;
phys_dev_props_core12.filterMinmaxImageComponentMapping = sampler_filter_minmax_props.filterMinmaxImageComponentMapping;
}
if (dev_ext.vk_khr_shader_float_controls) {
auto float_controls_props = LvlInitStruct<VkPhysicalDeviceFloatControlsProperties>();
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_shader_float_controls, &float_controls_props);
phys_dev_props_core12.denormBehaviorIndependence = float_controls_props.denormBehaviorIndependence;
phys_dev_props_core12.roundingModeIndependence = float_controls_props.roundingModeIndependence;
phys_dev_props_core12.shaderSignedZeroInfNanPreserveFloat16 =
float_controls_props.shaderSignedZeroInfNanPreserveFloat16;
phys_dev_props_core12.shaderSignedZeroInfNanPreserveFloat32 =
float_controls_props.shaderSignedZeroInfNanPreserveFloat32;
phys_dev_props_core12.shaderSignedZeroInfNanPreserveFloat64 =
float_controls_props.shaderSignedZeroInfNanPreserveFloat64;
phys_dev_props_core12.shaderDenormPreserveFloat16 = float_controls_props.shaderDenormPreserveFloat16;
phys_dev_props_core12.shaderDenormPreserveFloat32 = float_controls_props.shaderDenormPreserveFloat32;
phys_dev_props_core12.shaderDenormPreserveFloat64 = float_controls_props.shaderDenormPreserveFloat64;
phys_dev_props_core12.shaderDenormFlushToZeroFloat16 = float_controls_props.shaderDenormFlushToZeroFloat16;
phys_dev_props_core12.shaderDenormFlushToZeroFloat32 = float_controls_props.shaderDenormFlushToZeroFloat32;
phys_dev_props_core12.shaderDenormFlushToZeroFloat64 = float_controls_props.shaderDenormFlushToZeroFloat64;
phys_dev_props_core12.shaderRoundingModeRTEFloat16 = float_controls_props.shaderRoundingModeRTEFloat16;
phys_dev_props_core12.shaderRoundingModeRTEFloat32 = float_controls_props.shaderRoundingModeRTEFloat32;
phys_dev_props_core12.shaderRoundingModeRTEFloat64 = float_controls_props.shaderRoundingModeRTEFloat64;
phys_dev_props_core12.shaderRoundingModeRTZFloat16 = float_controls_props.shaderRoundingModeRTZFloat16;
phys_dev_props_core12.shaderRoundingModeRTZFloat32 = float_controls_props.shaderRoundingModeRTZFloat32;
phys_dev_props_core12.shaderRoundingModeRTZFloat64 = float_controls_props.shaderRoundingModeRTZFloat64;
}
}
// Extensions with properties to extract to DeviceExtensionProperties
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_push_descriptor, &phys_dev_props->push_descriptor_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_nv_shading_rate_image, &phys_dev_props->shading_rate_image_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_nv_mesh_shader, &phys_dev_props->mesh_shader_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_inline_uniform_block,
&phys_dev_props->inline_uniform_block_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_vertex_attribute_divisor,
&phys_dev_props->vtx_attrib_divisor_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_transform_feedback, &phys_dev_props->transform_feedback_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_nv_ray_tracing, &phys_dev_props->ray_tracing_propsNV);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_ray_tracing_pipeline, &phys_dev_props->ray_tracing_propsKHR);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_acceleration_structure, &phys_dev_props->acc_structure_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_texel_buffer_alignment,
&phys_dev_props->texel_buffer_alignment_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_fragment_density_map,
&phys_dev_props->fragment_density_map_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_fragment_density_map2,
&phys_dev_props->fragment_density_map2_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_qcom_fragment_density_map_offset,
&phys_dev_props->fragment_density_map_offset_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_performance_query, &phys_dev_props->performance_query_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_sample_locations, &phys_dev_props->sample_locations_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_custom_border_color, &phys_dev_props->custom_border_color_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_multiview, &phys_dev_props->multiview_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_portability_subset, &phys_dev_props->portability_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_khr_fragment_shading_rate,
&phys_dev_props->fragment_shading_rate_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_provoking_vertex, &phys_dev_props->provoking_vertex_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_multi_draw, &phys_dev_props->multi_draw_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_discard_rectangles, &phys_dev_props->discard_rectangle_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_blend_operation_advanced,
&phys_dev_props->blend_operation_advanced_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_conservative_rasterization,
&phys_dev_props->conservative_rasterization_props);
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_subgroup_size_control,
&phys_dev_props->subgroup_size_control_props);
if (api_version >= VK_API_VERSION_1_1) {
GetPhysicalDeviceExtProperties(physical_device, &phys_dev_props->subgroup_properties);
}
GetPhysicalDeviceExtProperties(physical_device, dev_ext.vk_ext_extended_dynamic_state3,
&phys_dev_props->extended_dynamic_state3_props);
if (IsExtEnabled(dev_ext.vk_nv_cooperative_matrix)) {
// Get the needed cooperative_matrix properties
auto cooperative_matrix_props = LvlInitStruct<VkPhysicalDeviceCooperativeMatrixPropertiesNV>();
auto prop2 = LvlInitStruct<VkPhysicalDeviceProperties2>(&cooperative_matrix_props);
instance_dispatch_table.GetPhysicalDeviceProperties2KHR(physical_device, &prop2);
phys_dev_ext_props.cooperative_matrix_props = cooperative_matrix_props;
uint32_t num_cooperative_matrix_properties = 0;
instance_dispatch_table.GetPhysicalDeviceCooperativeMatrixPropertiesNV(physical_device, &num_cooperative_matrix_properties,
NULL);
cooperative_matrix_properties.resize(num_cooperative_matrix_properties, LvlInitStruct<VkCooperativeMatrixPropertiesNV>());
instance_dispatch_table.GetPhysicalDeviceCooperativeMatrixPropertiesNV(physical_device, &num_cooperative_matrix_properties,
cooperative_matrix_properties.data());
}
// Store queue family data
if (pCreateInfo->pQueueCreateInfos != nullptr) {
uint32_t num_queue_families = 0;
instance_dispatch_table.GetPhysicalDeviceQueueFamilyProperties(physical_device, &num_queue_families, nullptr);
std::vector<VkQueueFamilyProperties> queue_family_properties_list(num_queue_families);
instance_dispatch_table.GetPhysicalDeviceQueueFamilyProperties(physical_device, &num_queue_families, queue_family_properties_list.data());
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; ++i) {
const VkDeviceQueueCreateInfo &queue_create_info = pCreateInfo->pQueueCreateInfos[i];
queue_family_index_set.insert(queue_create_info.queueFamilyIndex);
device_queue_info_list.push_back(
{i, queue_create_info.queueFamilyIndex, queue_create_info.flags, queue_create_info.queueCount});
}
for (const auto &queue_info : device_queue_info_list) {
for (uint32_t i = 0; i < queue_info.queue_count; i++) {
VkQueue queue = VK_NULL_HANDLE;
// vkGetDeviceQueue2() was added in vulkan 1.1, and there was never a KHR version of it.
if (api_version >= VK_API_VERSION_1_1 && queue_info.flags != 0) {
auto get_info = LvlInitStruct<VkDeviceQueueInfo2>();
get_info.flags = queue_info.flags;
get_info.queueFamilyIndex = queue_info.queue_family_index;
get_info.queueIndex = i;
DispatchGetDeviceQueue2(device, &get_info, &queue);
} else {
DispatchGetDeviceQueue(device, queue_info.queue_family_index, i, &queue);
}
assert(queue != VK_NULL_HANDLE);
Add(CreateQueue(queue, queue_info.queue_family_index, queue_info.flags,
queue_family_properties_list[queue_info.queue_family_index]));
}
}
}
}
void ValidationStateTracker::PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks *pAllocator) {
if (!device) return;
command_pool_map_.clear();
assert(command_buffer_map_.empty());
pipeline_map_.clear();
render_pass_map_.clear();
// This will also delete all sets in the pool & remove them from setMap
descriptor_pool_map_.clear();
// All sets should be removed
assert(descriptor_set_map_.empty());
desc_template_map_.clear();
descriptor_set_layout_map_.clear();
// Because swapchains are associated with Surfaces, which are at instance level,
// they need to be explicitly destroyed here to avoid continued references to
// the device we're destroying.
for (auto &entry : swapchain_map_.snapshot()) {
entry.second->Destroy();
}
swapchain_map_.clear();
image_view_map_.clear();
image_map_.clear();
buffer_view_map_.clear();
buffer_map_.clear();
// Queues persist until device is destroyed
for (auto &entry : queue_map_.snapshot()) {
entry.second->Destroy();
}
queue_map_.clear();
}
void ValidationStateTracker::PreCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo *pSubmits,
VkFence fence) {
auto queue_state = Get<QUEUE_STATE>(queue);
uint64_t early_retire_seq = 0;
if (submitCount == 0) {
CB_SUBMISSION submission;
submission.AddFence(Get<FENCE_STATE>(fence));
early_retire_seq = queue_state->Submit(std::move(submission));
}
// Now process each individual submit
for (uint32_t submit_idx = 0; submit_idx < submitCount; submit_idx++) {
CB_SUBMISSION submission;
const VkSubmitInfo *submit = &pSubmits[submit_idx];
auto *timeline_semaphore_submit = LvlFindInChain<VkTimelineSemaphoreSubmitInfo>(submit->pNext);
for (uint32_t i = 0; i < submit->waitSemaphoreCount; ++i) {
uint64_t value{0};
if (timeline_semaphore_submit && timeline_semaphore_submit->pWaitSemaphoreValues != nullptr &&
(i < timeline_semaphore_submit->waitSemaphoreValueCount)) {
value = timeline_semaphore_submit->pWaitSemaphoreValues[i];
}
submission.AddWaitSemaphore(Get<SEMAPHORE_STATE>(submit->pWaitSemaphores[i]), value);
}
for (uint32_t i = 0; i < submit->signalSemaphoreCount; ++i) {
uint64_t value{0};
if (timeline_semaphore_submit && timeline_semaphore_submit->pSignalSemaphoreValues != nullptr &&
(i < timeline_semaphore_submit->signalSemaphoreValueCount)) {
value = timeline_semaphore_submit->pSignalSemaphoreValues[i];
}
submission.AddSignalSemaphore(Get<SEMAPHORE_STATE>(submit->pSignalSemaphores[i]), value);
}
const auto perf_submit = LvlFindInChain<VkPerformanceQuerySubmitInfoKHR>(submit->pNext);
submission.perf_submit_pass = perf_submit ? perf_submit->counterPassIndex : 0;
for (uint32_t i = 0; i < submit->commandBufferCount; i++) {
auto cb_state = Get<CMD_BUFFER_STATE>(submit->pCommandBuffers[i]);
if (cb_state) {
submission.AddCommandBuffer(std::move(cb_state));
}
}
if (submit_idx == (submitCount - 1) && fence != VK_NULL_HANDLE) {
submission.AddFence(Get<FENCE_STATE>(fence));
}
auto submit_seq = queue_state->Submit(std::move(submission));
early_retire_seq = std::max(early_retire_seq, submit_seq);
}
if (early_retire_seq) {
queue_state->NotifyAndWait(early_retire_seq);
}
}
void ValidationStateTracker::RecordQueueSubmit2(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR *pSubmits,
VkFence fence) {
auto queue_state = Get<QUEUE_STATE>(queue);
uint64_t early_retire_seq = 0;
if (submitCount == 0) {
CB_SUBMISSION submission;
submission.AddFence(Get<FENCE_STATE>(fence));
early_retire_seq = queue_state->Submit(std::move(submission));
}
for (uint32_t submit_idx = 0; submit_idx < submitCount; submit_idx++) {
CB_SUBMISSION submission;
const VkSubmitInfo2KHR *submit = &pSubmits[submit_idx];
for (uint32_t i = 0; i < submit->waitSemaphoreInfoCount; ++i) {
const auto &sem_info = submit->pWaitSemaphoreInfos[i];
submission.AddWaitSemaphore(Get<SEMAPHORE_STATE>(sem_info.semaphore), sem_info.value);
}
for (uint32_t i = 0; i < submit->signalSemaphoreInfoCount; ++i) {
const auto &sem_info = submit->pSignalSemaphoreInfos[i];
submission.AddSignalSemaphore(Get<SEMAPHORE_STATE>(sem_info.semaphore), sem_info.value);
}
const auto perf_submit = lvl_find_in_chain<VkPerformanceQuerySubmitInfoKHR>(submit->pNext);
submission.perf_submit_pass = perf_submit ? perf_submit->counterPassIndex : 0;
for (uint32_t i = 0; i < submit->commandBufferInfoCount; i++) {
submission.AddCommandBuffer(GetWrite<CMD_BUFFER_STATE>(submit->pCommandBufferInfos[i].commandBuffer));
}
if (submit_idx == (submitCount - 1)) {
submission.AddFence(Get<FENCE_STATE>(fence));
}
auto submit_seq = queue_state->Submit(std::move(submission));
early_retire_seq = std::max(early_retire_seq, submit_seq);
}
if (early_retire_seq) {
queue_state->NotifyAndWait(early_retire_seq);
}
}
void ValidationStateTracker::PreCallRecordQueueSubmit2KHR(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR *pSubmits,
VkFence fence) {
RecordQueueSubmit2(queue, submitCount, pSubmits, fence);
}
void ValidationStateTracker::PreCallRecordQueueSubmit2(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2 *pSubmits,
VkFence fence) {
RecordQueueSubmit2(queue, submitCount, pSubmits, fence);
}
void ValidationStateTracker::PostCallRecordAllocateMemory(VkDevice device, const VkMemoryAllocateInfo *pAllocateInfo,
const VkAllocationCallbacks *pAllocator, VkDeviceMemory *pMemory,
VkResult result) {
if (VK_SUCCESS != result) {
return;
}
const auto &memory_type = phys_dev_mem_props.memoryTypes[pAllocateInfo->memoryTypeIndex];
const auto &memory_heap = phys_dev_mem_props.memoryHeaps[memory_type.heapIndex];
auto fake_address = fake_memory.Alloc(pAllocateInfo->allocationSize);
layer_data::optional<DedicatedBinding> dedicated_binding;
auto dedicated = LvlFindInChain<VkMemoryDedicatedAllocateInfo>(pAllocateInfo->pNext);
if (dedicated) {
if (dedicated->buffer) {
auto buffer_state = Get<BUFFER_STATE>(dedicated->buffer);
assert(buffer_state);
if (!buffer_state) {
return;
}
dedicated_binding.emplace(dedicated->buffer, buffer_state->createInfo);
} else if (dedicated->image) {
auto image_state = Get<IMAGE_STATE>(dedicated->image);
assert(image_state);
if (!image_state) {
return;
}
dedicated_binding.emplace(dedicated->image, image_state->createInfo);
}
}
Add(CreateDeviceMemoryState(*pMemory, pAllocateInfo, fake_address, memory_type, memory_heap, std::move(dedicated_binding),
physical_device_count));
return;
}
void ValidationStateTracker::PreCallRecordFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks *pAllocator) {
auto mem_info = Get<DEVICE_MEMORY_STATE>(mem);
if (mem_info) {
fake_memory.Free(mem_info->fake_base_address);
}
Destroy<DEVICE_MEMORY_STATE>(mem);
}
void ValidationStateTracker::PreCallRecordQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo *pBindInfo,
VkFence fence) {
auto queue_state = Get<QUEUE_STATE>(queue);
uint64_t early_retire_seq = 0;
for (uint32_t bind_idx = 0; bind_idx < bindInfoCount; ++bind_idx) {
const VkBindSparseInfo &bind_info = pBindInfo[bind_idx];
// Track objects tied to memory
for (uint32_t j = 0; j < bind_info.bufferBindCount; j++) {
for (uint32_t k = 0; k < bind_info.pBufferBinds[j].bindCount; k++) {
auto sparse_binding = bind_info.pBufferBinds[j].pBinds[k];
auto buffer_state = Get<BUFFER_STATE>(bind_info.pBufferBinds[j].buffer);
auto mem_state = Get<DEVICE_MEMORY_STATE>(sparse_binding.memory);
if (buffer_state) {
buffer_state->BindMemory(buffer_state.get(), mem_state, sparse_binding.memoryOffset,
sparse_binding.resourceOffset, sparse_binding.size);
}
}
}
for (uint32_t j = 0; j < bind_info.imageOpaqueBindCount; j++) {
for (uint32_t k = 0; k < bind_info.pImageOpaqueBinds[j].bindCount; k++) {
auto sparse_binding = bind_info.pImageOpaqueBinds[j].pBinds[k];
auto image_state = Get<IMAGE_STATE>(bind_info.pImageOpaqueBinds[j].image);
auto mem_state = Get<DEVICE_MEMORY_STATE>(sparse_binding.memory);
if (image_state) {
// An Android special image cannot get VkSubresourceLayout until the image binds a memory.
// See: VUID-vkGetImageSubresourceLayout-image-01895
if (!image_state->fragment_encoder) {
image_state->fragment_encoder =
layer_data::make_unique<const subresource_adapter::ImageRangeEncoder>(*image_state);
}
image_state->BindMemory(image_state.get(), mem_state, sparse_binding.memoryOffset,
sparse_binding.resourceOffset, sparse_binding.size);
}
}
}
for (uint32_t j = 0; j < bind_info.imageBindCount; j++) {
for (uint32_t k = 0; k < bind_info.pImageBinds[j].bindCount; k++) {
auto sparse_binding = bind_info.pImageBinds[j].pBinds[k];
// TODO: This size is broken for non-opaque bindings, need to update to comprehend full sparse binding data
VkDeviceSize size = sparse_binding.extent.depth * sparse_binding.extent.height * sparse_binding.extent.width * 4;
VkDeviceSize offset = sparse_binding.offset.z * sparse_binding.offset.y * sparse_binding.offset.x * 4;
auto image_state = Get<IMAGE_STATE>(bind_info.pImageBinds[j].image);
auto mem_state = Get<DEVICE_MEMORY_STATE>(sparse_binding.memory);
if (image_state) {
// An Android special image cannot get VkSubresourceLayout until the image binds a memory.
