| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GARNET_LIB_UI_GFX_RESOURCES_NODES_SHAPE_NODE_H_ |
| #define GARNET_LIB_UI_GFX_RESOURCES_NODES_SHAPE_NODE_H_ |
| |
| #include "garnet/lib/ui/gfx/resources/nodes/node.h" |
| |
| #include "garnet/lib/ui/gfx/resources/material.h" |
| #include "garnet/lib/ui/gfx/resources/shapes/shape.h" |
| |
| namespace scenic_impl { |
| namespace gfx { |
| |
| class ShapeNode final : public Node { |
| public: |
| static const ResourceTypeInfo kTypeInfo; |
| |
| ShapeNode(Session* session, ResourceId node_id); |
| |
| void SetMaterial(MaterialPtr material); |
| void SetShape(ShapePtr shape); |
| |
| const MaterialPtr& material() const { return material_; } |
| const ShapePtr& shape() const { return shape_; } |
| |
| void Accept(class ResourceVisitor* visitor) override; |
| |
| bool GetIntersection(const escher::ray4& ray, |
| float* out_distance) const override; |
| |
| private: |
| MaterialPtr material_; |
| ShapePtr shape_; |
| }; |
| |
| } // namespace gfx |
| } // namespace scenic_impl |
| |
| #endif // GARNET_LIB_UI_GFX_RESOURCES_NODES_SHAPE_NODE_H_ |