commit | 5198267873235e6e43e7f7ad3a94ba418aa1cef5 | [log] [tgz] |
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author | Abdulla Kamar <abdulla@google.com> | Wed Feb 21 09:55:56 2018 +1100 |
committer | CQ bot account: commit-bot@chromium.org <commit-bot@chromium.org> | Wed Feb 21 01:01:36 2018 +0000 |
tree | 68499f4610b992381705a1e24b4d55775ba6e69c | |
parent | 6c608a7af091ea692891cd286c3ff1771176a67b [diff] |
[machina] Remove RGBx888 VIM2 workaround With [1], the VIM2 now correctly ignores the alpha channel for RGBx888 framebuffers, so we no longer have to modify bitmaps when blitting. [1] https://fuchsia-review.googlesource.com/c/zircon/+/125122 Change-Id: I419c01ba1d6bc7fc4c4f2a249d59dd476efb49e1