// See: VUID-vkGetImageSubresourceLayout-image-01895
if (!image_state->fragment_encoder) {
image_state->fragment_encoder =
layer_data::make_unique<const subresource_adapter::ImageRangeEncoder>(*image_state);
}
image_state->BindMemory(image_state.get(), mem_state, sparse_binding.memoryOffset, offset, size);
}
}
}
auto timeline_info = LvlFindInChain<VkTimelineSemaphoreSubmitInfo>(bind_info.pNext);
CB_SUBMISSION submission;
for (uint32_t i = 0; i < bind_info.waitSemaphoreCount; ++i) {
uint64_t payload = 0;
if (timeline_info && i < timeline_info->waitSemaphoreValueCount) {
payload = timeline_info->pWaitSemaphoreValues[i];
}
submission.AddWaitSemaphore(Get<SEMAPHORE_STATE>(bind_info.pWaitSemaphores[i]), payload);
}
for (uint32_t i = 0; i < bind_info.signalSemaphoreCount; ++i) {
uint64_t payload = 0;
if (timeline_info && i < timeline_info->signalSemaphoreValueCount) {
payload = timeline_info->pSignalSemaphoreValues[i];
}
submission.AddSignalSemaphore(Get<SEMAPHORE_STATE>(bind_info.pSignalSemaphores[i]), payload);
}
if (bind_idx == (bindInfoCount - 1)) {
submission.AddFence(Get<FENCE_STATE>(fence));
}
auto submit_seq = queue_state->Submit(std::move(submission));
early_retire_seq = std::max(early_retire_seq, submit_seq);
}
if (early_retire_seq) {
queue_state->NotifyAndWait(early_retire_seq);
}
}
void ValidationStateTracker::PostCallRecordCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSemaphore *pSemaphore,
VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<SEMAPHORE_STATE>(*this, *pSemaphore, pCreateInfo));
}
void ValidationStateTracker::RecordImportSemaphoreState(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBits handle_type,
VkSemaphoreImportFlags flags) {
auto semaphore_state = Get<SEMAPHORE_STATE>(semaphore);
if (semaphore_state) {
semaphore_state->Import(handle_type, flags);
}
}
void ValidationStateTracker::PreCallRecordSignalSemaphore(VkDevice device, const VkSemaphoreSignalInfo *pSignalInfo) {
auto semaphore_state = Get<SEMAPHORE_STATE>(pSignalInfo->semaphore);
if (semaphore_state) {
auto value = pSignalInfo->value; // const workaround
semaphore_state->EnqueueSignal(nullptr, 0, value);
}
}
void ValidationStateTracker::PreCallRecordSignalSemaphoreKHR(VkDevice device, const VkSemaphoreSignalInfo *pSignalInfo) {
PreCallRecordSignalSemaphore(device, pSignalInfo);
}
void ValidationStateTracker::PostCallRecordSignalSemaphore(VkDevice device, const VkSemaphoreSignalInfo *pSignalInfo,
VkResult result) {
auto semaphore_state = Get<SEMAPHORE_STATE>(pSignalInfo->semaphore);
if (semaphore_state) {
semaphore_state->Retire(nullptr, pSignalInfo->value);
}
}
void ValidationStateTracker::PostCallRecordSignalSemaphoreKHR(VkDevice device, const VkSemaphoreSignalInfo *pSignalInfo,
VkResult result) {
PostCallRecordSignalSemaphore(device, pSignalInfo, result);
}
void ValidationStateTracker::RecordMappedMemory(VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, void **ppData) {
auto mem_info = Get<DEVICE_MEMORY_STATE>(mem);
if (mem_info) {
mem_info->mapped_range.offset = offset;
mem_info->mapped_range.size = size;
mem_info->p_driver_data = *ppData;
}
}
void ValidationStateTracker::PostCallRecordWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence *pFences,
VkBool32 waitAll, uint64_t timeout, VkResult result) {
if (VK_SUCCESS != result) return;
// When we know that all fences are complete we can clean/remove their CBs
if ((VK_TRUE == waitAll) || (1 == fenceCount)) {
for (uint32_t i = 0; i < fenceCount; i++) {
auto fence_state = Get<FENCE_STATE>(pFences[i]);
if (fence_state) {
fence_state->NotifyAndWait();
}
}
}
// NOTE : Alternate case not handled here is when some fences have completed. In
// this case for app to guarantee which fences completed it will have to call
// vkGetFenceStatus() at which point we'll clean/remove their CBs if complete.
}
void ValidationStateTracker::PreRecordWaitSemaphores(VkDevice device, const VkSemaphoreWaitInfo *pWaitInfo, uint64_t timeout) {
for (uint32_t i = 0; i < pWaitInfo->semaphoreCount; i++) {
auto semaphore_state = Get<SEMAPHORE_STATE>(pWaitInfo->pSemaphores[i]);
if (semaphore_state) {
auto value = pWaitInfo->pValues[i]; // const workaround
semaphore_state->EnqueueWait(nullptr, 0, value);
}
}
}
void ValidationStateTracker::PreCallRecordWaitSemaphores(VkDevice device, const VkSemaphoreWaitInfo *pWaitInfo, uint64_t timeout) {
PreRecordWaitSemaphores(device, pWaitInfo, timeout);
}
void ValidationStateTracker::PreCallRecordWaitSemaphoresKHR(VkDevice device, const VkSemaphoreWaitInfo *pWaitInfo,
uint64_t timeout) {
PreRecordWaitSemaphores(device, pWaitInfo, timeout);
}
void ValidationStateTracker::PostRecordWaitSemaphores(VkDevice device, const VkSemaphoreWaitInfo *pWaitInfo, uint64_t timeout,
VkResult result) {
if (VK_SUCCESS != result) return;
// Same logic as vkWaitForFences(). If some semaphores are not signaled, we will get their status when
// the application calls vkGetSemaphoreCounterValue() on each of them.
if ((pWaitInfo->flags & VK_SEMAPHORE_WAIT_ANY_BIT) == 0 || pWaitInfo->semaphoreCount == 1) {
for (uint32_t i = 0; i < pWaitInfo->semaphoreCount; i++) {
auto semaphore_state = Get<SEMAPHORE_STATE>(pWaitInfo->pSemaphores[i]);
if (semaphore_state) {
semaphore_state->NotifyAndWait(pWaitInfo->pValues[i]);
}
}
}
}
void ValidationStateTracker::PostCallRecordWaitSemaphores(VkDevice device, const VkSemaphoreWaitInfo *pWaitInfo, uint64_t timeout,
VkResult result) {
PostRecordWaitSemaphores(device, pWaitInfo, timeout, result);
}
void ValidationStateTracker::PostCallRecordWaitSemaphoresKHR(VkDevice device, const VkSemaphoreWaitInfo *pWaitInfo,
uint64_t timeout, VkResult result) {
PostRecordWaitSemaphores(device, pWaitInfo, timeout, result);
}
void ValidationStateTracker::RecordGetSemaphoreCounterValue(VkDevice device, VkSemaphore semaphore, uint64_t *pValue,
VkResult result) {
if (VK_SUCCESS != result) return;
auto semaphore_state = Get<SEMAPHORE_STATE>(semaphore);
if (semaphore_state) {
semaphore_state->NotifyAndWait(*pValue);
}
}
void ValidationStateTracker::PostCallRecordGetSemaphoreCounterValue(VkDevice device, VkSemaphore semaphore, uint64_t *pValue,
VkResult result) {
RecordGetSemaphoreCounterValue(device, semaphore, pValue, result);
}
void ValidationStateTracker::PostCallRecordGetSemaphoreCounterValueKHR(VkDevice device, VkSemaphore semaphore, uint64_t *pValue,
VkResult result) {
RecordGetSemaphoreCounterValue(device, semaphore, pValue, result);
}
void ValidationStateTracker::PostCallRecordGetFenceStatus(VkDevice device, VkFence fence, VkResult result) {
if (VK_SUCCESS != result) return;
auto fence_state = Get<FENCE_STATE>(fence);
if (fence_state) {
fence_state->NotifyAndWait();
}
}
void ValidationStateTracker::RecordGetDeviceQueueState(uint32_t queue_family_index, VkDeviceQueueCreateFlags flags, VkQueue queue) {
if (Get<QUEUE_STATE>(queue) == nullptr) {
uint32_t num_queue_families = 0;
instance_dispatch_table.GetPhysicalDeviceQueueFamilyProperties(physical_device, &num_queue_families, nullptr);
std::vector<VkQueueFamilyProperties> queue_family_properties_list(num_queue_families);
instance_dispatch_table.GetPhysicalDeviceQueueFamilyProperties(physical_device, &num_queue_families, queue_family_properties_list.data());
Add(CreateQueue(queue, queue_family_index, flags, queue_family_properties_list[queue_family_index]));
}
}
void ValidationStateTracker::PostCallRecordGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex,
VkQueue *pQueue) {
RecordGetDeviceQueueState(queueFamilyIndex, {}, *pQueue);
}
void ValidationStateTracker::PostCallRecordGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2 *pQueueInfo, VkQueue *pQueue) {
RecordGetDeviceQueueState(pQueueInfo->queueFamilyIndex, pQueueInfo->flags, *pQueue);
}
void ValidationStateTracker::PostCallRecordQueueWaitIdle(VkQueue queue, VkResult result) {
if (VK_SUCCESS != result) return;
auto queue_state = Get<QUEUE_STATE>(queue);
if (queue_state) {
queue_state->NotifyAndWait();
}
}
void ValidationStateTracker::PostCallRecordDeviceWaitIdle(VkDevice device, VkResult result) {
if (VK_SUCCESS != result) return;
for (auto &queue : queue_map_.snapshot()) {
queue.second->NotifyAndWait();
}
}
void ValidationStateTracker::PreCallRecordDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks *pAllocator) {
Destroy<FENCE_STATE>(fence);
}
void ValidationStateTracker::PreCallRecordDestroySemaphore(VkDevice device, VkSemaphore semaphore,
const VkAllocationCallbacks *pAllocator) {
Destroy<SEMAPHORE_STATE>(semaphore);
}
void ValidationStateTracker::PreCallRecordDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks *pAllocator) {
Destroy<EVENT_STATE>(event);
}
void ValidationStateTracker::PreCallRecordDestroyQueryPool(VkDevice device, VkQueryPool queryPool,
const VkAllocationCallbacks *pAllocator) {
Destroy<QUERY_POOL_STATE>(queryPool);
}
void ValidationStateTracker::UpdateBindBufferMemoryState(VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
if (buffer_state) {
// Track objects tied to memory
auto mem_state = Get<DEVICE_MEMORY_STATE>(mem);
if (mem_state) {
buffer_state->BindMemory(buffer_state.get(), mem_state, memoryOffset, 0u, buffer_state->requirements.size);
}
}
}
void ValidationStateTracker::PostCallRecordBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem,
VkDeviceSize memoryOffset, VkResult result) {
if (VK_SUCCESS != result) return;
UpdateBindBufferMemoryState(buffer, mem, memoryOffset);
}
void ValidationStateTracker::PostCallRecordBindBufferMemory2(VkDevice device, uint32_t bindInfoCount,
const VkBindBufferMemoryInfo *pBindInfos, VkResult result) {
for (uint32_t i = 0; i < bindInfoCount; i++) {
UpdateBindBufferMemoryState(pBindInfos[i].buffer, pBindInfos[i].memory, pBindInfos[i].memoryOffset);
}
}
void ValidationStateTracker::PostCallRecordBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount,
const VkBindBufferMemoryInfo *pBindInfos, VkResult result) {
for (uint32_t i = 0; i < bindInfoCount; i++) {
UpdateBindBufferMemoryState(pBindInfos[i].buffer, pBindInfos[i].memory, pBindInfos[i].memoryOffset);
}
}
void ValidationStateTracker::RecordGetBufferMemoryRequirementsState(VkBuffer buffer) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
if (buffer_state) {
buffer_state->memory_requirements_checked = true;
}
}
void ValidationStateTracker::PostCallRecordGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer,
VkMemoryRequirements *pMemoryRequirements) {
RecordGetBufferMemoryRequirementsState(buffer);
}
void ValidationStateTracker::PostCallRecordGetBufferMemoryRequirements2(VkDevice device,
const VkBufferMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements) {
RecordGetBufferMemoryRequirementsState(pInfo->buffer);
}
void ValidationStateTracker::PostCallRecordGetBufferMemoryRequirements2KHR(VkDevice device,
const VkBufferMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements) {
RecordGetBufferMemoryRequirementsState(pInfo->buffer);
}
void ValidationStateTracker::RecordGetImageMemoryRequirementsState(VkImage image, const VkImageMemoryRequirementsInfo2 *pInfo) {
const VkImagePlaneMemoryRequirementsInfo *plane_info =
(pInfo == nullptr) ? nullptr : LvlFindInChain<VkImagePlaneMemoryRequirementsInfo>(pInfo->pNext);
auto image_state = Get<IMAGE_STATE>(image);
if (image_state) {
if (plane_info != nullptr) {
// Multi-plane image
if (plane_info->planeAspect == VK_IMAGE_ASPECT_PLANE_0_BIT) {
image_state->memory_requirements_checked[0] = true;
} else if (plane_info->planeAspect == VK_IMAGE_ASPECT_PLANE_1_BIT) {
image_state->memory_requirements_checked[1] = true;
} else if (plane_info->planeAspect == VK_IMAGE_ASPECT_PLANE_2_BIT) {
image_state->memory_requirements_checked[2] = true;
}
} else if (!image_state->disjoint) {
// Single Plane image
image_state->memory_requirements_checked[0] = true;
}
}
}
void ValidationStateTracker::PostCallRecordGetImageMemoryRequirements(VkDevice device, VkImage image,
VkMemoryRequirements *pMemoryRequirements) {
RecordGetImageMemoryRequirementsState(image, nullptr);
}
void ValidationStateTracker::PostCallRecordGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements) {
RecordGetImageMemoryRequirementsState(pInfo->image, pInfo);
}
void ValidationStateTracker::PostCallRecordGetImageMemoryRequirements2KHR(VkDevice device,
const VkImageMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements) {
RecordGetImageMemoryRequirementsState(pInfo->image, pInfo);
}
void ValidationStateTracker::PostCallRecordGetImageSparseMemoryRequirements(
VkDevice device, VkImage image, uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements *pSparseMemoryRequirements) {
auto image_state = Get<IMAGE_STATE>(image);
image_state->get_sparse_reqs_called = true;
}
void ValidationStateTracker::PostCallRecordGetImageSparseMemoryRequirements2(
VkDevice device, const VkImageSparseMemoryRequirementsInfo2 *pInfo, uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2 *pSparseMemoryRequirements) {
auto image_state = Get<IMAGE_STATE>(pInfo->image);
image_state->get_sparse_reqs_called = true;
}
void ValidationStateTracker::PostCallRecordGetImageSparseMemoryRequirements2KHR(
VkDevice device, const VkImageSparseMemoryRequirementsInfo2 *pInfo, uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2 *pSparseMemoryRequirements) {
auto image_state = Get<IMAGE_STATE>(pInfo->image);
image_state->get_sparse_reqs_called = true;
}
void ValidationStateTracker::PreCallRecordDestroyShaderModule(VkDevice device, VkShaderModule shaderModule,
const VkAllocationCallbacks *pAllocator) {
Destroy<SHADER_MODULE_STATE>(shaderModule);
}
void ValidationStateTracker::PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline,
const VkAllocationCallbacks *pAllocator) {
Destroy<PIPELINE_STATE>(pipeline);
}
void ValidationStateTracker::PreCallRecordDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout,
const VkAllocationCallbacks *pAllocator) {
Destroy<PIPELINE_LAYOUT_STATE>(pipelineLayout);
}
void ValidationStateTracker::PreCallRecordDestroySampler(VkDevice device, VkSampler sampler,
const VkAllocationCallbacks *pAllocator) {
if (!sampler) return;
auto sampler_state = Get<SAMPLER_STATE>(sampler);
// Any bound cmd buffers are now invalid
if (sampler_state) {
if (sampler_state->createInfo.borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT ||
sampler_state->createInfo.borderColor == VK_BORDER_COLOR_FLOAT_CUSTOM_EXT) {
custom_border_color_sampler_count--;
}
}
Destroy<SAMPLER_STATE>(sampler);
}
void ValidationStateTracker::PreCallRecordDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout,
const VkAllocationCallbacks *pAllocator) {
Destroy<cvdescriptorset::DescriptorSetLayout>(descriptorSetLayout);
}
void ValidationStateTracker::PreCallRecordDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
const VkAllocationCallbacks *pAllocator) {
Destroy<DESCRIPTOR_POOL_STATE>(descriptorPool);
}
void ValidationStateTracker::PreCallRecordFreeCommandBuffers(VkDevice device, VkCommandPool commandPool,
uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers) {
auto pool = Get<COMMAND_POOL_STATE>(commandPool);
if (pool) {
pool->Free(commandBufferCount, pCommandBuffers);
}
}
void ValidationStateTracker::PostCallRecordCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkCommandPool *pCommandPool,
VkResult result) {
if (VK_SUCCESS != result) return;
auto queue_flags = physical_device_state->queue_family_properties[pCreateInfo->queueFamilyIndex].queueFlags;
Add(std::make_shared<COMMAND_POOL_STATE>(this, *pCommandPool, pCreateInfo, queue_flags));
}
void ValidationStateTracker::PostCallRecordCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkQueryPool *pQueryPool,
VkResult result) {
if (VK_SUCCESS != result) return;
uint32_t index_count = 0, n_perf_pass = 0;
bool has_cb = false, has_rb = false;
if (pCreateInfo->queryType == VK_QUERY_TYPE_PERFORMANCE_QUERY_KHR) {
const auto *perf = LvlFindInChain<VkQueryPoolPerformanceCreateInfoKHR>(pCreateInfo->pNext);
index_count = perf->counterIndexCount;
const QUEUE_FAMILY_PERF_COUNTERS &counters = *physical_device_state->perf_counters[perf->queueFamilyIndex];
for (uint32_t i = 0; i < perf->counterIndexCount; i++) {
const auto &counter = counters.counters[perf->pCounterIndices[i]];
switch (counter.scope) {
case VK_QUERY_SCOPE_COMMAND_BUFFER_KHR:
has_cb = true;
break;
case VK_QUERY_SCOPE_RENDER_PASS_KHR:
has_rb = true;
break;
default:
break;
}
}
DispatchGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR(physical_device_state->PhysDev(), perf, &n_perf_pass);
}
Add(std::make_shared<QUERY_POOL_STATE>(*pQueryPool, pCreateInfo, index_count, n_perf_pass, has_cb, has_rb));
}
void ValidationStateTracker::PreCallRecordDestroyCommandPool(VkDevice device, VkCommandPool commandPool,
const VkAllocationCallbacks *pAllocator) {
Destroy<COMMAND_POOL_STATE>(commandPool);
}
void ValidationStateTracker::PostCallRecordResetCommandPool(VkDevice device, VkCommandPool commandPool,
VkCommandPoolResetFlags flags, VkResult result) {
if (VK_SUCCESS != result) return;
// Reset all of the CBs allocated from this pool
auto pool = Get<COMMAND_POOL_STATE>(commandPool);
if (pool) {
pool->Reset();
}
}
void ValidationStateTracker::PostCallRecordResetFences(VkDevice device, uint32_t fenceCount, const VkFence *pFences,
VkResult result) {
for (uint32_t i = 0; i < fenceCount; ++i) {
auto fence_state = Get<FENCE_STATE>(pFences[i]);
if (fence_state) {
fence_state->Reset();
}
}
}
void ValidationStateTracker::PreCallRecordDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer,
const VkAllocationCallbacks *pAllocator) {
Destroy<FRAMEBUFFER_STATE>(framebuffer);
}
void ValidationStateTracker::PreCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass,
const VkAllocationCallbacks *pAllocator) {
Destroy<RENDER_PASS_STATE>(renderPass);
}
void ValidationStateTracker::PostCallRecordCreateFence(VkDevice device, const VkFenceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkFence *pFence, VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<FENCE_STATE>(*this, *pFence, pCreateInfo));
}
std::shared_ptr<PIPELINE_STATE> ValidationStateTracker::CreateGraphicsPipelineState(
const VkGraphicsPipelineCreateInfo *pCreateInfo, std::shared_ptr<const RENDER_PASS_STATE> &&render_pass,
std::shared_ptr<const PIPELINE_LAYOUT_STATE> &&layout) const {
return std::make_shared<PIPELINE_STATE>(this, pCreateInfo, std::move(render_pass), std::move(layout));
}
bool ValidationStateTracker::PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
void *cgpl_state_data) const {
bool skip = false;
// Set up the state that CoreChecks, gpu_validation and later StateTracker Record will use.
