[roll] Roll fuchsia [display][coordinator] Refactor CreateLayer to use client-allocated IDs

Refactor the fuchsia.hardware.display/Coordinator.CreateLayer API to
accept a LayerId as input instead of returning one. This allows
clients like Scenic and Vulkan to manage their own Layer IDs, which
is a key prerequisite for enabling full asynchronous pipelining.

Updated the following components:
- FIDL: Changed CreateLayer signature.
- Driver: Updated coordinator client to validate client-provided IDs.
- Scenic: Updated CoordinatorProxy to manage IDs client-side.
- Vulkan: Updated ImagePipeSurfaceDisplay to allocate IDs.
- Rust: Updated display-utils and carnelian libraries.
- Tests: Synchronized all unit and integration tests with the new API.

Test: display-coordinator-unittests
Test: display_unittests
Test: flatland_engine_unittests
Test: carnelian-tests
Test: display-utils-test

Original-Bug: 430976567
Original-Reviewed-on: https://fuchsia-review.googlesource.com/c/fuchsia/+/1517316
Original-Revision: 474e7ab527cd654c9f6faf59da2216191e647339
GitOrigin-RevId: 68e92e54dd8b9cbde8ef6ca6962271c19bf3c063
Change-Id: I55e6fa1101c72eef6687f7d9fe63c1007371a66c
1 file changed
tree: baaf0695b239edf70269b1bd3e8ab7da94e86e34
  1. ctf/
  2. git-hooks/
  3. infra/
  4. third_party/
  5. cobalt
  6. flower
  7. jiri.lock
  8. MILESTONE
  9. minimal
  10. prebuilts
  11. README.md
  12. stem
  13. test_durations
README.md

Integration

This repository contains Fuchsia's Global Integration manifest files.

Making changes

All changes should be made to the internal version of this repository. Our infrastructure automatically updates this version when the internal one changes.

Currently all changes must be made by a Google employee. Non-Google employees wishing to make a change can ask for assistance in one of the communication channels documented at get involved.

Obtaining the source

First install Jiri.

Next run:

$ jiri init
$ jiri import minimal https://fuchsia.googlesource.com/integration
$ jiri update

Third party

Third party projects should have their own subdirectory in ./third_party.