blob: d02d4303012c759353216465f2959671cdec9802 [file] [log] [blame]
#include "a11y_input_system.h"
namespace scenic_impl {
namespace a11y_input {
A11yInputSystem::A11yInputSystem(SystemContext context,
bool initialized_after_construction)
: System(std::move(context), initialized_after_construction) {
FXL_LOG(INFO) << "Scenic accessibility input system started.";
}
std::unique_ptr<CommandDispatcher> A11yInputSystem::CreateCommandDispatcher(
CommandDispatcherContext context) {
return nullptr;
}
} // namespace a11y_input
} // namespace scenic_impl