create_graphics_pipeline_api_state *cgpl_state = reinterpret_cast<create_graphics_pipeline_api_state *>(cgpl_state_data);
cgpl_state->pCreateInfos = pCreateInfos; // GPU validation can alter this, so we have to set a default value for the Chassis
cgpl_state->pipe_state.reserve(count);
for (uint32_t i = 0; i < count; i++) {
const auto &create_info = pCreateInfos[i];
auto layout_state = Get<PIPELINE_LAYOUT_STATE>(create_info.layout);
std::shared_ptr<const RENDER_PASS_STATE> render_pass;
if (pCreateInfos[i].renderPass != VK_NULL_HANDLE) {
render_pass = Get<RENDER_PASS_STATE>(create_info.renderPass);
} else if (enabled_features.core13.dynamicRendering) {
auto dynamic_rendering = LvlFindInChain<VkPipelineRenderingCreateInfo>(create_info.pNext);
render_pass = std::make_shared<RENDER_PASS_STATE>(dynamic_rendering);
} else {
const bool is_graphics_lib = GetGraphicsLibType(create_info) != static_cast<VkGraphicsPipelineLibraryFlagsEXT>(0);
const bool has_link_info = LvlFindInChain<VkPipelineLibraryCreateInfoKHR>(create_info.pNext) != nullptr;
if (!is_graphics_lib && !has_link_info) {
skip = true;
}
}
cgpl_state->pipe_state.push_back(
CreateGraphicsPipelineState(&create_info, std::move(render_pass), std::move(layout_state)));
}
return skip;
}
void ValidationStateTracker::PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
VkResult result, void *cgpl_state_data) {
create_graphics_pipeline_api_state *cgpl_state = reinterpret_cast<create_graphics_pipeline_api_state *>(cgpl_state_data);
// This API may create pipelines regardless of the return value
for (uint32_t i = 0; i < count; i++) {
if (pPipelines[i] != VK_NULL_HANDLE) {
(cgpl_state->pipe_state)[i]->SetHandle(pPipelines[i]);
Add(std::move((cgpl_state->pipe_state)[i]));
}
}
cgpl_state->pipe_state.clear();
}
std::shared_ptr<PIPELINE_STATE> ValidationStateTracker::CreateComputePipelineState(
const VkComputePipelineCreateInfo *pCreateInfo, std::shared_ptr<const PIPELINE_LAYOUT_STATE> &&layout) const {
return std::make_shared<PIPELINE_STATE>(this, pCreateInfo, std::move(layout));
}
bool ValidationStateTracker::PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
void *ccpl_state_data) const {
auto *ccpl_state = reinterpret_cast<create_compute_pipeline_api_state *>(ccpl_state_data);
ccpl_state->pCreateInfos = pCreateInfos; // GPU validation can alter this, so we have to set a default value for the Chassis
ccpl_state->pipe_state.reserve(count);
for (uint32_t i = 0; i < count; i++) {
// Create and initialize internal tracking data structure
ccpl_state->pipe_state.push_back(
CreateComputePipelineState(&pCreateInfos[i], Get<PIPELINE_LAYOUT_STATE>(pCreateInfos[i].layout)));
}
return false;
}
void ValidationStateTracker::PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
VkResult result, void *ccpl_state_data) {
create_compute_pipeline_api_state *ccpl_state = reinterpret_cast<create_compute_pipeline_api_state *>(ccpl_state_data);
// This API may create pipelines regardless of the return value
for (uint32_t i = 0; i < count; i++) {
if (pPipelines[i] != VK_NULL_HANDLE) {
(ccpl_state->pipe_state)[i]->SetHandle(pPipelines[i]);
Add(std::move((ccpl_state->pipe_state)[i]));
}
}
ccpl_state->pipe_state.clear();
}
std::shared_ptr<PIPELINE_STATE> ValidationStateTracker::CreateRayTracingPipelineState(
const VkRayTracingPipelineCreateInfoNV *pCreateInfo, std::shared_ptr<const PIPELINE_LAYOUT_STATE> &&layout) const {
return std::make_shared<PIPELINE_STATE>(this, pCreateInfo, std::move(layout));
}
bool ValidationStateTracker::PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache,
uint32_t count,
const VkRayTracingPipelineCreateInfoNV *pCreateInfos,
const VkAllocationCallbacks *pAllocator,
VkPipeline *pPipelines, void *crtpl_state_data) const {
auto *crtpl_state = reinterpret_cast<create_ray_tracing_pipeline_api_state *>(crtpl_state_data);
crtpl_state->pipe_state.reserve(count);
for (uint32_t i = 0; i < count; i++) {
// Create and initialize internal tracking data structure
crtpl_state->pipe_state.push_back(
CreateRayTracingPipelineState(&pCreateInfos[i], Get<PIPELINE_LAYOUT_STATE>(pCreateInfos[i].layout)));
}
return false;
}
void ValidationStateTracker::PostCallRecordCreateRayTracingPipelinesNV(
VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkRayTracingPipelineCreateInfoNV *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines, VkResult result, void *crtpl_state_data) {
auto *crtpl_state = reinterpret_cast<create_ray_tracing_pipeline_api_state *>(crtpl_state_data);
// This API may create pipelines regardless of the return value
for (uint32_t i = 0; i < count; i++) {
if (pPipelines[i] != VK_NULL_HANDLE) {
(crtpl_state->pipe_state)[i]->SetHandle(pPipelines[i]);
Add(std::move((crtpl_state->pipe_state)[i]));
}
}
crtpl_state->pipe_state.clear();
}
std::shared_ptr<PIPELINE_STATE> ValidationStateTracker::CreateRayTracingPipelineState(
const VkRayTracingPipelineCreateInfoKHR *pCreateInfo, std::shared_ptr<const PIPELINE_LAYOUT_STATE> &&layout) const {
return std::make_shared<PIPELINE_STATE>(this, pCreateInfo, std::move(layout));
}
bool ValidationStateTracker::PreCallValidateCreateRayTracingPipelinesKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoKHR *pCreateInfos,
const VkAllocationCallbacks *pAllocator,
VkPipeline *pPipelines, void *crtpl_state_data) const {
auto crtpl_state = reinterpret_cast<create_ray_tracing_pipeline_khr_api_state *>(crtpl_state_data);
crtpl_state->pipe_state.reserve(count);
for (uint32_t i = 0; i < count; i++) {
// Create and initialize internal tracking data structure
crtpl_state->pipe_state.push_back(
CreateRayTracingPipelineState(&pCreateInfos[i], Get<PIPELINE_LAYOUT_STATE>(pCreateInfos[i].layout)));
}
return false;
}
void ValidationStateTracker::PostCallRecordCreateRayTracingPipelinesKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoKHR *pCreateInfos,
const VkAllocationCallbacks *pAllocator,
VkPipeline *pPipelines, VkResult result,
void *crtpl_state_data) {
auto *crtpl_state = reinterpret_cast<create_ray_tracing_pipeline_khr_api_state *>(crtpl_state_data);
bool operation_is_deferred = (deferredOperation != VK_NULL_HANDLE && result == VK_OPERATION_DEFERRED_KHR);
// This API may create pipelines regardless of the return value
if (!operation_is_deferred) {
for (uint32_t i = 0; i < count; i++) {
if (pPipelines[i] != VK_NULL_HANDLE) {
(crtpl_state->pipe_state)[i]->SetHandle(pPipelines[i]);
Add(std::move((crtpl_state->pipe_state)[i]));
}
}
} else {
auto layer_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
if (wrap_handles) {
deferredOperation = layer_data->Unwrap(deferredOperation);
}
std::vector<std::function<void(const std::vector<VkPipeline> &)>> cleanup_fn;
auto find_res = layer_data->deferred_operation_post_check.pop(deferredOperation);
if (find_res->first) {
cleanup_fn = std::move(find_res->second);
}
auto &pipeline_states = crtpl_state->pipe_state;
// Mutable lambda because we want to move the shared pointer contained in the copied vector
cleanup_fn.emplace_back([this, pipeline_states](const std::vector<VkPipeline> &pipelines) mutable {
for (size_t i = 0; i < pipeline_states.size(); ++i) {
pipeline_states[i]->SetHandle(pipelines[i]);
this->Add(std::move(pipeline_states[i]));
}
});
layer_data->deferred_operation_post_check.insert(deferredOperation, cleanup_fn);
}
crtpl_state->pipe_state.clear();
}
void ValidationStateTracker::PostCallRecordCreateSampler(VkDevice device, const VkSamplerCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSampler *pSampler,
VkResult result) {
Add(std::make_shared<SAMPLER_STATE>(pSampler, pCreateInfo));
if (pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT ||
pCreateInfo->borderColor == VK_BORDER_COLOR_FLOAT_CUSTOM_EXT) {
custom_border_color_sampler_count++;
}
}
void ValidationStateTracker::PostCallRecordCreateDescriptorSetLayout(VkDevice device,
const VkDescriptorSetLayoutCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDescriptorSetLayout *pSetLayout, VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<cvdescriptorset::DescriptorSetLayout>(pCreateInfo, *pSetLayout));
}
void ValidationStateTracker::PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkPipelineLayout *pPipelineLayout, VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<PIPELINE_LAYOUT_STATE>(this, *pPipelineLayout, pCreateInfo));
}
std::shared_ptr<DESCRIPTOR_POOL_STATE> ValidationStateTracker::CreateDescriptorPoolState(
VkDescriptorPool pool, const VkDescriptorPoolCreateInfo *pCreateInfo) {
return std::make_shared<DESCRIPTOR_POOL_STATE>(this, pool, pCreateInfo);
}
void ValidationStateTracker::PostCallRecordCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDescriptorPool *pDescriptorPool, VkResult result) {
if (VK_SUCCESS != result) return;
Add(CreateDescriptorPoolState(*pDescriptorPool, pCreateInfo));
}
void ValidationStateTracker::PostCallRecordResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
VkDescriptorPoolResetFlags flags, VkResult result) {
if (VK_SUCCESS != result) return;
auto pool = Get<DESCRIPTOR_POOL_STATE>(descriptorPool);
if (pool) {
pool->Reset();
}
}
bool ValidationStateTracker::PreCallValidateAllocateDescriptorSets(VkDevice device,
const VkDescriptorSetAllocateInfo *pAllocateInfo,
VkDescriptorSet *pDescriptorSets, void *ads_state_data) const {
// Always update common data
cvdescriptorset::AllocateDescriptorSetsData *ads_state =
reinterpret_cast<cvdescriptorset::AllocateDescriptorSetsData *>(ads_state_data);
UpdateAllocateDescriptorSetsData(pAllocateInfo, ads_state);
return false;
}
// Allocation state was good and call down chain was made so update state based on allocating descriptor sets
void ValidationStateTracker::PostCallRecordAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo *pAllocateInfo,
VkDescriptorSet *pDescriptorSets, VkResult result,
void *ads_state_data) {
if (VK_SUCCESS != result) return;
// All the updates are contained in a single cvdescriptorset function
cvdescriptorset::AllocateDescriptorSetsData *ads_state =
reinterpret_cast<cvdescriptorset::AllocateDescriptorSetsData *>(ads_state_data);
auto pool_state = Get<DESCRIPTOR_POOL_STATE>(pAllocateInfo->descriptorPool);
if (pool_state) {
pool_state->Allocate(pAllocateInfo, pDescriptorSets, ads_state);
}
}
void ValidationStateTracker::PreCallRecordFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count,
const VkDescriptorSet *pDescriptorSets) {
auto pool_state = Get<DESCRIPTOR_POOL_STATE>(descriptorPool);
if (pool_state) {
pool_state->Free(count, pDescriptorSets);
}
}
void ValidationStateTracker::PreCallRecordUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites,
uint32_t descriptorCopyCount,
const VkCopyDescriptorSet *pDescriptorCopies) {
cvdescriptorset::PerformUpdateDescriptorSets(this, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount,
pDescriptorCopies);
}
void ValidationStateTracker::PostCallRecordAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo *pCreateInfo,
VkCommandBuffer *pCommandBuffers, VkResult result) {
if (VK_SUCCESS != result) return;
auto pool = Get<COMMAND_POOL_STATE>(pCreateInfo->commandPool);
if (pool) {
pool->Allocate(pCreateInfo, pCommandBuffers);
}
}
void ValidationStateTracker::PreCallRecordBeginCommandBuffer(VkCommandBuffer commandBuffer,
const VkCommandBufferBeginInfo *pBeginInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (!cb_state) return;
cb_state->Begin(pBeginInfo);
}
void ValidationStateTracker::PostCallRecordEndCommandBuffer(VkCommandBuffer commandBuffer, VkResult result) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (!cb_state) return;
cb_state->End(result);
}
void ValidationStateTracker::PostCallRecordResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags,
VkResult result) {
if (VK_SUCCESS == result) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_state) {
cb_state->Reset();
}
}
}
// Validation cache:
// CV is the bottommost implementor of this extension. Don't pass calls down.
void ValidationStateTracker::PreCallRecordCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipeline pipeline) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
assert(cb_state);
cb_state->RecordCmd(CMD_BINDPIPELINE);
auto pipe_state = Get<PIPELINE_STATE>(pipeline);
if (VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) {
const auto *raster_state = pipe_state->RasterizationState();
bool rasterization_enabled = raster_state && !raster_state->rasterizerDiscardEnable;
const auto *viewport_state = pipe_state->ViewportState();
const auto *dynamic_state = pipe_state->DynamicState();
cb_state->status &= ~cb_state->static_status;
cb_state->static_status = MakeStaticStateMask(dynamic_state ? dynamic_state->ptr() : nullptr);
cb_state->status |= cb_state->static_status;
cb_state->dynamic_status = ~CBDynamicFlags(0);
cb_state->dynamic_status &= ~cb_state->static_status;
// Used to calculate CMD_BUFFER_STATE::usedViewportScissorCount upon draw command with this graphics pipeline.
// If rasterization disabled (no viewport/scissors used), or the actual number of viewports/scissors is dynamic (unknown at
// this time), then these are set to 0 to disable this checking.
auto has_dynamic_viewport_count = cb_state->dynamic_status[CB_DYNAMIC_VIEWPORT_WITH_COUNT_SET];
auto has_dynamic_scissor_count = cb_state->dynamic_status[CB_DYNAMIC_SCISSOR_WITH_COUNT_SET];
cb_state->pipelineStaticViewportCount =
has_dynamic_viewport_count || !rasterization_enabled ? 0 : viewport_state->viewportCount;
cb_state->pipelineStaticScissorCount =
has_dynamic_scissor_count || !rasterization_enabled ? 0 : viewport_state->scissorCount;
// Trash dynamic viewport/scissor state if pipeline defines static state and enabled rasterization.
// akeley98 NOTE: There's a bit of an ambiguity in the spec, whether binding such a pipeline overwrites
// the entire viewport (scissor) array, or only the subsection defined by the viewport (scissor) count.
// I am taking the latter interpretation based on the implementation details of NVIDIA's Vulkan driver.
if (!has_dynamic_viewport_count) {
cb_state->trashedViewportCount = true;
if (rasterization_enabled && (cb_state->static_status[CB_DYNAMIC_VIEWPORT_SET])) {
cb_state->trashedViewportMask |= (uint32_t(1) << viewport_state->viewportCount) - 1u;
// should become = ~uint32_t(0) if the other interpretation is correct.
}
}
if (!has_dynamic_scissor_count) {
cb_state->trashedScissorCount = true;
if (rasterization_enabled && (cb_state->static_status[CB_DYNAMIC_SCISSOR_SET])) {
cb_state->trashedScissorMask |= (uint32_t(1) << viewport_state->scissorCount) - 1u;
// should become = ~uint32_t(0) if the other interpretation is correct.
}
}
}
cb_state->BindPipeline(ConvertToLvlBindPoint(pipelineBindPoint), pipe_state.get());
if (!disabled[command_buffer_state]) {
cb_state->AddChild(pipe_state);
}
}
void ValidationStateTracker::PreCallRecordCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount, const VkViewport *pViewports) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETVIEWPORT, CB_DYNAMIC_VIEWPORT_SET);
uint32_t bits = ((1u << viewportCount) - 1u) << firstViewport;
cb_state->viewportMask |= bits;
cb_state->trashedViewportMask &= ~bits;
cb_state->dynamicViewports.resize(std::max(size_t(firstViewport + viewportCount), cb_state->dynamicViewports.size()));
for (size_t i = 0; i < viewportCount; ++i) {
cb_state->dynamicViewports[firstViewport + i] = pViewports[i];
}
}
void ValidationStateTracker::PreCallRecordCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount,
const VkRect2D *pExclusiveScissors) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETEXCLUSIVESCISSORNV, CB_DYNAMIC_EXCLUSIVE_SCISSOR_NV_SET);
// TODO: We don't have VUIDs for validating that all exclusive scissors have been set.
// cb_state->exclusiveScissorMask |= ((1u << exclusiveScissorCount) - 1u) << firstExclusiveScissor;
}
void ValidationStateTracker::PreCallRecordCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView,
VkImageLayout imageLayout) {
if (disabled[command_buffer_state]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_BINDSHADINGRATEIMAGENV);
if (imageView != VK_NULL_HANDLE) {
auto view_state = Get<IMAGE_VIEW_STATE>(imageView);
cb_state->AddChild(view_state);
}
}
void ValidationStateTracker::PreCallRecordCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkShadingRatePaletteNV *pShadingRatePalettes) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETVIEWPORTSHADINGRATEPALETTENV, CB_DYNAMIC_VIEWPORT_SHADING_RATE_PALETTE_NV_SET);
// TODO: We don't have VUIDs for validating that all shading rate palettes have been set.
