| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GARNET_EXAMPLES_UI_SHADERTOY_SERVICE_VIEW_SHADERTOY_H_ |
| #define GARNET_EXAMPLES_UI_SHADERTOY_SERVICE_VIEW_SHADERTOY_H_ |
| |
| #include "garnet/examples/ui/shadertoy/service/shadertoy_state.h" |
| |
| namespace shadertoy { |
| |
| // Subclass of ShadertoyState that displays content in a View, which responds |
| // directly to touch input. This is the easiest, but least flexible way to |
| // use the Shadertoy API. |
| class ShadertoyStateForView : public ShadertoyState { |
| public: |
| ShadertoyStateForView(App* app, zx::eventpair view_token, |
| bool handle_input_events); |
| |
| private: |
| void OnSetResolution() override; |
| }; |
| |
| } // namespace shadertoy |
| |
| #endif // GARNET_EXAMPLES_UI_SHADERTOY_SERVICE_VIEW_SHADERTOY_H_ |