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# fidl.test.dangerous.table.fields.camel1
## **TABLES**
### DangerousMembers {#DangerousMembers data-text="DangerousMembers"}
*Defined in [fidl.test.dangerous.table.fields.camel1/fidl.test.dangerous.table.fields.camel1.test.fidl](https://cs.opensource.google/fuchsia/fuchsia/+/main:fidling/gen/src/tests/fidl/dangerous_identifiers/fidl.test.dangerous.table.fields.camel1.test.fidl;l=6)*
<table>
<tr><th>Ordinal</th><th>Field</th><th>Type</th><th>Description</th></tr>
<tr id="DangerousMembers.Abstract">
<td>1</td>
<td><code>Abstract</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.AndEq">
<td>2</td>
<td><code>AndEq</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Async">
<td>3</td>
<td><code>Async</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Auto">
<td>4</td>
<td><code>Auto</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Bitor">
<td>5</td>
<td><code>Bitor</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Bytes">
<td>6</td>
<td><code>Bytes</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Char">
<td>7</td>
<td><code>Char</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Clone">
<td>8</td>
<td><code>Clone</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.CodingTraits">
<td>9</td>
<td><code>CodingTraits</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.ConstCast">
<td>10</td>
<td><code>ConstCast</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Covariant">
<td>11</td>
<td><code>Covariant</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Decoder">
<td>12</td>
<td><code>Decoder</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Delete">
<td>13</td>
<td><code>Delete</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.DynamicCast">
<td>14</td>
<td><code>DynamicCast</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.EnsureValuesInstantiated">
<td>15</td>
<td><code>EnsureValuesInstantiated</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Explicit">
<td>16</td>
<td><code>Explicit</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.External">
<td>17</td>
<td><code>External</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.FidlType">
<td>18</td>
<td><code>FidlType</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Fn">
<td>19</td>
<td><code>Fn</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Func">
<td>20</td>
<td><code>Func</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Go">
<td>21</td>
<td><code>Go</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.If">
<td>22</td>
<td><code>If</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.In">
<td>23</td>
<td><code>In</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Int16">
<td>24</td>
<td><code>Int16</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Interface">
<td>25</td>
<td><code>Interface</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Lhs">
<td>26</td>
<td><code>Lhs</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Loop">
<td>27</td>
<td><code>Loop</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Mixin">
<td>28</td>
<td><code>Mixin</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Mut">
<td>29</td>
<td><code>Mut</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.New">
<td>30</td>
<td><code>New</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Not">
<td>31</td>
<td><code>Not</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Num">
<td>32</td>
<td><code>Num</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Ok">
<td>33</td>
<td><code>Ok</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Or">
<td>34</td>
<td><code>Or</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Part">
<td>35</td>
<td><code>Part</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Protected">
<td>36</td>
<td><code>Protected</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Pure">
<td>37</td>
<td><code>Pure</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.ReinterpretCast">
<td>38</td>
<td><code>ReinterpretCast</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Return">
<td>39</td>
<td><code>Return</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Select">
<td>40</td>
<td><code>Select</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.SetController">
<td>41</td>
<td><code>SetController</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Some">
<td>42</td>
<td><code>Some</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Stream">
<td>43</td>
<td><code>Stream</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Super">
<td>44</td>
<td><code>Super</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.This">
<td>45</td>
<td><code>This</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Trait">
<td>46</td>
<td><code>Trait</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Typeid">
<td>47</td>
<td><code>Typeid</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Uint32">
<td>48</td>
<td><code>Uint32</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Unknown">
<td>49</td>
<td><code>Unknown</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Unsigned">
<td>50</td>
<td><code>Unsigned</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Value">
<td>51</td>
<td><code>Value</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Var">
<td>52</td>
<td><code>Var</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Volatile">
<td>53</td>
<td><code>Volatile</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.While">
<td>54</td>
<td><code>While</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr><tr id="DangerousMembers.Xunion">
<td>55</td>
<td><code>Xunion</code></td>
<td>
<code>uint32</code>
</td>
<td>
</td>
</tr></table>