// cb_state->shadingRatePaletteMask |= ((1u << viewportCount) - 1u) << firstViewport;
}
void ValidationStateTracker::PostCallRecordCreateAccelerationStructureNV(VkDevice device,
const VkAccelerationStructureCreateInfoNV *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkAccelerationStructureNV *pAccelerationStructure,
VkResult result) {
if (VK_SUCCESS != result) return;
std::shared_ptr<ACCELERATION_STRUCTURE_STATE> state =
std::make_shared<ACCELERATION_STRUCTURE_STATE_LINEAR>(device, *pAccelerationStructure, pCreateInfo);
Add(std::move(state));
}
void ValidationStateTracker::PostCallRecordCreateAccelerationStructureKHR(VkDevice device,
const VkAccelerationStructureCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkAccelerationStructureKHR *pAccelerationStructure,
VkResult result) {
if (VK_SUCCESS != result) return;
auto buffer_state = Get<BUFFER_STATE>(pCreateInfo->buffer);
Add(std::make_shared<ACCELERATION_STRUCTURE_STATE_KHR>(*pAccelerationStructure, pCreateInfo, std::move(buffer_state)));
}
void ValidationStateTracker::PostCallRecordBuildAccelerationStructuresKHR(
VkDevice device, VkDeferredOperationKHR deferredOperation, uint32_t infoCount,
const VkAccelerationStructureBuildGeometryInfoKHR *pInfos,
const VkAccelerationStructureBuildRangeInfoKHR *const *ppBuildRangeInfos, VkResult result) {
for (uint32_t i = 0; i < infoCount; ++i) {
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfos[i].dstAccelerationStructure);
if (dst_as_state != nullptr) {
dst_as_state->Build(&pInfos[i], true, *ppBuildRangeInfos);
}
}
}
// helper method for device side acceleration structure builds
void ValidationStateTracker::RecordDeviceAccelerationStructureBuildInfo(CMD_BUFFER_STATE &cb_state,
const VkAccelerationStructureBuildGeometryInfoKHR &info) {
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(info.dstAccelerationStructure);
if (dst_as_state) {
dst_as_state->Build(&info, false, nullptr);
}
if (disabled[command_buffer_state]) {
return;
}
if (dst_as_state) {
cb_state.AddChild(dst_as_state);
}
auto src_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(info.srcAccelerationStructure);
if (src_as_state) {
cb_state.AddChild(src_as_state);
}
auto scratch_buffer = GetBufferByAddress(info.scratchData.deviceAddress);
if (scratch_buffer) {
cb_state.AddChild(scratch_buffer);
}
for (uint32_t i = 0; i < info.geometryCount; i++) {
// only one of pGeometries and ppGeometries can be non-null
const auto &geom = info.pGeometries ? info.pGeometries[i] : *info.ppGeometries[i];
switch (geom.geometryType) {
case VK_GEOMETRY_TYPE_TRIANGLES_KHR: {
auto vertex_buffer = GetBufferByAddress(geom.geometry.triangles.vertexData.deviceAddress);
if (vertex_buffer) {
cb_state.AddChild(vertex_buffer);
}
auto index_buffer = GetBufferByAddress(geom.geometry.triangles.indexData.deviceAddress);
if (index_buffer) {
cb_state.AddChild(index_buffer);
}
auto transform_buffer = GetBufferByAddress(geom.geometry.triangles.transformData.deviceAddress);
if (transform_buffer) {
cb_state.AddChild(transform_buffer);
}
const auto *motion_data = LvlFindInChain<VkAccelerationStructureGeometryMotionTrianglesDataNV>(info.pNext);
if (motion_data) {
auto motion_buffer = GetBufferByAddress(motion_data->vertexData.deviceAddress);
if (motion_buffer) {
cb_state.AddChild(motion_buffer);
}
}
} break;
case VK_GEOMETRY_TYPE_AABBS_KHR: {
auto data_buffer = GetBufferByAddress(geom.geometry.aabbs.data.deviceAddress);
if (data_buffer) {
cb_state.AddChild(data_buffer);
}
} break;
case VK_GEOMETRY_TYPE_INSTANCES_KHR: {
// NOTE: if arrayOfPointers is true, we don't track the pointers in the array. That would
// require that data buffer be mapped to the CPU so that we could walk through it. We can't
// easily ensure that's true.
auto data_buffer = GetBufferByAddress(geom.geometry.instances.data.deviceAddress);
if (data_buffer) {
cb_state.AddChild(data_buffer);
}
} break;
default:
break;
}
}
}
void ValidationStateTracker::PostCallRecordCmdBuildAccelerationStructuresKHR(
VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR *pInfos,
const VkAccelerationStructureBuildRangeInfoKHR *const *ppBuildRangeInfos) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (!cb_state) {
return;
}
cb_state->RecordCmd(CMD_BUILDACCELERATIONSTRUCTURESKHR);
for (uint32_t i = 0; i < infoCount; i++) {
RecordDeviceAccelerationStructureBuildInfo(*cb_state, pInfos[i]);
}
cb_state->has_build_as_cmd = true;
}
void ValidationStateTracker::PostCallRecordCmdBuildAccelerationStructuresIndirectKHR(
VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR *pInfos,
const VkDeviceAddress *pIndirectDeviceAddresses, const uint32_t *pIndirectStrides,
const uint32_t *const *ppMaxPrimitiveCounts) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (!cb_state) {
return;
}
cb_state->RecordCmd(CMD_BUILDACCELERATIONSTRUCTURESINDIRECTKHR);
for (uint32_t i = 0; i < infoCount; i++) {
RecordDeviceAccelerationStructureBuildInfo(*cb_state, pInfos[i]);
if (!disabled[command_buffer_state]) {
auto indirect_buffer = GetBufferByAddress(pIndirectDeviceAddresses[i]);
if (indirect_buffer) {
cb_state->AddChild(indirect_buffer);
}
}
}
cb_state->has_build_as_cmd = true;
}
void ValidationStateTracker::PostCallRecordGetAccelerationStructureMemoryRequirementsNV(
VkDevice device, const VkAccelerationStructureMemoryRequirementsInfoNV *pInfo, VkMemoryRequirements2 *pMemoryRequirements) {
auto as_state = Get<ACCELERATION_STRUCTURE_STATE>(pInfo->accelerationStructure);
if (as_state != nullptr) {
if (pInfo->type == VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_OBJECT_NV) {
as_state->memory_requirements_checked = true;
} else if (pInfo->type == VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_BUILD_SCRATCH_NV) {
as_state->build_scratch_memory_requirements_checked = true;
} else if (pInfo->type == VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_UPDATE_SCRATCH_NV) {
as_state->update_scratch_memory_requirements_checked = true;
}
}
}
void ValidationStateTracker::PostCallRecordBindAccelerationStructureMemoryNV(
VkDevice device, uint32_t bindInfoCount, const VkBindAccelerationStructureMemoryInfoNV *pBindInfos, VkResult result) {
if (VK_SUCCESS != result) return;
for (uint32_t i = 0; i < bindInfoCount; i++) {
const VkBindAccelerationStructureMemoryInfoNV &info = pBindInfos[i];
auto as_state = Get<ACCELERATION_STRUCTURE_STATE>(info.accelerationStructure);
if (as_state) {
// Track objects tied to memory
auto mem_state = Get<DEVICE_MEMORY_STATE>(info.memory);
if (mem_state) {
as_state->BindMemory(as_state.get(), mem_state, info.memoryOffset, 0u, as_state->memory_requirements.size);
}
// GPU validation of top level acceleration structure building needs acceleration structure handles.
// XXX TODO: Query device address for KHR extension
if (enabled[gpu_validation]) {
DispatchGetAccelerationStructureHandleNV(device, info.accelerationStructure, 8, &as_state->opaque_handle);
}
}
}
}
void ValidationStateTracker::PostCallRecordCmdBuildAccelerationStructureNV(
VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV *pInfo, VkBuffer instanceData, VkDeviceSize instanceOffset,
VkBool32 update, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkBuffer scratch, VkDeviceSize scratchOffset) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (!cb_state) {
return;
}
cb_state->RecordCmd(CMD_BUILDACCELERATIONSTRUCTURENV);
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE>(dst);
if (dst_as_state) {
dst_as_state->Build(pInfo);
if (!disabled[command_buffer_state]) {
cb_state->AddChild(dst_as_state);
}
}
if (!disabled[command_buffer_state]) {
auto src_as_state = Get<ACCELERATION_STRUCTURE_STATE>(src);
if (src_as_state) {
cb_state->AddChild(src_as_state);
}
auto instance_buffer = Get<BUFFER_STATE>(instanceData);
if (instance_buffer) {
cb_state->AddChild(instance_buffer);
}
auto scratch_buffer = Get<BUFFER_STATE>(scratch);
if (scratch_buffer) {
cb_state->AddChild(scratch_buffer);
}
for (uint32_t i = 0; i < pInfo->geometryCount; i++) {
const auto& geom = pInfo->pGeometries[i];
auto vertex_buffer = Get<BUFFER_STATE>(geom.geometry.triangles.vertexData);
if (vertex_buffer) {
cb_state->AddChild(vertex_buffer);
}
auto index_buffer = Get<BUFFER_STATE>(geom.geometry.triangles.indexData);
if (index_buffer) {
cb_state->AddChild(index_buffer);
}
auto transform_buffer = Get<BUFFER_STATE>(geom.geometry.triangles.transformData);
if (transform_buffer) {
cb_state->AddChild(transform_buffer);
}
auto aabb_buffer = Get<BUFFER_STATE>(geom.geometry.aabbs.aabbData);
if (aabb_buffer) {
cb_state->AddChild(aabb_buffer);
}
}
}
cb_state->has_build_as_cmd = true;
}
void ValidationStateTracker::PostCallRecordCmdCopyAccelerationStructureNV(VkCommandBuffer commandBuffer,
VkAccelerationStructureNV dst,
VkAccelerationStructureNV src,
VkCopyAccelerationStructureModeNV mode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_state) {
auto src_as_state = Get<ACCELERATION_STRUCTURE_STATE>(src);
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE>(dst);
if (!disabled[command_buffer_state]) {
cb_state->RecordTransferCmd(CMD_COPYACCELERATIONSTRUCTURENV, src_as_state, dst_as_state);
}
if (dst_as_state != nullptr && src_as_state != nullptr) {
dst_as_state->built = true;
dst_as_state->build_info = src_as_state->build_info;
}
}
}
void ValidationStateTracker::PreCallRecordDestroyAccelerationStructureKHR(VkDevice device,
VkAccelerationStructureKHR accelerationStructure,
const VkAllocationCallbacks *pAllocator) {
Destroy<ACCELERATION_STRUCTURE_STATE_KHR>(accelerationStructure);
}
void ValidationStateTracker::PreCallRecordDestroyAccelerationStructureNV(VkDevice device,
VkAccelerationStructureNV accelerationStructure,
const VkAllocationCallbacks *pAllocator) {
Destroy<ACCELERATION_STRUCTURE_STATE>(accelerationStructure);
}
void ValidationStateTracker::PreCallRecordCmdSetViewportWScalingNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkViewportWScalingNV *pViewportWScalings) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETVIEWPORTWSCALINGNV, CB_DYNAMIC_VIEWPORT_W_SCALING_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETLINEWIDTH, CB_DYNAMIC_LINE_WIDTH_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetLineStippleEXT(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor,
uint16_t lineStipplePattern) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETLINESTIPPLEEXT, CB_DYNAMIC_LINE_STIPPLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor,
float depthBiasClamp, float depthBiasSlopeFactor) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHBIAS, CB_DYNAMIC_DEPTH_BIAS_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
const VkRect2D *pScissors) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSCISSOR, CB_DYNAMIC_SCISSOR_SET);
uint32_t bits = ((1u << scissorCount) - 1u) << firstScissor;
cb_state->scissorMask |= bits;
cb_state->trashedScissorMask &= ~bits;
}
void ValidationStateTracker::PreCallRecordCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETBLENDCONSTANTS, CB_DYNAMIC_BLEND_CONSTANTS_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds,
float maxDepthBounds) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHBOUNDS, CB_DYNAMIC_DEPTH_BOUNDS_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
uint32_t compareMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILCOMPAREMASK, CB_DYNAMIC_STENCIL_COMPARE_MASK_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
uint32_t writeMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILWRITEMASK, CB_DYNAMIC_STENCIL_WRITE_MASK_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
uint32_t reference) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILREFERENCE, CB_DYNAMIC_STENCIL_REFERENCE_SET);
}
// Update the bound state for the bind point, including the effects of incompatible pipeline layouts
void ValidationStateTracker::PreCallRecordCmdBindDescriptorSets(VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout,
uint32_t firstSet, uint32_t setCount,
const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount,
const uint32_t *pDynamicOffsets) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_BINDDESCRIPTORSETS);
auto pipeline_layout = Get<PIPELINE_LAYOUT_STATE>(layout);
std::shared_ptr<cvdescriptorset::DescriptorSet> no_push_desc;
cb_state->UpdateLastBoundDescriptorSets(pipelineBindPoint, pipeline_layout.get(), firstSet, setCount, pDescriptorSets,
no_push_desc, dynamicOffsetCount, pDynamicOffsets);
}
void ValidationStateTracker::PreCallRecordCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout,
uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
auto pipeline_layout = Get<PIPELINE_LAYOUT_STATE>(layout);
cb_state->PushDescriptorSetState(pipelineBindPoint, pipeline_layout.get(), set, descriptorWriteCount, pDescriptorWrites);
}
void ValidationStateTracker::PostCallRecordCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout,
VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size,
const void *pValues) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_state) {
cb_state->RecordCmd(CMD_PUSHCONSTANTS);
auto layout_state = Get<PIPELINE_LAYOUT_STATE>(layout);
cb_state->ResetPushConstantDataIfIncompatible(layout_state.get());
auto &push_constant_data = cb_state->push_constant_data;
assert((offset + size) <= static_cast<uint32_t>(push_constant_data.size()));
std::memcpy(push_constant_data.data() + offset, pValues, static_cast<std::size_t>(size));
cb_state->push_constant_pipeline_layout_set = layout;
auto flags = stageFlags;
uint32_t bit_shift = 0;
while (flags) {
if (flags & 1) {
VkShaderStageFlagBits flag = static_cast<VkShaderStageFlagBits>(1 << bit_shift);
const auto it = cb_state->push_constant_data_update.find(flag);
if (it != cb_state->push_constant_data_update.end()) {
std::memset(it->second.data() + offset, PC_Byte_Updated, static_cast<std::size_t>(size));
}
}
flags = flags >> 1;
++bit_shift;
}
}
}
void ValidationStateTracker::PreCallRecordCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkIndexType indexType) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->index_buffer_binding.buffer_state = Get<BUFFER_STATE>(buffer);
cb_state->index_buffer_binding.size = cb_state->index_buffer_binding.buffer_state->createInfo.size;
cb_state->index_buffer_binding.offset = offset;
cb_state->index_buffer_binding.index_type = indexType;
// Add binding for this index buffer to this commandbuffer
if (!disabled[command_buffer_state]) {
cb_state->AddChild(cb_state->index_buffer_binding.buffer_state);
}
}
void ValidationStateTracker::PreCallRecordCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding,
uint32_t bindingCount, const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_BINDVERTEXBUFFERS);
uint32_t end = firstBinding + bindingCount;
if (cb_state->current_vertex_buffer_binding_info.vertex_buffer_bindings.size() < end) {
cb_state->current_vertex_buffer_binding_info.vertex_buffer_bindings.resize(end);
}
for (uint32_t i = 0; i < bindingCount; ++i) {
auto &vertex_buffer_binding = cb_state->current_vertex_buffer_binding_info.vertex_buffer_bindings[i + firstBinding];
vertex_buffer_binding.buffer_state = Get<BUFFER_STATE>(pBuffers[i]);
vertex_buffer_binding.offset = pOffsets[i];
vertex_buffer_binding.size = VK_WHOLE_SIZE;
vertex_buffer_binding.stride = 0;
// Add binding for this vertex buffer to this commandbuffer
if (pBuffers[i] && !disabled[command_buffer_state]) {
cb_state->AddChild(vertex_buffer_binding.buffer_state);
}
}
}
void ValidationStateTracker::PostCallRecordCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer,
VkDeviceSize dstOffset, VkDeviceSize dataSize, const void *pData) {
if (disabled[command_buffer_state]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordTransferCmd(CMD_UPDATEBUFFER, Get<BUFFER_STATE>(dstBuffer));
}
void ValidationStateTracker::PreCallRecordCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event,
VkPipelineStageFlags stageMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordSetEvent(CMD_SETEVENT, event, stageMask);
}
void ValidationStateTracker::PreCallRecordCmdSetEvent2KHR(VkCommandBuffer commandBuffer, VkEvent event,
const VkDependencyInfoKHR *pDependencyInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
auto stage_masks = sync_utils::GetGlobalStageMasks(*pDependencyInfo);
cb_state->RecordSetEvent(CMD_SETEVENT2KHR, event, stage_masks.src);
cb_state->RecordBarriers(*pDependencyInfo);
}
void ValidationStateTracker::PreCallRecordCmdSetEvent2(VkCommandBuffer commandBuffer, VkEvent event,
const VkDependencyInfo* pDependencyInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
auto stage_masks = sync_utils::GetGlobalStageMasks(*pDependencyInfo);
cb_state->RecordSetEvent(CMD_SETEVENT2, event, stage_masks.src);
cb_state->RecordBarriers(*pDependencyInfo);
}
void ValidationStateTracker::PreCallRecordCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event,
VkPipelineStageFlags stageMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordResetEvent(CMD_RESETEVENT, event, stageMask);
}
void ValidationStateTracker::PreCallRecordCmdResetEvent2KHR(VkCommandBuffer commandBuffer, VkEvent event,
VkPipelineStageFlags2KHR stageMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordResetEvent(CMD_RESETEVENT2KHR, event, stageMask);
}
void ValidationStateTracker::PreCallRecordCmdResetEvent2(VkCommandBuffer commandBuffer, VkEvent event,
VkPipelineStageFlags2 stageMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordResetEvent(CMD_RESETEVENT2, event, stageMask);
}
void ValidationStateTracker::PreCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents,
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier *pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier *pImageMemoryBarriers) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordWaitEvents(CMD_WAITEVENTS, eventCount, pEvents, sourceStageMask);
cb_state->RecordBarriers(memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers,
imageMemoryBarrierCount, pImageMemoryBarriers);
}
void ValidationStateTracker::PreCallRecordCmdWaitEvents2KHR(VkCommandBuffer commandBuffer, uint32_t eventCount,
const VkEvent *pEvents, const VkDependencyInfoKHR *pDependencyInfos) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
for (uint32_t i = 0; i < eventCount; i++) {
const auto &dep_info = pDependencyInfos[i];
auto stage_masks = sync_utils::GetGlobalStageMasks(dep_info);
cb_state->RecordWaitEvents(CMD_WAITEVENTS2KHR, 1, &pEvents[i], stage_masks.src);
cb_state->RecordBarriers(dep_info);
}
}
void ValidationStateTracker::PreCallRecordCmdWaitEvents2(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents,
const VkDependencyInfo *pDependencyInfos) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
for (uint32_t i = 0; i < eventCount; i++) {
const auto &dep_info = pDependencyInfos[i];
auto stage_masks = sync_utils::GetGlobalStageMasks(dep_info);
cb_state->RecordWaitEvents(CMD_WAITEVENTS2, 1, &pEvents[i], stage_masks.src);
cb_state->RecordBarriers(dep_info);
}
}
void ValidationStateTracker::PostCallRecordCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier *pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier *pImageMemoryBarriers) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_PIPELINEBARRIER);
cb_state->RecordBarriers(memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers,
imageMemoryBarrierCount, pImageMemoryBarriers);
}
void ValidationStateTracker::PreCallRecordCmdPipelineBarrier2KHR(VkCommandBuffer commandBuffer,
const VkDependencyInfoKHR *pDependencyInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_PIPELINEBARRIER2KHR);
cb_state->RecordBarriers(*pDependencyInfo);
}
void ValidationStateTracker::PreCallRecordCmdPipelineBarrier2(VkCommandBuffer commandBuffer,
const VkDependencyInfo *pDependencyInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_PIPELINEBARRIER2);
cb_state->RecordBarriers(*pDependencyInfo);
}
void ValidationStateTracker::PostCallRecordCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot,
VkFlags flags) {
if (disabled[query_validation]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
uint32_t num_queries = 1;
// If render pass instance has multiview enabled, query uses N consecutive query indices
if (cb_state->activeRenderPass) {
uint32_t bits = cb_state->activeRenderPass->GetViewMaskBits(cb_state->activeSubpass);
num_queries = std::max(num_queries, bits);
}
for (uint32_t i = 0; i < num_queries; ++i) {
QueryObject query = {queryPool, slot};
cb_state->RecordCmd(CMD_BEGINQUERY);
if (!disabled[query_validation]) {
cb_state->BeginQuery(query);
}
if (!disabled[command_buffer_state]) {
auto pool_state = Get<QUERY_POOL_STATE>(query.pool);
cb_state->AddChild(pool_state);
}
}
}
void ValidationStateTracker::PostCallRecordCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot) {
if (disabled[query_validation]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
uint32_t num_queries = 1;
// If render pass instance has multiview enabled, query uses N consecutive query indices
if (cb_state->activeRenderPass) {
uint32_t bits = cb_state->activeRenderPass->GetViewMaskBits(cb_state->activeSubpass);
num_queries = std::max(num_queries, bits);
}
for (uint32_t i = 0; i < num_queries; ++i) {
QueryObject query_obj = {queryPool, slot + i};
cb_state->RecordCmd(CMD_ENDQUERY);
if (!disabled[query_validation]) {
cb_state->EndQuery(query_obj);
}
if (!disabled[command_buffer_state]) {
auto pool_state = Get<QUERY_POOL_STATE>(query_obj.pool);
cb_state->AddChild(pool_state);
}
}
}
void ValidationStateTracker::PostCallRecordCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool,
uint32_t firstQuery, uint32_t queryCount) {
if (disabled[query_validation]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_RESETQUERYPOOL);
cb_state->ResetQueryPool(queryPool, firstQuery, queryCount);
if (!disabled[command_buffer_state]) {
auto pool_state = Get<QUERY_POOL_STATE>(queryPool);
cb_state->AddChild(pool_state);
}
}
void ValidationStateTracker::PostCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool,
uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer,
VkDeviceSize dstOffset, VkDeviceSize stride,
VkQueryResultFlags flags) {
if (disabled[query_validation] || disabled[command_buffer_state]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_COPYQUERYPOOLRESULTS);
auto dst_buff_state = Get<BUFFER_STATE>(dstBuffer);
cb_state->AddChild(dst_buff_state);
auto pool_state = Get<QUERY_POOL_STATE>(queryPool);
cb_state->AddChild(pool_state);
}
void ValidationStateTracker::PostCallRecordCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
VkQueryPool queryPool, uint32_t slot) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordWriteTimestamp(CMD_WRITETIMESTAMP, pipelineStage, queryPool, slot);
}
void ValidationStateTracker::PostCallRecordCmdWriteTimestamp2KHR(VkCommandBuffer commandBuffer,
VkPipelineStageFlags2KHR pipelineStage, VkQueryPool queryPool,
uint32_t slot) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordWriteTimestamp(CMD_WRITETIMESTAMP2KHR, pipelineStage, queryPool, slot);
}
void ValidationStateTracker::PostCallRecordCmdWriteTimestamp2(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 pipelineStage,
VkQueryPool queryPool, uint32_t slot) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordWriteTimestamp(CMD_WRITETIMESTAMP2, pipelineStage, queryPool, slot);
}
void ValidationStateTracker::PostCallRecordCmdWriteAccelerationStructuresPropertiesKHR(
VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR *pAccelerationStructures,
VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery) {
if (disabled[query_validation]) return;
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_WRITEACCELERATIONSTRUCTURESPROPERTIESKHR);
if (!disabled[command_buffer_state]) {
auto pool_state = Get<QUERY_POOL_STATE>(queryPool);
cb_state->AddChild(pool_state);
}
cb_state->EndQueries(queryPool, firstQuery, accelerationStructureCount);
}
void ValidationStateTracker::PostCallRecordCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkFramebuffer *pFramebuffer,
VkResult result) {
if (VK_SUCCESS != result) return;
std::vector<std::shared_ptr<IMAGE_VIEW_STATE>> views;
if ((pCreateInfo->flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT) == 0) {
views.resize(pCreateInfo->attachmentCount);
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; ++i) {
views[i] = Get<IMAGE_VIEW_STATE>(pCreateInfo->pAttachments[i]);
}
}
Add(std::make_shared<FRAMEBUFFER_STATE>(*pFramebuffer, pCreateInfo, Get<RENDER_PASS_STATE>(pCreateInfo->renderPass),
std::move(views)));
}
void ValidationStateTracker::PostCallRecordCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<RENDER_PASS_STATE>(*pRenderPass, pCreateInfo));
}
void ValidationStateTracker::PostCallRecordCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<RENDER_PASS_STATE>(*pRenderPass, pCreateInfo));
}
void ValidationStateTracker::PostCallRecordCreateRenderPass2(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<RENDER_PASS_STATE>(*pRenderPass, pCreateInfo));
}
void ValidationStateTracker::PreCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo *pRenderPassBegin,
VkSubpassContents contents) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->BeginRenderPass(CMD_BEGINRENDERPASS, pRenderPassBegin, contents);
}
void ValidationStateTracker::PreCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo *pRenderPassBegin,
const VkSubpassBeginInfo *pSubpassBeginInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->BeginRenderPass(CMD_BEGINRENDERPASS2KHR, pRenderPassBegin, pSubpassBeginInfo->contents);
}
void ValidationStateTracker::PostCallRecordCmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer,
uint32_t counterBufferCount,
const VkBuffer *pCounterBuffers,
const VkDeviceSize *pCounterBufferOffsets) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_BEGINTRANSFORMFEEDBACKEXT);
cb_state->transform_feedback_active = true;
}
void ValidationStateTracker::PostCallRecordCmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer,
uint32_t counterBufferCount, const VkBuffer *pCounterBuffers,
const VkDeviceSize *pCounterBufferOffsets) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_ENDTRANSFORMFEEDBACKEXT);
cb_state->transform_feedback_active = false;
}
void ValidationStateTracker::PostCallRecordCmdBeginConditionalRenderingEXT(
VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_BEGINCONDITIONALRENDERINGEXT);
cb_state->conditional_rendering_active = true;
cb_state->conditional_rendering_inside_render_pass = cb_state->activeRenderPass != nullptr;
cb_state->conditional_rendering_subpass = cb_state->activeSubpass;
}
void ValidationStateTracker::PostCallRecordCmdEndConditionalRenderingEXT(VkCommandBuffer commandBuffer) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_ENDCONDITIONALRENDERINGEXT);
cb_state->conditional_rendering_active = false;
cb_state->conditional_rendering_inside_render_pass = false;
cb_state->conditional_rendering_subpass = 0;
}
void ValidationStateTracker::RecordCmdEndRenderingRenderPassState(VkCommandBuffer commandBuffer) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->activeRenderPass = nullptr;
}
void ValidationStateTracker::PreCallRecordCmdBeginRenderingKHR(VkCommandBuffer commandBuffer,
const VkRenderingInfoKHR *pRenderingInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->BeginRendering(CMD_BEGINRENDERINGKHR, pRenderingInfo);
}
void ValidationStateTracker::PreCallRecordCmdBeginRendering(VkCommandBuffer commandBuffer, const VkRenderingInfo *pRenderingInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->BeginRendering(CMD_BEGINRENDERING, pRenderingInfo);
}
void ValidationStateTracker::PreCallRecordCmdEndRenderingKHR(VkCommandBuffer commandBuffer) {
RecordCmdEndRenderingRenderPassState(commandBuffer);
}
void ValidationStateTracker::PreCallRecordCmdEndRendering(VkCommandBuffer commandBuffer) {
RecordCmdEndRenderingRenderPassState(commandBuffer);
}
void ValidationStateTracker::PreCallRecordCmdBeginRenderPass2(VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo *pRenderPassBegin,
const VkSubpassBeginInfo *pSubpassBeginInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->BeginRenderPass(CMD_BEGINRENDERPASS2, pRenderPassBegin, pSubpassBeginInfo->contents);
}
void ValidationStateTracker::PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->NextSubpass(CMD_NEXTSUBPASS, contents);
}
void ValidationStateTracker::PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer,
const VkSubpassBeginInfo *pSubpassBeginInfo,
const VkSubpassEndInfo *pSubpassEndInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->NextSubpass(CMD_NEXTSUBPASS2KHR, pSubpassBeginInfo->contents);
}
void ValidationStateTracker::PostCallRecordCmdNextSubpass2(VkCommandBuffer commandBuffer,
const VkSubpassBeginInfo *pSubpassBeginInfo,
const VkSubpassEndInfo *pSubpassEndInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->NextSubpass(CMD_NEXTSUBPASS2, pSubpassBeginInfo->contents);
}
void ValidationStateTracker::PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->EndRenderPass(CMD_ENDRENDERPASS);
}
void ValidationStateTracker::PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer,
const VkSubpassEndInfo *pSubpassEndInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->EndRenderPass(CMD_ENDRENDERPASS2KHR);
}
void ValidationStateTracker::PostCallRecordCmdEndRenderPass2(VkCommandBuffer commandBuffer,
const VkSubpassEndInfo *pSubpassEndInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->EndRenderPass(CMD_ENDRENDERPASS2);
}
void ValidationStateTracker::PreCallRecordCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
const VkCommandBuffer *pCommandBuffers) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->ExecuteCommands(commandBuffersCount, pCommandBuffers);
}
void ValidationStateTracker::PostCallRecordMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size,
VkFlags flags, void **ppData, VkResult result) {
if (VK_SUCCESS != result) return;
RecordMappedMemory(mem, offset, size, ppData);
}
void ValidationStateTracker::PreCallRecordUnmapMemory(VkDevice device, VkDeviceMemory mem) {
auto mem_info = Get<DEVICE_MEMORY_STATE>(mem);
if (mem_info) {
mem_info->mapped_range = MemRange();
mem_info->p_driver_data = nullptr;
}
}
void ValidationStateTracker::UpdateBindImageMemoryState(const VkBindImageMemoryInfo &bindInfo) {
auto image_state = Get<IMAGE_STATE>(bindInfo.image);
if (image_state) {
// An Android sepcial image cannot get VkSubresourceLayout until the image binds a memory.
// See: VUID-vkGetImageSubresourceLayout-image-01895
image_state->fragment_encoder =
std::unique_ptr<const subresource_adapter::ImageRangeEncoder>(new subresource_adapter::ImageRangeEncoder(*image_state));
const auto swapchain_info = LvlFindInChain<VkBindImageMemorySwapchainInfoKHR>(bindInfo.pNext);
if (swapchain_info) {
auto swapchain = Get<SWAPCHAIN_NODE>(swapchain_info->swapchain);
if (swapchain) {
SWAPCHAIN_IMAGE &swapchain_image = swapchain->images[swapchain_info->imageIndex];
if (!swapchain_image.fake_base_address) {
auto size = image_state->fragment_encoder->TotalSize();
swapchain_image.fake_base_address = fake_memory.Alloc(size);
}
// All images bound to this swapchain and index are aliases
image_state->SetSwapchain(swapchain, swapchain_info->imageIndex);
}
} else {
// Track bound memory range information
auto mem_info = Get<DEVICE_MEMORY_STATE>(bindInfo.memory);
if (mem_info) {
VkDeviceSize plane_index = 0u;
if (image_state->disjoint && image_state->IsExternalAHB() == false) {
auto plane_info = LvlFindInChain<VkBindImagePlaneMemoryInfo>(bindInfo.pNext);
const VkImageAspectFlagBits aspect = plane_info->planeAspect;
switch (aspect) {
case VK_IMAGE_ASPECT_PLANE_0_BIT:
plane_index = 0;
break;
case VK_IMAGE_ASPECT_PLANE_1_BIT:
plane_index = 1;
break;
case VK_IMAGE_ASPECT_PLANE_2_BIT:
plane_index = 2;
break;
default:
assert(false); // parameter validation should have caught this
break;
}
}
image_state->BindMemory(
image_state.get(), mem_info, bindInfo.memoryOffset, plane_index,
image_state->requirements[static_cast<decltype(image_state->requirements)::size_type>(plane_index)].size);
}
}
}
}
void ValidationStateTracker::PostCallRecordBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem,
VkDeviceSize memoryOffset, VkResult result) {
if (VK_SUCCESS != result) return;
auto bind_info = LvlInitStruct<VkBindImageMemoryInfo>();
bind_info.image = image;
bind_info.memory = mem;
bind_info.memoryOffset = memoryOffset;
UpdateBindImageMemoryState(bind_info);
}
void ValidationStateTracker::PostCallRecordBindImageMemory2(VkDevice device, uint32_t bindInfoCount,
const VkBindImageMemoryInfo *pBindInfos, VkResult result) {
if (VK_SUCCESS != result) return;
for (uint32_t i = 0; i < bindInfoCount; i++) {
UpdateBindImageMemoryState(pBindInfos[i]);
}
}
void ValidationStateTracker::PostCallRecordBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount,
const VkBindImageMemoryInfo *pBindInfos, VkResult result) {
if (VK_SUCCESS != result) return;
for (uint32_t i = 0; i < bindInfoCount; i++) {
UpdateBindImageMemoryState(pBindInfos[i]);
}
}
void ValidationStateTracker::PreCallRecordSetEvent(VkDevice device, VkEvent event) {
auto event_state = Get<EVENT_STATE>(event);
if (event_state) {
event_state->stageMask = VK_PIPELINE_STAGE_HOST_BIT;
}
}
void ValidationStateTracker::PostCallRecordImportSemaphoreFdKHR(VkDevice device,
const VkImportSemaphoreFdInfoKHR *pImportSemaphoreFdInfo,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordImportSemaphoreState(pImportSemaphoreFdInfo->semaphore, pImportSemaphoreFdInfo->handleType,
pImportSemaphoreFdInfo->flags);
}
void ValidationStateTracker::RecordGetExternalSemaphoreState(VkSemaphore semaphore,
VkExternalSemaphoreHandleTypeFlagBits handle_type) {
auto semaphore_state = Get<SEMAPHORE_STATE>(semaphore);
if (semaphore_state) {
semaphore_state->Export(handle_type);
}
}
#ifdef VK_USE_PLATFORM_WIN32_KHR
void ValidationStateTracker::PostCallRecordImportSemaphoreWin32HandleKHR(
VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR *pImportSemaphoreWin32HandleInfo, VkResult result) {
if (VK_SUCCESS != result) return;
RecordImportSemaphoreState(pImportSemaphoreWin32HandleInfo->semaphore, pImportSemaphoreWin32HandleInfo->handleType,
pImportSemaphoreWin32HandleInfo->flags);
}
void ValidationStateTracker::PostCallRecordGetSemaphoreWin32HandleKHR(VkDevice device,
const VkSemaphoreGetWin32HandleInfoKHR *pGetWin32HandleInfo,
HANDLE *pHandle, VkResult result) {
if (VK_SUCCESS != result) return;
RecordGetExternalSemaphoreState(pGetWin32HandleInfo->semaphore, pGetWin32HandleInfo->handleType);
}
void ValidationStateTracker::PostCallRecordImportFenceWin32HandleKHR(
VkDevice device, const VkImportFenceWin32HandleInfoKHR *pImportFenceWin32HandleInfo, VkResult result) {
if (VK_SUCCESS != result) return;
RecordImportFenceState(pImportFenceWin32HandleInfo->fence, pImportFenceWin32HandleInfo->handleType,
pImportFenceWin32HandleInfo->flags);
}
void ValidationStateTracker::PostCallRecordGetFenceWin32HandleKHR(VkDevice device,
const VkFenceGetWin32HandleInfoKHR *pGetWin32HandleInfo,
HANDLE *pHandle, VkResult result) {
if (VK_SUCCESS != result) return;
RecordGetExternalFenceState(pGetWin32HandleInfo->fence, pGetWin32HandleInfo->handleType);
}
#endif
void ValidationStateTracker::PostCallRecordGetSemaphoreFdKHR(VkDevice device, const VkSemaphoreGetFdInfoKHR *pGetFdInfo, int *pFd,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordGetExternalSemaphoreState(pGetFdInfo->semaphore, pGetFdInfo->handleType);
}
void ValidationStateTracker::RecordImportFenceState(VkFence fence, VkExternalFenceHandleTypeFlagBits handle_type,
VkFenceImportFlags flags) {
auto fence_node = Get<FENCE_STATE>(fence);
if (fence_node) {
fence_node->Import(handle_type, flags);
}
}
void ValidationStateTracker::PostCallRecordImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR *pImportFenceFdInfo,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordImportFenceState(pImportFenceFdInfo->fence, pImportFenceFdInfo->handleType, pImportFenceFdInfo->flags);
}
void ValidationStateTracker::RecordGetExternalFenceState(VkFence fence, VkExternalFenceHandleTypeFlagBits handle_type) {
auto fence_state = Get<FENCE_STATE>(fence);
if (fence_state) {
fence_state->Export(handle_type);
}
}
void ValidationStateTracker::PostCallRecordGetFenceFdKHR(VkDevice device, const VkFenceGetFdInfoKHR *pGetFdInfo, int *pFd,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordGetExternalFenceState(pGetFdInfo->fence, pGetFdInfo->handleType);
}
void ValidationStateTracker::PostCallRecordCreateEvent(VkDevice device, const VkEventCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkEvent *pEvent, VkResult result) {
if (VK_SUCCESS != result) return;
Add(std::make_shared<EVENT_STATE>(*pEvent, pCreateInfo));
}
void ValidationStateTracker::RecordCreateSwapchainState(VkResult result, const VkSwapchainCreateInfoKHR *pCreateInfo,
VkSwapchainKHR *pSwapchain, std::shared_ptr<SURFACE_STATE> &&surface_state,
SWAPCHAIN_NODE *old_swapchain_state) {
if (VK_SUCCESS == result) {
if (surface_state->swapchain) {
surface_state->RemoveParent(surface_state->swapchain);
}
auto swapchain = CreateSwapchainState(pCreateInfo, *pSwapchain);
surface_state->AddParent(swapchain.get());
surface_state->swapchain = swapchain.get();
swapchain->surface = std::move(surface_state);
Add(std::move(swapchain));
} else {
surface_state->swapchain = nullptr;
}
// Spec requires that even if CreateSwapchainKHR fails, oldSwapchain is retired
// Retired swapchains remain associated with the surface until they are destroyed.
if (old_swapchain_state) {
old_swapchain_state->retired = true;
}
return;
}
void ValidationStateTracker::PostCallRecordCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain,
VkResult result) {
auto surface_state = Get<SURFACE_STATE>(pCreateInfo->surface);
auto old_swapchain_state = Get<SWAPCHAIN_NODE>(pCreateInfo->oldSwapchain);
RecordCreateSwapchainState(result, pCreateInfo, pSwapchain, std::move(surface_state), old_swapchain_state.get());
}
void ValidationStateTracker::PreCallRecordDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain,
const VkAllocationCallbacks *pAllocator) {
Destroy<SWAPCHAIN_NODE>(swapchain);
}
void ValidationStateTracker::PostCallRecordCreateDisplayModeKHR(VkPhysicalDevice physicalDevice, VkDisplayKHR display,
const VkDisplayModeCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDisplayModeKHR *pMode,
VkResult result) {
if (VK_SUCCESS != result) return;
if (!pMode) return;
Add(std::make_shared<DISPLAY_MODE_STATE>(*pMode, physicalDevice));
}
void ValidationStateTracker::PostCallRecordQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR *pPresentInfo, VkResult result) {
// spec: If vkQueuePresentKHR fails to enqueue the corresponding set of queue operations, it may return
// VK_ERROR_OUT_OF_HOST_MEMORY or VK_ERROR_OUT_OF_DEVICE_MEMORY. If it does, the implementation must ensure that the state and
// contents of any resources or synchronization primitives referenced is unaffected by the call or its failure.
//
// If vkQueuePresentKHR fails in such a way that the implementation is unable to make that guarantee, the implementation must
// return VK_ERROR_DEVICE_LOST.
//
// However, if the presentation request is rejected by the presentation engine with an error VK_ERROR_OUT_OF_DATE_KHR,
// VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT, or VK_ERROR_SURFACE_LOST_KHR, the set of queue operations are still considered
// to be enqueued and thus any semaphore wait operation specified in VkPresentInfoKHR will execute when the corresponding queue
// operation is complete.
//
// NOTE: This is the only queue submit-like call that has its state updated in PostCallRecord(). In part that is because of these
// non-fatal error cases. Also we need a place to handle the swapchain image bookkeeping, which really should be happening once all
// the wait semaphores have completed. Since most of the PostCall queue submit race conditions are related to timeline semaphores,
// and acquire sempaphores are always binary, this seems ok-ish.
if (result == VK_ERROR_OUT_OF_HOST_MEMORY || result == VK_ERROR_OUT_OF_DEVICE_MEMORY || result == VK_ERROR_DEVICE_LOST) {
return;
}
auto queue_state = Get<QUEUE_STATE>(queue);
CB_SUBMISSION submission;
for (uint32_t i = 0; i < pPresentInfo->waitSemaphoreCount; ++i) {
auto semaphore_state = Get<SEMAPHORE_STATE>(pPresentInfo->pWaitSemaphores[i]);
if (semaphore_state) {
submission.AddWaitSemaphore(std::move(semaphore_state), 0);
}
}
const auto *present_id_info = LvlFindInChain<VkPresentIdKHR>(pPresentInfo->pNext);
for (uint32_t i = 0; i < pPresentInfo->swapchainCount; ++i) {
// Note: this is imperfect, in that we can get confused about what did or didn't succeed-- but if the app does that, it's
// confused itself just as much.
auto local_result = pPresentInfo->pResults ? pPresentInfo->pResults[i] : result;
if (local_result != VK_SUCCESS && local_result != VK_SUBOPTIMAL_KHR) continue; // this present didn't actually happen.
// Mark the image as having been released to the WSI
auto swapchain_data = Get<SWAPCHAIN_NODE>(pPresentInfo->pSwapchains[i]);
if (swapchain_data) {
uint64_t present_id = (present_id_info && i < present_id_info->swapchainCount) ? present_id_info->pPresentIds[i] : 0;
swapchain_data->PresentImage(pPresentInfo->pImageIndices[i], present_id);
}
}
auto early_retire_seq = queue_state->Submit(std::move(submission));
if (early_retire_seq) {
queue_state->NotifyAndWait(early_retire_seq);
}
}
void ValidationStateTracker::PostCallRecordCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
const VkSwapchainCreateInfoKHR *pCreateInfos,
const VkAllocationCallbacks *pAllocator,
VkSwapchainKHR *pSwapchains, VkResult result) {
if (pCreateInfos) {
for (uint32_t i = 0; i < swapchainCount; i++) {
auto surface_state = Get<SURFACE_STATE>(pCreateInfos[i].surface);
auto old_swapchain_state = Get<SWAPCHAIN_NODE>(pCreateInfos[i].oldSwapchain);
RecordCreateSwapchainState(result, &pCreateInfos[i], &pSwapchains[i], std::move(surface_state),
old_swapchain_state.get());
}
}
}
void ValidationStateTracker::RecordAcquireNextImageState(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout,
VkSemaphore semaphore, VkFence fence, uint32_t *pImageIndex) {
auto fence_state = Get<FENCE_STATE>(fence);
if (fence_state) {
// Treat as inflight since it is valid to wait on this fence, even in cases where it is technically a temporary
// import
fence_state->EnqueueSignal(nullptr, 0);
}
auto semaphore_state = Get<SEMAPHORE_STATE>(semaphore);
if (semaphore_state) {
// Treat as signaled since it is valid to wait on this semaphore, even in cases where it is technically a
// temporary import
semaphore_state->EnqueueAcquire();
}
// Mark the image as acquired.
auto swapchain_data = Get<SWAPCHAIN_NODE>(swapchain);
if (swapchain_data) {
swapchain_data->AcquireImage(*pImageIndex);
}
}
void ValidationStateTracker::PostCallRecordAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout,
VkSemaphore semaphore, VkFence fence, uint32_t *pImageIndex,
VkResult result) {
if ((VK_SUCCESS != result) && (VK_SUBOPTIMAL_KHR != result)) return;
RecordAcquireNextImageState(device, swapchain, timeout, semaphore, fence, pImageIndex);
}
void ValidationStateTracker::PostCallRecordAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR *pAcquireInfo,
uint32_t *pImageIndex, VkResult result) {
if ((VK_SUCCESS != result) && (VK_SUBOPTIMAL_KHR != result)) return;
RecordAcquireNextImageState(device, pAcquireInfo->swapchain, pAcquireInfo->timeout, pAcquireInfo->semaphore,
pAcquireInfo->fence, pImageIndex);
}
std::shared_ptr<PHYSICAL_DEVICE_STATE> ValidationStateTracker::CreatePhysicalDeviceState(VkPhysicalDevice phys_dev) {
return std::make_shared<PHYSICAL_DEVICE_STATE>(phys_dev);
}
void ValidationStateTracker::PostCallRecordCreateInstance(const VkInstanceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkInstance *pInstance,
VkResult result) {
if (result != VK_SUCCESS) {
return;
}
instance_state = this;
uint32_t count = 0;
// this can fail if the allocator fails
result = DispatchEnumeratePhysicalDevices(*pInstance, &count, nullptr);
if (result != VK_SUCCESS) {
return;
}
std::vector<VkPhysicalDevice> physdev_handles(count);
result = DispatchEnumeratePhysicalDevices(*pInstance, &count, physdev_handles.data());
if (result != VK_SUCCESS) {
return;
}
for (auto physdev : physdev_handles) {
Add(CreatePhysicalDeviceState(physdev));
}
#ifdef VK_USE_PLATFORM_METAL_EXT
auto export_metal_object_info = LvlFindInChain<VkExportMetalObjectCreateInfoEXT>(pCreateInfo->pNext);
while (export_metal_object_info) {
export_metal_flags.push_back(export_metal_object_info->exportObjectType);
export_metal_object_info = LvlFindInChain<VkExportMetalObjectCreateInfoEXT>(export_metal_object_info->pNext);
}
#endif // VK_USE_PLATFORM_METAL_EXT
}
// Common function to update state for GetPhysicalDeviceQueueFamilyProperties & 2KHR version
static void StateUpdateCommonGetPhysicalDeviceQueueFamilyProperties(PHYSICAL_DEVICE_STATE *pd_state, uint32_t count) {
pd_state->queue_family_known_count = std::max(pd_state->queue_family_known_count, count);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice,
uint32_t *pQueueFamilyPropertyCount,
VkQueueFamilyProperties *pQueueFamilyProperties) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
StateUpdateCommonGetPhysicalDeviceQueueFamilyProperties(pd_state.get(), *pQueueFamilyPropertyCount);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceQueueFamilyProperties2(
VkPhysicalDevice physicalDevice, uint32_t *pQueueFamilyPropertyCount, VkQueueFamilyProperties2 *pQueueFamilyProperties) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
StateUpdateCommonGetPhysicalDeviceQueueFamilyProperties(pd_state.get(), *pQueueFamilyPropertyCount);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceQueueFamilyProperties2KHR(
VkPhysicalDevice physicalDevice, uint32_t *pQueueFamilyPropertyCount, VkQueueFamilyProperties2 *pQueueFamilyProperties) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
StateUpdateCommonGetPhysicalDeviceQueueFamilyProperties(pd_state.get(), *pQueueFamilyPropertyCount);
}
void ValidationStateTracker::PreCallRecordDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface,
const VkAllocationCallbacks *pAllocator) {
Destroy<SURFACE_STATE>(surface);
}
void ValidationStateTracker::RecordVulkanSurface(VkSurfaceKHR *pSurface) { Add(std::make_shared<SURFACE_STATE>(*pSurface)); }
void ValidationStateTracker::PostCallRecordCreateDisplayPlaneSurfaceKHR(VkInstance instance,
const VkDisplaySurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSurfaceKHR *pSurface, VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#ifdef VK_USE_PLATFORM_ANDROID_KHR
void ValidationStateTracker::PostCallRecordCreateAndroidSurfaceKHR(VkInstance instance,
const VkAndroidSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_FUCHSIA
void ValidationStateTracker::PostCallRecordCreateImagePipeSurfaceFUCHSIA(VkInstance instance,
const VkImagePipeSurfaceCreateInfoFUCHSIA *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSurfaceKHR *pSurface, VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_FUCHSIA
#ifdef VK_USE_PLATFORM_IOS_MVK
void ValidationStateTracker::PostCallRecordCreateIOSSurfaceMVK(VkInstance instance, const VkIOSSurfaceCreateInfoMVK *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_IOS_MVK
#ifdef VK_USE_PLATFORM_MACOS_MVK
void ValidationStateTracker::PostCallRecordCreateMacOSSurfaceMVK(VkInstance instance,
const VkMacOSSurfaceCreateInfoMVK *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_MACOS_MVK
#ifdef VK_USE_PLATFORM_METAL_EXT
void ValidationStateTracker::PostCallRecordCreateMetalSurfaceEXT(VkInstance instance,
const VkMetalSurfaceCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_METAL_EXT
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
void ValidationStateTracker::PostCallRecordCreateWaylandSurfaceKHR(VkInstance instance,
const VkWaylandSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_WIN32_KHR
void ValidationStateTracker::PostCallRecordCreateWin32SurfaceKHR(VkInstance instance,
const VkWin32SurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
void ValidationStateTracker::PostCallRecordCreateXcbSurfaceKHR(VkInstance instance, const VkXcbSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
void ValidationStateTracker::PostCallRecordCreateXlibSurfaceKHR(VkInstance instance, const VkXlibSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
#endif // VK_USE_PLATFORM_XLIB_KHR
void ValidationStateTracker::PostCallRecordCreateHeadlessSurfaceEXT(VkInstance instance,
const VkHeadlessSurfaceCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordVulkanSurface(pSurface);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
VkSurfaceCapabilitiesKHR *pSurfaceCapabilities,
VkResult result) {
if (VK_SUCCESS != result) return;
auto surface_state = Get<SURFACE_STATE>(surface);
surface_state->SetCapabilities(physicalDevice, *pSurfaceCapabilities);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfaceCapabilities2KHR(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR *pSurfaceInfo,
VkSurfaceCapabilities2KHR *pSurfaceCapabilities, VkResult result) {
if (VK_SUCCESS != result) return;
if (pSurfaceInfo->surface) {
auto surface_state = Get<SURFACE_STATE>(pSurfaceInfo->surface);
surface_state->SetCapabilities(physicalDevice, pSurfaceCapabilities->surfaceCapabilities);
} else if (IsExtEnabled(instance_extensions.vk_google_surfaceless_query) &&
lvl_find_in_chain<VkSurfaceProtectedCapabilitiesKHR>(pSurfaceCapabilities->pNext)) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
pd_state->surfaceless_query_state.capabilities = pSurfaceCapabilities->surfaceCapabilities;
}
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfaceCapabilities2EXT(VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
VkSurfaceCapabilities2EXT *pSurfaceCapabilities,
VkResult result) {
auto surface_state = Get<SURFACE_STATE>(surface);
VkSurfaceCapabilitiesKHR caps{
pSurfaceCapabilities->minImageCount, pSurfaceCapabilities->maxImageCount,
pSurfaceCapabilities->currentExtent, pSurfaceCapabilities->minImageExtent,
pSurfaceCapabilities->maxImageExtent, pSurfaceCapabilities->maxImageArrayLayers,
pSurfaceCapabilities->supportedTransforms, pSurfaceCapabilities->currentTransform,
pSurfaceCapabilities->supportedCompositeAlpha, pSurfaceCapabilities->supportedUsageFlags,
};
surface_state->SetCapabilities(physicalDevice, caps);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex, VkSurfaceKHR surface,
VkBool32 *pSupported, VkResult result) {
if (VK_SUCCESS != result) return;
auto surface_state = Get<SURFACE_STATE>(surface);
surface_state->SetQueueSupport(physicalDevice, queueFamilyIndex, (*pSupported == VK_TRUE));
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
uint32_t *pPresentModeCount,
VkPresentModeKHR *pPresentModes,
VkResult result) {
if ((VK_SUCCESS != result) && (VK_INCOMPLETE != result)) return;
if (pPresentModes) {
if (surface) {
auto surface_state = Get<SURFACE_STATE>(surface);
surface_state->SetPresentModes(physicalDevice,
std::vector<VkPresentModeKHR>(pPresentModes, pPresentModes + *pPresentModeCount));
} else if (IsExtEnabled(instance_extensions.vk_google_surfaceless_query)) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
pd_state->surfaceless_query_state.present_modes =
std::vector<VkPresentModeKHR>(pPresentModes, pPresentModes + *pPresentModeCount);
}
}
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t *pSurfaceFormatCount,
VkSurfaceFormatKHR *pSurfaceFormats,
VkResult result) {
if ((VK_SUCCESS != result) && (VK_INCOMPLETE != result)) return;
if (pSurfaceFormats) {
if (surface) {
auto surface_state = Get<SURFACE_STATE>(surface);
surface_state->SetFormats(physicalDevice,
std::vector<VkSurfaceFormatKHR>(pSurfaceFormats, pSurfaceFormats + *pSurfaceFormatCount));
} else if (IsExtEnabled(instance_extensions.vk_google_surfaceless_query)) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
pd_state->surfaceless_query_state.formats =
std::vector<VkSurfaceFormatKHR>(pSurfaceFormats, pSurfaceFormats + *pSurfaceFormatCount);
}
}
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceSurfaceFormats2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR *pSurfaceInfo,
uint32_t *pSurfaceFormatCount,
VkSurfaceFormat2KHR *pSurfaceFormats,
VkResult result) {
if ((VK_SUCCESS != result) && (VK_INCOMPLETE != result)) return;
if (pSurfaceFormats) {
std::vector<VkSurfaceFormatKHR> fmts(*pSurfaceFormatCount);
for (uint32_t i = 0; i < *pSurfaceFormatCount; i++) {
fmts[i] = pSurfaceFormats[i].surfaceFormat;
}
if (pSurfaceInfo->surface) {
auto surface_state = Get<SURFACE_STATE>(pSurfaceInfo->surface);
surface_state->SetFormats(physicalDevice, std::move(fmts));
} else if (IsExtEnabled(instance_extensions.vk_google_surfaceless_query)) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
pd_state->surfaceless_query_state.formats = std::move(fmts);
}
}
}
void ValidationStateTracker::PreCallRecordCmdBeginDebugUtilsLabelEXT(VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT *pLabelInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_BEGINDEBUGUTILSLABELEXT);
BeginCmdDebugUtilsLabel(report_data, commandBuffer, pLabelInfo);
}
void ValidationStateTracker::PostCallRecordCmdEndDebugUtilsLabelEXT(VkCommandBuffer commandBuffer) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_ENDDEBUGUTILSLABELEXT);
EndCmdDebugUtilsLabel(report_data, commandBuffer);
}
void ValidationStateTracker::PreCallRecordCmdInsertDebugUtilsLabelEXT(VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT *pLabelInfo) {
InsertCmdDebugUtilsLabel(report_data, commandBuffer, pLabelInfo);
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_INSERTDEBUGUTILSLABELEXT);
// Squirrel away an easily accessible copy.
cb_state->debug_label = LoggingLabel(pLabelInfo);
}
void ValidationStateTracker::RecordEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCounters(VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
uint32_t *pCounterCount,
VkPerformanceCounterKHR *pCounters) {
if (NULL == pCounters) return;
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
assert(pd_state);
std::unique_ptr<QUEUE_FAMILY_PERF_COUNTERS> queue_family_counters(new QUEUE_FAMILY_PERF_COUNTERS());
queue_family_counters->counters.resize(*pCounterCount);
for (uint32_t i = 0; i < *pCounterCount; i++) queue_family_counters->counters[i] = pCounters[i];
pd_state->perf_counters[queueFamilyIndex] = std::move(queue_family_counters);
}
void ValidationStateTracker::PostCallRecordEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR(
VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, uint32_t *pCounterCount, VkPerformanceCounterKHR *pCounters,
VkPerformanceCounterDescriptionKHR *pCounterDescriptions, VkResult result) {
if ((VK_SUCCESS != result) && (VK_INCOMPLETE != result)) return;
RecordEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCounters(physicalDevice, queueFamilyIndex, pCounterCount, pCounters);
}
void ValidationStateTracker::PostCallRecordAcquireProfilingLockKHR(VkDevice device, const VkAcquireProfilingLockInfoKHR *pInfo,
VkResult result) {
if (result == VK_SUCCESS) performance_lock_acquired = true;
}
void ValidationStateTracker::PostCallRecordReleaseProfilingLockKHR(VkDevice device) {
performance_lock_acquired = false;
for (auto &cmd_buffer : command_buffer_map_.snapshot()) {
cmd_buffer.second->performance_lock_released = true;
}
}
void ValidationStateTracker::PreCallRecordDestroyDescriptorUpdateTemplate(VkDevice device,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const VkAllocationCallbacks *pAllocator) {
Destroy<UPDATE_TEMPLATE_STATE>(descriptorUpdateTemplate);
}
void ValidationStateTracker::PreCallRecordDestroyDescriptorUpdateTemplateKHR(VkDevice device,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const VkAllocationCallbacks *pAllocator) {
Destroy<UPDATE_TEMPLATE_STATE>(descriptorUpdateTemplate);
}
void ValidationStateTracker::RecordCreateDescriptorUpdateTemplateState(const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo,
VkDescriptorUpdateTemplate *pDescriptorUpdateTemplate) {
Add(std::make_shared<UPDATE_TEMPLATE_STATE>(*pDescriptorUpdateTemplate, pCreateInfo));
}
void ValidationStateTracker::PostCallRecordCreateDescriptorUpdateTemplate(VkDevice device,
const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDescriptorUpdateTemplate *pDescriptorUpdateTemplate,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordCreateDescriptorUpdateTemplateState(pCreateInfo, pDescriptorUpdateTemplate);
}
void ValidationStateTracker::PostCallRecordCreateDescriptorUpdateTemplateKHR(
VkDevice device, const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator,
VkDescriptorUpdateTemplate *pDescriptorUpdateTemplate, VkResult result) {
if (VK_SUCCESS != result) return;
RecordCreateDescriptorUpdateTemplateState(pCreateInfo, pDescriptorUpdateTemplate);
}
void ValidationStateTracker::RecordUpdateDescriptorSetWithTemplateState(VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void *pData) {
auto const template_state = Get<UPDATE_TEMPLATE_STATE>(descriptorUpdateTemplate);
assert(template_state);
if (template_state) {
// TODO: Record template push descriptor updates
if (template_state->create_info.templateType == VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET) {
PerformUpdateDescriptorSetsWithTemplateKHR(descriptorSet, template_state.get(), pData);
}
}
}
void ValidationStateTracker::PreCallRecordUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void *pData) {
RecordUpdateDescriptorSetWithTemplateState(descriptorSet, descriptorUpdateTemplate, pData);
}
void ValidationStateTracker::PreCallRecordUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void *pData) {
RecordUpdateDescriptorSetWithTemplateState(descriptorSet, descriptorUpdateTemplate, pData);
}
void ValidationStateTracker::PreCallRecordCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
VkPipelineLayout layout, uint32_t set,
const void *pData) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordCmd(CMD_PUSHDESCRIPTORSETWITHTEMPLATEKHR);
auto template_state = Get<UPDATE_TEMPLATE_STATE>(descriptorUpdateTemplate);
if (template_state) {
auto layout_data = Get<PIPELINE_LAYOUT_STATE>(layout);
auto dsl = layout_data ? layout_data->GetDsl(set) : nullptr;
const auto &template_ci = template_state->create_info;
// Decode the template into a set of write updates
cvdescriptorset::DecodedTemplateUpdate decoded_template(this, VK_NULL_HANDLE, template_state.get(), pData,
dsl->GetDescriptorSetLayout());
cb_state->PushDescriptorSetState(template_ci.pipelineBindPoint, layout_data.get(), set,
static_cast<uint32_t>(decoded_template.desc_writes.size()),
decoded_template.desc_writes.data());
}
}
void ValidationStateTracker::RecordGetPhysicalDeviceDisplayPlanePropertiesState(VkPhysicalDevice physicalDevice,
uint32_t *pPropertyCount, void *pProperties) {
auto pd_state = Get<PHYSICAL_DEVICE_STATE>(physicalDevice);
if (*pPropertyCount) {
pd_state->display_plane_property_count = *pPropertyCount;
}
if (*pPropertyCount || pProperties) {
pd_state->vkGetPhysicalDeviceDisplayPlanePropertiesKHR_called = true;
}
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceDisplayPlanePropertiesKHR(VkPhysicalDevice physicalDevice,
uint32_t *pPropertyCount,
VkDisplayPlanePropertiesKHR *pProperties,
VkResult result) {
if ((VK_SUCCESS != result) && (VK_INCOMPLETE != result)) return;
RecordGetPhysicalDeviceDisplayPlanePropertiesState(physicalDevice, pPropertyCount, pProperties);
}
void ValidationStateTracker::PostCallRecordGetPhysicalDeviceDisplayPlaneProperties2KHR(VkPhysicalDevice physicalDevice,
uint32_t *pPropertyCount,
VkDisplayPlaneProperties2KHR *pProperties,
VkResult result) {
if ((VK_SUCCESS != result) && (VK_INCOMPLETE != result)) return;
RecordGetPhysicalDeviceDisplayPlanePropertiesState(physicalDevice, pPropertyCount, pProperties);
}
void ValidationStateTracker::PostCallRecordCmdBeginQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool,
uint32_t query, VkQueryControlFlags flags, uint32_t index) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
uint32_t num_queries = 1;
// If render pass instance has multiview enabled, query uses N consecutive query indices
if (cb_state->activeRenderPass) {
uint32_t bits = cb_state->activeRenderPass->GetViewMaskBits(cb_state->activeSubpass);
num_queries = std::max(num_queries, bits);
}
for (uint32_t i = 0; i < num_queries; ++i) {
QueryObject query_obj = {queryPool, query, index + i};
cb_state->RecordCmd(CMD_BEGINQUERYINDEXEDEXT);
cb_state->BeginQuery(query_obj);
}
}
void ValidationStateTracker::PostCallRecordCmdEndQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool,
uint32_t query, uint32_t index) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
uint32_t num_queries = 1;
// If render pass instance has multiview enabled, query uses N consecutive query indices
if (cb_state->activeRenderPass) {
uint32_t bits = cb_state->activeRenderPass->GetViewMaskBits(cb_state->activeSubpass);
num_queries = std::max(num_queries, bits);
}
for (uint32_t i = 0; i < num_queries; ++i) {
QueryObject query_obj = {queryPool, query, index + i};
cb_state->RecordCmd(CMD_ENDQUERYINDEXEDEXT);
cb_state->EndQuery(query_obj);
}
}
void ValidationStateTracker::RecordCreateSamplerYcbcrConversionState(const VkSamplerYcbcrConversionCreateInfo *create_info,
VkSamplerYcbcrConversion ycbcr_conversion) {
VkFormatFeatureFlags2KHR format_features = 0;
if (create_info->format != VK_FORMAT_UNDEFINED) {
format_features = GetPotentialFormatFeatures(create_info->format);
} else if (IsExtEnabled(device_extensions.vk_android_external_memory_android_hardware_buffer)) {
// If format is VK_FORMAT_UNDEFINED, format_features will be set by external AHB features
format_features = GetExternalFormatFeaturesANDROID(create_info);
}
Add(std::make_shared<SAMPLER_YCBCR_CONVERSION_STATE>(ycbcr_conversion, create_info, format_features));
}
void ValidationStateTracker::PostCallRecordCreateSamplerYcbcrConversion(VkDevice device,
const VkSamplerYcbcrConversionCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSamplerYcbcrConversion *pYcbcrConversion,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordCreateSamplerYcbcrConversionState(pCreateInfo, *pYcbcrConversion);
}
void ValidationStateTracker::PostCallRecordCreateSamplerYcbcrConversionKHR(VkDevice device,
const VkSamplerYcbcrConversionCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSamplerYcbcrConversion *pYcbcrConversion,
VkResult result) {
if (VK_SUCCESS != result) return;
RecordCreateSamplerYcbcrConversionState(pCreateInfo, *pYcbcrConversion);
}
void ValidationStateTracker::PostCallRecordDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks *pAllocator) {
Destroy<SAMPLER_YCBCR_CONVERSION_STATE>(ycbcrConversion);
}
void ValidationStateTracker::PostCallRecordDestroySamplerYcbcrConversionKHR(VkDevice device,
VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks *pAllocator) {
Destroy<SAMPLER_YCBCR_CONVERSION_STATE>(ycbcrConversion);
}
void ValidationStateTracker::RecordResetQueryPool(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount) {
// Do nothing if the feature is not enabled.
if (!enabled_features.core12.hostQueryReset) return;
// Do nothing if the query pool has been destroyed.
auto query_pool_state = Get<QUERY_POOL_STATE>(queryPool);
if (!query_pool_state) return;
// Reset the state of existing entries.
const uint32_t max_query_count = std::min(queryCount, query_pool_state->createInfo.queryCount - firstQuery);
for (uint32_t i = 0; i < max_query_count; ++i) {
auto query_index = firstQuery + i;
query_pool_state->SetQueryState(query_index, 0, QUERYSTATE_RESET);
if (query_pool_state->createInfo.queryType == VK_QUERY_TYPE_PERFORMANCE_QUERY_KHR) {
for (uint32_t pass_index = 0; pass_index < query_pool_state->n_performance_passes; pass_index++) {
query_pool_state->SetQueryState(query_index, pass_index, QUERYSTATE_RESET);
}
}
}
}
void ValidationStateTracker::PostCallRecordResetQueryPoolEXT(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount) {
RecordResetQueryPool(device, queryPool, firstQuery, queryCount);
}
void ValidationStateTracker::PostCallRecordResetQueryPool(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount) {
RecordResetQueryPool(device, queryPool, firstQuery, queryCount);
}
void ValidationStateTracker::PerformUpdateDescriptorSetsWithTemplateKHR(VkDescriptorSet descriptorSet,
const UPDATE_TEMPLATE_STATE *template_state,
const void *pData) {
// Translate the templated update into a normal update for validation...
cvdescriptorset::DecodedTemplateUpdate decoded_update(this, descriptorSet, template_state, pData);
cvdescriptorset::PerformUpdateDescriptorSets(this, static_cast<uint32_t>(decoded_update.desc_writes.size()),
decoded_update.desc_writes.data(), 0, NULL);
}
// Update the common AllocateDescriptorSetsData
void ValidationStateTracker::UpdateAllocateDescriptorSetsData(const VkDescriptorSetAllocateInfo *p_alloc_info,
cvdescriptorset::AllocateDescriptorSetsData *ds_data) const {
for (uint32_t i = 0; i < p_alloc_info->descriptorSetCount; i++) {
auto layout = Get<cvdescriptorset::DescriptorSetLayout>(p_alloc_info->pSetLayouts[i]);
if (layout) {
ds_data->layout_nodes[i] = layout;
// Count total descriptors required per type
for (uint32_t j = 0; j < layout->GetBindingCount(); ++j) {
const auto &binding_layout = layout->GetDescriptorSetLayoutBindingPtrFromIndex(j);
uint32_t type_index = static_cast<uint32_t>(binding_layout->descriptorType);
ds_data->required_descriptors_by_type[type_index] += binding_layout->descriptorCount;
}
}
// Any unknown layouts will be flagged as errors during ValidateAllocateDescriptorSets() call
}
}
void ValidationStateTracker::PostCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount,
uint32_t firstVertex, uint32_t firstInstance) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAW);
}
void ValidationStateTracker::PostCallRecordCmdDrawMultiEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
const VkMultiDrawInfoEXT *pVertexInfo, uint32_t instanceCount,
uint32_t firstInstance, uint32_t stride) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAWMULTIEXT);
}
void ValidationStateTracker::PostCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount,
uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset,
uint32_t firstInstance) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAWINDEXED);
}
void ValidationStateTracker::PostCallRecordCmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
const VkMultiDrawIndexedInfoEXT *pIndexInfo,
uint32_t instanceCount, uint32_t firstInstance, uint32_t stride,
const int32_t *pVertexOffset) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAWMULTIINDEXEDEXT);
}
void ValidationStateTracker::PostCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t count, uint32_t stride) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
auto buffer_state = Get<BUFFER_STATE>(buffer);
cb_state->UpdateDrawCmd(CMD_DRAWINDIRECT);
if (!disabled[command_buffer_state]) {
cb_state->AddChild(buffer_state);
}
}
void ValidationStateTracker::PostCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, uint32_t count, uint32_t stride) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
auto buffer_state = Get<BUFFER_STATE>(buffer);
cb_state->UpdateDrawCmd(CMD_DRAWINDEXEDINDIRECT);
if (!disabled[command_buffer_state]) {
cb_state->AddChild(buffer_state);
}
}
void ValidationStateTracker::PostCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDispatchCmd(CMD_DISPATCH);
}
void ValidationStateTracker::PostCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDispatchCmd(CMD_DISPATCHINDIRECT);
if (!disabled[command_buffer_state]) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
cb_state->AddChild(buffer_state);
}
}
void ValidationStateTracker::PostCallRecordCmdDispatchBaseKHR(VkCommandBuffer commandBuffer, uint32_t, uint32_t, uint32_t, uint32_t,
uint32_t, uint32_t) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDispatchCmd(CMD_DISPATCHBASEKHR);
}
void ValidationStateTracker::PostCallRecordCmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t, uint32_t, uint32_t, uint32_t,
uint32_t, uint32_t) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDispatchCmd(CMD_DISPATCHBASE);
}
void ValidationStateTracker::RecordCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, CMD_TYPE cmd_type) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(cmd_type);
if (!disabled[command_buffer_state]) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
auto count_buffer_state = Get<BUFFER_STATE>(countBuffer);
cb_state->AddChild(buffer_state);
cb_state->AddChild(count_buffer_state);
}
}
void ValidationStateTracker::PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride) {
RecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
CMD_DRAWINDIRECTCOUNTKHR);
}
void ValidationStateTracker::PreCallRecordCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride) {
RecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
CMD_DRAWINDIRECTCOUNT);
}
void ValidationStateTracker::RecordCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride, CMD_TYPE cmd_type) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(cmd_type);
if (!disabled[command_buffer_state]) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
auto count_buffer_state = Get<BUFFER_STATE>(countBuffer);
cb_state->AddChild(buffer_state);
cb_state->AddChild(count_buffer_state);
}
}
void ValidationStateTracker::PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride) {
RecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
CMD_DRAWINDEXEDINDIRECTCOUNTKHR);
}
void ValidationStateTracker::PreCallRecordCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride) {
RecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
CMD_DRAWINDEXEDINDIRECTCOUNT);
}
void ValidationStateTracker::PreCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount,
uint32_t firstTask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAWMESHTASKSNV);
}
void ValidationStateTracker::PreCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAWMESHTASKSINDIRECTNV);
auto buffer_state = Get<BUFFER_STATE>(buffer);
if (!disabled[command_buffer_state] && buffer_state) {
cb_state->AddChild(buffer_state);
}
}
void ValidationStateTracker::PreCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateDrawCmd(CMD_DRAWMESHTASKSINDIRECTCOUNTNV);
if (!disabled[command_buffer_state]) {
auto buffer_state = Get<BUFFER_STATE>(buffer);
auto count_buffer_state = Get<BUFFER_STATE>(countBuffer);
if (buffer_state) {
cb_state->AddChild(buffer_state);
}
if (count_buffer_state) {
cb_state->AddChild(count_buffer_state);
}
}
}
void ValidationStateTracker::PostCallRecordCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer,
VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer,
VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride,
VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset,
VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer,
VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride,
uint32_t width, uint32_t height, uint32_t depth) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateTraceRayCmd(CMD_TRACERAYSNV);
}
void ValidationStateTracker::PostCallRecordCmdTraceRaysKHR(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width,
uint32_t height, uint32_t depth) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateTraceRayCmd(CMD_TRACERAYSKHR);
}
void ValidationStateTracker::PostCallRecordCmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable,
VkDeviceAddress indirectDeviceAddress) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateTraceRayCmd(CMD_TRACERAYSINDIRECTKHR);
}
std::shared_ptr<SHADER_MODULE_STATE> ValidationStateTracker::CreateShaderModuleState(const VkShaderModuleCreateInfo &create_info,
uint32_t unique_shader_id,
VkShaderModule handle) const {
spv_target_env spirv_environment = PickSpirvEnv(api_version, IsExtEnabled(device_extensions.vk_khr_spirv_1_4));
bool is_spirv = (create_info.pCode[0] == spv::MagicNumber);
return is_spirv ? std::make_shared<SHADER_MODULE_STATE>(create_info, handle, spirv_environment, unique_shader_id)
: std::make_shared<SHADER_MODULE_STATE>();
}
void ValidationStateTracker::PostCallRecordCmdTraceRaysIndirect2KHR(VkCommandBuffer commandBuffer,
VkDeviceAddress indirectDeviceAddress) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->UpdateTraceRayCmd(CMD_TRACERAYSINDIRECT2KHR);
}
void ValidationStateTracker::PostCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkShaderModule *pShaderModule, VkResult result,
void *csm_state_data) {
if (VK_SUCCESS != result) return;
create_shader_module_api_state *csm_state = reinterpret_cast<create_shader_module_api_state *>(csm_state_data);
Add(CreateShaderModuleState(*pCreateInfo, csm_state->unique_shader_id, *pShaderModule));
}
void ValidationStateTracker::PostCallRecordGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain,
uint32_t *pSwapchainImageCount, VkImage *pSwapchainImages,
VkResult result) {
if ((result != VK_SUCCESS) && (result != VK_INCOMPLETE)) return;
auto swapchain_state = Get<SWAPCHAIN_NODE>(swapchain);
if (*pSwapchainImageCount > swapchain_state->images.size()) swapchain_state->images.resize(*pSwapchainImageCount);
if (pSwapchainImages) {
for (uint32_t i = 0; i < *pSwapchainImageCount; ++i) {
SWAPCHAIN_IMAGE &swapchain_image = swapchain_state->images[i];
if (swapchain_image.image_state) continue; // Already retrieved this.
auto format_features = GetImageFormatFeatures(
physical_device, has_format_feature2, IsExtEnabled(device_extensions.vk_ext_image_drm_format_modifier), device,
pSwapchainImages[i], swapchain_state->image_create_info.format, swapchain_state->image_create_info.tiling);
auto image_state =
CreateImageState(pSwapchainImages[i], swapchain_state->image_create_info.ptr(), swapchain, i, format_features);
if (!swapchain_image.fake_base_address) {
auto size = image_state->fragment_encoder->TotalSize();
swapchain_image.fake_base_address = fake_memory.Alloc(size);
}
image_state->SetSwapchain(swapchain_state, i);
swapchain_image.image_state = image_state.get();
Add(std::move(image_state));
}
}
if (*pSwapchainImageCount) {
swapchain_state->get_swapchain_image_count = *pSwapchainImageCount;
}
}
void ValidationStateTracker::PostCallRecordCopyAccelerationStructureKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyAccelerationStructureInfoKHR *pInfo,
VkResult result) {
auto src_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfo->src);
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfo->dst);
if (dst_as_state != nullptr && src_as_state != nullptr) {
dst_as_state->built = true;
dst_as_state->build_info_khr = src_as_state->build_info_khr;
}
}
void ValidationStateTracker::PostCallRecordCmdCopyAccelerationStructureKHR(VkCommandBuffer commandBuffer,
const VkCopyAccelerationStructureInfoKHR *pInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_state) {
cb_state->RecordCmd(CMD_COPYACCELERATIONSTRUCTUREKHR);
auto src_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfo->src);
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfo->dst);
if (dst_as_state != nullptr && src_as_state != nullptr) {
dst_as_state->built = true;
dst_as_state->build_info_khr = src_as_state->build_info_khr;
if (!disabled[command_buffer_state]) {
cb_state->AddChild(dst_as_state);
cb_state->AddChild(src_as_state);
}
}
}
}
void ValidationStateTracker::PostCallRecordCmdCopyAccelerationStructureToMemoryKHR(
VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureToMemoryInfoKHR *pInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_state) {
cb_state->RecordCmd(CMD_COPYACCELERATIONSTRUCTURETOMEMORYKHR);
auto src_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfo->src);
if (!disabled[command_buffer_state]) {
cb_state->AddChild(src_as_state);
}
auto dst_buffer = GetBufferByAddress(pInfo->dst.deviceAddress);
if (dst_buffer) {
cb_state->AddChild(dst_buffer);
}
}
}
void ValidationStateTracker::PostCallRecordCmdCopyMemoryToAccelerationStructureKHR(
VkCommandBuffer commandBuffer, const VkCopyMemoryToAccelerationStructureInfoKHR *pInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (cb_state) {
cb_state->RecordCmd(CMD_COPYMEMORYTOACCELERATIONSTRUCTUREKHR);
if (!disabled[command_buffer_state]) {
auto buffer_state = GetBufferByAddress(pInfo->src.deviceAddress);
if (buffer_state) {
cb_state->AddChild(buffer_state);
}
auto dst_as_state = Get<ACCELERATION_STRUCTURE_STATE_KHR>(pInfo->dst);
cb_state->AddChild(dst_as_state);
}
}
}
void ValidationStateTracker::PreCallRecordCmdSetCullModeEXT(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCULLMODEEXT, CB_DYNAMIC_CULL_MODE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCullMode(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCULLMODE, CB_DYNAMIC_CULL_MODE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetFrontFaceEXT(VkCommandBuffer commandBuffer, VkFrontFace frontFace) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETFRONTFACEEXT, CB_DYNAMIC_FRONT_FACE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetFrontFace(VkCommandBuffer commandBuffer, VkFrontFace frontFace) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETFRONTFACE, CB_DYNAMIC_FRONT_FACE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetPrimitiveTopologyEXT(VkCommandBuffer commandBuffer,
VkPrimitiveTopology primitiveTopology) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPRIMITIVETOPOLOGYEXT, CB_DYNAMIC_PRIMITIVE_TOPOLOGY_SET);
cb_state->primitiveTopology = primitiveTopology;
}
void ValidationStateTracker::PreCallRecordCmdSetPrimitiveTopology(VkCommandBuffer commandBuffer,
VkPrimitiveTopology primitiveTopology) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPRIMITIVETOPOLOGY, CB_DYNAMIC_PRIMITIVE_TOPOLOGY_SET);
cb_state->primitiveTopology = primitiveTopology;
}
void ValidationStateTracker::RecordCmdSetViewportWithCount(VkCommandBuffer commandBuffer, uint32_t viewportCount,
const VkViewport *pViewports, CMD_TYPE cmdType) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(cmdType, CB_DYNAMIC_VIEWPORT_WITH_COUNT_SET);
uint32_t bits = (1u << viewportCount) - 1u;
cb_state->viewportWithCountMask |= bits;
cb_state->trashedViewportMask &= ~bits;
cb_state->viewportWithCountCount = viewportCount;
cb_state->trashedViewportCount = false;
cb_state->dynamicViewports.resize(std::max(size_t(viewportCount), cb_state->dynamicViewports.size()));
for (size_t i = 0; i < viewportCount; ++i) {
cb_state->dynamicViewports[i] = pViewports[i];
}
}
void ValidationStateTracker::PreCallRecordCmdSetViewportWithCountEXT(VkCommandBuffer commandBuffer, uint32_t viewportCount,
const VkViewport *pViewports) {
RecordCmdSetViewportWithCount(commandBuffer, viewportCount, pViewports, CMD_SETVIEWPORTWITHCOUNTEXT);
}
void ValidationStateTracker::PreCallRecordCmdSetViewportWithCount(VkCommandBuffer commandBuffer, uint32_t viewportCount,
const VkViewport *pViewports) {
RecordCmdSetViewportWithCount(commandBuffer, viewportCount, pViewports, CMD_SETVIEWPORTWITHCOUNT);
}
void ValidationStateTracker::RecordCmdSetScissorWithCount(VkCommandBuffer commandBuffer, uint32_t scissorCount,
const VkRect2D *pScissors, CMD_TYPE cmdType) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(cmdType, CB_DYNAMIC_SCISSOR_WITH_COUNT_SET);
uint32_t bits = (1u << scissorCount) - 1u;
cb_state->scissorWithCountMask |= bits;
cb_state->trashedScissorMask &= ~bits;
cb_state->scissorWithCountCount = scissorCount;
cb_state->trashedScissorCount = false;
}
void ValidationStateTracker::PreCallRecordCmdSetScissorWithCountEXT(VkCommandBuffer commandBuffer, uint32_t scissorCount,
const VkRect2D *pScissors) {
RecordCmdSetScissorWithCount(commandBuffer, scissorCount, pScissors, CMD_SETSCISSORWITHCOUNTEXT);
}
void ValidationStateTracker::PreCallRecordCmdSetScissorWithCount(VkCommandBuffer commandBuffer, uint32_t scissorCount,
const VkRect2D *pScissors) {
RecordCmdSetScissorWithCount(commandBuffer, scissorCount, pScissors, CMD_SETSCISSORWITHCOUNT);
}
void ValidationStateTracker::RecordCmdBindVertexBuffers2(VkCommandBuffer commandBuffer, uint32_t firstBinding,
uint32_t bindingCount, const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes,
const VkDeviceSize *pStrides, CMD_TYPE cmd_type) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
if (pStrides) {
cb_state->RecordStateCmd(cmd_type, CB_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE_SET);
}
uint32_t end = firstBinding + bindingCount;
if (cb_state->current_vertex_buffer_binding_info.vertex_buffer_bindings.size() < end) {
cb_state->current_vertex_buffer_binding_info.vertex_buffer_bindings.resize(end);
}
for (uint32_t i = 0; i < bindingCount; ++i) {
auto &vertex_buffer_binding = cb_state->current_vertex_buffer_binding_info.vertex_buffer_bindings[i + firstBinding];
vertex_buffer_binding.buffer_state = Get<BUFFER_STATE>(pBuffers[i]);
vertex_buffer_binding.offset = pOffsets[i];
vertex_buffer_binding.size = (pSizes) ? pSizes[i] : VK_WHOLE_SIZE;
vertex_buffer_binding.stride = (pStrides) ? pStrides[i] : 0;
// Add binding for this vertex buffer to this commandbuffer
if (!disabled[command_buffer_state] && pBuffers[i]) {
cb_state->AddChild(vertex_buffer_binding.buffer_state);
}
}
}
void ValidationStateTracker::PreCallRecordCmdBindVertexBuffers2EXT(VkCommandBuffer commandBuffer, uint32_t firstBinding,
uint32_t bindingCount, const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes,
const VkDeviceSize *pStrides) {
RecordCmdBindVertexBuffers2(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets, pSizes, pStrides,
CMD_BINDVERTEXBUFFERS2EXT);
}
void ValidationStateTracker::PreCallRecordCmdBindVertexBuffers2(VkCommandBuffer commandBuffer, uint32_t firstBinding,
uint32_t bindingCount, const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes,
const VkDeviceSize *pStrides) {
RecordCmdBindVertexBuffers2(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets, pSizes, pStrides,
CMD_BINDVERTEXBUFFERS2);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthTestEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHTESTENABLEEXT, CB_DYNAMIC_DEPTH_TEST_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthTestEnable(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHTESTENABLE, CB_DYNAMIC_DEPTH_TEST_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthWriteEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHWRITEENABLEEXT, CB_DYNAMIC_DEPTH_WRITE_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthWriteEnable(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHWRITEENABLE, CB_DYNAMIC_DEPTH_WRITE_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthCompareOpEXT(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHCOMPAREOPEXT, CB_DYNAMIC_DEPTH_COMPARE_OP_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthCompareOp(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHCOMPAREOP, CB_DYNAMIC_DEPTH_COMPARE_OP_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthBoundsTestEnableEXT(VkCommandBuffer commandBuffer,
VkBool32 depthBoundsTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHBOUNDSTESTENABLEEXT, CB_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthBoundsTestEnable(VkCommandBuffer commandBuffer,
VkBool32 depthBoundsTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHBOUNDSTESTENABLE, CB_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilTestEnableEXT(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILTESTENABLEEXT, CB_DYNAMIC_STENCIL_TEST_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilTestEnable(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILTESTENABLE, CB_DYNAMIC_STENCIL_TEST_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilOpEXT(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp,
VkCompareOp compareOp) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILOPEXT, CB_DYNAMIC_STENCIL_OP_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetStencilOp(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask,
VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp,
VkCompareOp compareOp) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSTENCILOP, CB_DYNAMIC_STENCIL_OP_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle,
uint32_t discardRectangleCount,
const VkRect2D *pDiscardRectangles) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDISCARDRECTANGLEEXT, CB_DYNAMIC_DISCARD_RECTANGLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
const VkSampleLocationsInfoEXT *pSampleLocationsInfo) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSAMPLELOCATIONSEXT, CB_DYNAMIC_SAMPLE_LOCATIONS_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoarseSampleOrderNV(VkCommandBuffer commandBuffer,
VkCoarseSampleOrderTypeNV sampleOrderType,
uint32_t customSampleOrderCount,
const VkCoarseSampleOrderCustomNV *pCustomSampleOrders) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOARSESAMPLEORDERNV, CB_DYNAMIC_VIEWPORT_COARSE_SAMPLE_ORDER_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetPatchControlPointsEXT(VkCommandBuffer commandBuffer, uint32_t patchControlPoints) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPATCHCONTROLPOINTSEXT, CB_DYNAMIC_PATCH_CONTROL_POINTS_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetLogicOpEXT(VkCommandBuffer commandBuffer, VkLogicOp logicOp) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETLOGICOPEXT, CB_DYNAMIC_LOGIC_OP_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetRasterizerDiscardEnableEXT(VkCommandBuffer commandBuffer,
VkBool32 rasterizerDiscardEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETRASTERIZERDISCARDENABLEEXT, CB_DYNAMIC_RASTERIZER_DISCARD_ENABLE_SET);
cb_state->rasterization_disabled = rasterizerDiscardEnable == VK_TRUE;
}
void ValidationStateTracker::PreCallRecordCmdSetRasterizerDiscardEnable(VkCommandBuffer commandBuffer,
VkBool32 rasterizerDiscardEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETRASTERIZERDISCARDENABLE, CB_DYNAMIC_RASTERIZER_DISCARD_ENABLE_SET);
cb_state->rasterization_disabled = rasterizerDiscardEnable == VK_TRUE;
}
void ValidationStateTracker::PreCallRecordCmdSetDepthBiasEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHBIASENABLEEXT, CB_DYNAMIC_DEPTH_BIAS_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthBiasEnable(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHBIASENABLE, CB_DYNAMIC_DEPTH_BIAS_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetPrimitiveRestartEnableEXT(VkCommandBuffer commandBuffer,
VkBool32 primitiveRestartEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPRIMITIVERESTARTENABLEEXT, CB_DYNAMIC_PRIMITIVE_RESTART_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetPrimitiveRestartEnable(VkCommandBuffer commandBuffer,
VkBool32 primitiveRestartEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPRIMITIVERESTARTENABLE, CB_DYNAMIC_PRIMITIVE_RESTART_ENABLE_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetVertexInputEXT(
VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount,
const VkVertexInputBindingDescription2EXT *pVertexBindingDescriptions, uint32_t vertexAttributeDescriptionCount,
const VkVertexInputAttributeDescription2EXT *pVertexAttributeDescriptions) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
CBDynamicFlags status_flags;
status_flags.set(CB_DYNAMIC_VERTEX_INPUT_EXT_SET);
const auto lv_bind_point = ConvertToLvlBindPoint(VK_PIPELINE_BIND_POINT_GRAPHICS);
const auto pipeline_state = cb_state->lastBound[lv_bind_point].pipeline_state;
if (pipeline_state) {
const auto *dynamic_state = pipeline_state->DynamicState();
if (dynamic_state) {
for (uint32_t i = 0; i < dynamic_state->dynamicStateCount; ++i) {
if (dynamic_state->pDynamicStates[i] == VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT) {
status_flags.set(CB_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE_SET);
break;
}
}
}
}
cb_state->RecordStateCmd(CMD_SETVERTEXINPUTEXT, status_flags);
}
void ValidationStateTracker::PreCallRecordCmdSetColorWriteEnableEXT(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
const VkBool32 *pColorWriteEnables) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordColorWriteEnableStateCmd(CMD_SETCOLORWRITEENABLEEXT, CB_DYNAMIC_COLOR_WRITE_ENABLE_EXT_SET, attachmentCount);
}
#ifdef VK_USE_PLATFORM_WIN32_KHR
void ValidationStateTracker::PostCallRecordAcquireFullScreenExclusiveModeEXT(VkDevice device, VkSwapchainKHR swapchain,
VkResult result) {
if (result != VK_SUCCESS) return;
auto swapchain_state = Get<SWAPCHAIN_NODE>(swapchain);
swapchain_state->exclusive_full_screen_access = true;
}
void ValidationStateTracker::PostCallRecordReleaseFullScreenExclusiveModeEXT(VkDevice device, VkSwapchainKHR swapchain,
VkResult result) {
if (result != VK_SUCCESS) return;
auto swapchain_state = Get<SWAPCHAIN_NODE>(swapchain);
swapchain_state->exclusive_full_screen_access = false;
}
#endif
void ValidationStateTracker::PreCallRecordCmdSetTessellationDomainOriginEXT(VkCommandBuffer commandBuffer,
VkTessellationDomainOrigin domainOrigin) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETTESSELLATIONDOMAINORIGINEXT, CB_DYNAMIC_TESSELLATION_DOMAIN_ORIGIN_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthClampEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthClampEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHCLAMPENABLEEXT, CB_DYNAMIC_DEPTH_CLAMP_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetPolygonModeEXT(VkCommandBuffer commandBuffer, VkPolygonMode polygonMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPOLYGONMODEEXT, CB_DYNAMIC_POLYGON_MODE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetRasterizationSamplesEXT(VkCommandBuffer commandBuffer,
VkSampleCountFlagBits rasterizationSamples) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETRASTERIZATIONSAMPLESEXT, CB_DYNAMIC_RASTERIZATION_SAMPLES_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetSampleMaskEXT(VkCommandBuffer commandBuffer, VkSampleCountFlagBits samples,
const VkSampleMask *pSampleMask) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSAMPLEMASKEXT, CB_DYNAMIC_SAMPLE_MASK_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetAlphaToCoverageEnableEXT(VkCommandBuffer commandBuffer,
VkBool32 alphaToCoverageEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETALPHATOCOVERAGEENABLEEXT, CB_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetAlphaToOneEnableEXT(VkCommandBuffer commandBuffer, VkBool32 alphaToOneEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETALPHATOONEENABLEEXT, CB_DYNAMIC_ALPHA_TO_ONE_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetLogicOpEnableEXT(VkCommandBuffer commandBuffer, VkBool32 logicOpEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETLOGICOPENABLEEXT, CB_DYNAMIC_LOGIC_OP_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetColorBlendEnableEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment,
uint32_t attachmentCount, const VkBool32 *pColorBlendEnables) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOLORBLENDENABLEEXT, CB_DYNAMIC_COLOR_BLEND_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetColorBlendEquationEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment,
uint32_t attachmentCount,
const VkColorBlendEquationEXT *pColorBlendEquations) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOLORBLENDEQUATIONEXT, CB_DYNAMIC_COLOR_BLEND_EQUATION_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetColorWriteMaskEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment,
uint32_t attachmentCount,
const VkColorComponentFlags *pColorWriteMasks) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOLORWRITEMASKEXT, CB_DYNAMIC_COLOR_WRITE_MASK_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetRasterizationStreamEXT(VkCommandBuffer commandBuffer,
uint32_t rasterizationStream) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETRASTERIZATIONSTREAMEXT, CB_DYNAMIC_RASTERIZATION_STREAM_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetConservativeRasterizationModeEXT(
VkCommandBuffer commandBuffer, VkConservativeRasterizationModeEXT conservativeRasterizationMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCONSERVATIVERASTERIZATIONMODEEXT, CB_DYNAMIC_CONSERVATIVE_RASTERIZATION_MODE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetExtraPrimitiveOverestimationSizeEXT(VkCommandBuffer commandBuffer,
float extraPrimitiveOverestimationSize) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETEXTRAPRIMITIVEOVERESTIMATIONSIZEEXT, CB_DYNAMIC_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthClipEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthClipEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHCLIPENABLEEXT, CB_DYNAMIC_DEPTH_CLIP_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetSampleLocationsEnableEXT(VkCommandBuffer commandBuffer,
VkBool32 sampleLocationsEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSAMPLELOCATIONSENABLEEXT, CB_DYNAMIC_SAMPLE_LOCATIONS_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetColorBlendAdvancedEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment,
uint32_t attachmentCount,
const VkColorBlendAdvancedEXT *pColorBlendAdvanced) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOLORBLENDADVANCEDEXT, CB_DYNAMIC_COLOR_BLEND_ADVANCED_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetProvokingVertexModeEXT(VkCommandBuffer commandBuffer,
VkProvokingVertexModeEXT provokingVertexMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETPROVOKINGVERTEXMODEEXT, CB_DYNAMIC_PROVOKING_VERTEX_MODE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetLineRasterizationModeEXT(VkCommandBuffer commandBuffer,
VkLineRasterizationModeEXT lineRasterizationMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETLINERASTERIZATIONMODEEXT, CB_DYNAMIC_LINE_RASTERIZATION_MODE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetLineStippleEnableEXT(VkCommandBuffer commandBuffer, VkBool32 stippledLineEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETLINESTIPPLEENABLEEXT, CB_DYNAMIC_LINE_STIPPLE_ENABLE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetDepthClipNegativeOneToOneEXT(VkCommandBuffer commandBuffer,
VkBool32 negativeOneToOne) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETDEPTHCLIPNEGATIVEONETOONEEXT, CB_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetViewportWScalingEnableNV(VkCommandBuffer commandBuffer,
VkBool32 viewportWScalingEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETVIEWPORTWSCALINGENABLENV, CB_DYNAMIC_VIEWPORT_W_SCALING_ENABLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetViewportSwizzleNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkViewportSwizzleNV *pViewportSwizzles) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETVIEWPORTSWIZZLENV, CB_DYNAMIC_VIEWPORT_SWIZZLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoverageToColorEnableNV(VkCommandBuffer commandBuffer,
VkBool32 coverageToColorEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOVERAGETOCOLORENABLENV, CB_DYNAMIC_COVERAGE_TO_COLOR_ENABLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoverageToColorLocationNV(VkCommandBuffer commandBuffer,
uint32_t coverageToColorLocation) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOVERAGETOCOLORLOCATIONNV, CB_DYNAMIC_COVERAGE_TO_COLOR_LOCATION_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoverageModulationModeNV(VkCommandBuffer commandBuffer,
VkCoverageModulationModeNV coverageModulationMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOVERAGEMODULATIONMODENV, CB_DYNAMIC_COVERAGE_MODULATION_MODE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoverageModulationTableEnableNV(VkCommandBuffer commandBuffer,
VkBool32 coverageModulationTableEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOVERAGEMODULATIONTABLEENABLENV, CB_DYNAMIC_COVERAGE_MODULATION_TABLE_ENABLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoverageModulationTableNV(VkCommandBuffer commandBuffer,
uint32_t coverageModulationTableCount,
const float *pCoverageModulationTable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOVERAGEMODULATIONTABLENV, CB_DYNAMIC_COVERAGE_MODULATION_TABLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetShadingRateImageEnableNV(VkCommandBuffer commandBuffer,
VkBool32 shadingRateImageEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETSHADINGRATEIMAGEENABLENV, CB_DYNAMIC_SHADING_RATE_IMAGE_ENABLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetRepresentativeFragmentTestEnableNV(VkCommandBuffer commandBuffer,
VkBool32 representativeFragmentTestEnable) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETREPRESENTATIVEFRAGMENTTESTENABLENV, CB_DYNAMIC_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV_SET);
}
void ValidationStateTracker::PreCallRecordCmdSetCoverageReductionModeNV(VkCommandBuffer commandBuffer,
VkCoverageReductionModeNV coverageReductionMode) {
auto cb_state = GetWrite<CMD_BUFFER_STATE>(commandBuffer);
cb_state->RecordStateCmd(CMD_SETCOVERAGEREDUCTIONMODENV, CB_DYNAMIC_COVERAGE_REDUCTION_MODE_NV_SET);
}
void ValidationStateTracker::RecordGetBufferDeviceAddress(const VkBufferDeviceAddressInfo *pInfo, VkDeviceAddress address) {
auto buffer_state = Get<BUFFER_STATE>(pInfo->buffer);
if (buffer_state && address != 0) {
WriteLockGuard guard(buffer_address_lock_);
// address is used for GPU-AV and ray tracing buffer validation
buffer_state->deviceAddress = address;
buffer_address_map_.insert({buffer_state->DeviceAddressRange(), buffer_state});
}
}
void ValidationStateTracker::PostCallRecordGetBufferDeviceAddress(VkDevice device, const VkBufferDeviceAddressInfo *pInfo,
VkDeviceAddress address) {
RecordGetBufferDeviceAddress(pInfo, address);
}
void ValidationStateTracker::PostCallRecordGetBufferDeviceAddressKHR(VkDevice device, const VkBufferDeviceAddressInfo *pInfo,
VkDeviceAddress address) {
RecordGetBufferDeviceAddress(pInfo, address);
}
void ValidationStateTracker::PostCallRecordGetBufferDeviceAddressEXT(VkDevice device, const VkBufferDeviceAddressInfo *pInfo,
VkDeviceAddress address) {
RecordGetBufferDeviceAddress(pInfo, address);
}
std::shared_ptr<SWAPCHAIN_NODE> ValidationStateTracker::CreateSwapchainState(const VkSwapchainCreateInfoKHR *create_info,
VkSwapchainKHR swapchain) {
return std::make_shared<SWAPCHAIN_NODE>(this, create_info, swapchain);
}
std::shared_ptr<CMD_BUFFER_STATE> ValidationStateTracker::CreateCmdBufferState(VkCommandBuffer cb,
const VkCommandBufferAllocateInfo *create_info,
const COMMAND_POOL_STATE *pool) {
return std::make_shared<CMD_BUFFER_STATE>(this, cb, create_info, pool);
}
std::shared_ptr<DEVICE_MEMORY_STATE> ValidationStateTracker::CreateDeviceMemoryState(
VkDeviceMemory mem, const VkMemoryAllocateInfo *p_alloc_info, uint64_t fake_address, const VkMemoryType &memory_type,
const VkMemoryHeap &memory_heap, layer_data::optional<DedicatedBinding> &&dedicated_binding, uint32_t physical_device_count) {
return std::make_shared<DEVICE_MEMORY_STATE>(mem, p_alloc_info, fake_address, memory_type, memory_heap,
std::move(dedicated_binding), physical_device_count);
}