| // Copyright 2016, 2018 The Fuchsia Authors |
| // Copyright (c) 2008-2015 Travis Geiselbrecht |
| // |
| // Use of this source code is governed by a MIT-style |
| // license that can be found in the LICENSE file or at |
| // https://opensource.org/licenses/MIT |
| |
| #include <assert.h> |
| #include <debug.h> |
| #include <inttypes.h> |
| #include <lib/arch/intrin.h> |
| #include <lib/unittest/unittest.h> |
| #include <platform.h> |
| #include <pow2.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <trace.h> |
| #include <zircon/errors.h> |
| #include <zircon/types.h> |
| |
| #include <fbl/algorithm.h> |
| #include <kernel/event.h> |
| #include <kernel/mp.h> |
| #include <kernel/mutex.h> |
| #include <kernel/thread.h> |
| #include <ktl/atomic.h> |
| #include <ktl/iterator.h> |
| #include <pretty/hexdump.h> |
| |
| #include "tests.h" |
| |
| // NOTE: The tests in this file are meant for interactive use only. Use a minimal |
| // build and in the console type "k thread_tests". |
| |
| static uint rand_range(uint low, uint high) { |
| uint r = rand(); |
| uint result = ((r ^ (r >> 16)) % (high - low + 1u)) + low; |
| |
| return result; |
| } |
| |
| static int mutex_thread(void* arg) { |
| int i; |
| const int iterations = 1000000; |
| int count = 0; |
| |
| static volatile uintptr_t shared = 0; |
| |
| auto m = reinterpret_cast<Mutex*>(arg); |
| |
| printf("mutex tester thread %p starting up, will go for %d iterations\n", Thread::Current::Get(), |
| iterations); |
| |
| for (i = 0; i < iterations; i++) { |
| m->Acquire(); |
| |
| if (shared != 0) |
| panic("someone else has messed with the shared data\n"); |
| |
| shared = (intptr_t)Thread::Current::Get(); |
| if ((rand() % 5) == 0) |
| Thread::Current::Yield(); |
| |
| if (++count % 10000 == 0) |
| printf("%p: count %d\n", Thread::Current::Get(), count); |
| shared = 0; |
| |
| m->Release(); |
| if ((rand() % 5) == 0) |
| Thread::Current::Yield(); |
| } |
| |
| printf("mutex tester %p done\n", Thread::Current::Get()); |
| |
| return 0; |
| } |
| |
| static int mutex_test() { |
| static Mutex imutex; |
| printf("preinitialized mutex:\n"); |
| hexdump(&imutex, sizeof(imutex)); |
| |
| Mutex m; |
| |
| Thread* threads[5]; |
| |
| for (auto& thread : threads) { |
| thread = Thread::Create("mutex tester", &mutex_thread, &m, |
| Thread::Current::Get()->scheduler_state().base_priority()); |
| thread->Resume(); |
| } |
| |
| for (auto& thread : threads) { |
| thread->Join(NULL, ZX_TIME_INFINITE); |
| } |
| |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| printf("done with mutex tests\n"); |
| |
| return 0; |
| } |
| |
| static int mutex_inherit_test() { |
| printf("running mutex inheritance test\n"); |
| |
| constexpr uint inherit_test_mutex_count = 4; |
| constexpr uint inherit_test_thread_count = 5; |
| |
| { // Explicit scope to control when the destruction of |args| happens |
| // working variables to pass the working thread |
| struct args { |
| Event test_blocker; |
| Mutex test_mutex[inherit_test_mutex_count]; |
| } args; |
| |
| // worker thread to stress the priority inheritance mechanism |
| auto inherit_worker = [](void* arg) TA_NO_THREAD_SAFETY_ANALYSIS -> int { |
| struct args* args = static_cast<struct args*>(arg); |
| |
| for (int count = 0; count < 100000; count++) { |
| uint r = rand_range(1, inherit_test_mutex_count); |
| |
| // pick a random priority |
| Thread::Current::Get()->SetPriority(rand_range(DEFAULT_PRIORITY - 4, DEFAULT_PRIORITY + 4)); |
| |
| // grab a random number of mutexes |
| for (uint j = 0; j < r; j++) { |
| args->test_mutex[j].Acquire(); |
| } |
| |
| if (count % 1000 == 0) |
| printf("%p: count %d\n", Thread::Current::Get(), count); |
| |
| // wait on a event for a period of time, to try to have other grabber threads |
| // need to tweak our priority in either one of the mutexes we hold or the |
| // blocking event |
| args->test_blocker.WaitDeadline(current_time() + ZX_USEC(rand() % 10u), Interruptible::Yes); |
| |
| // release in reverse order |
| for (int j = r - 1; j >= 0; j--) { |
| args->test_mutex[j].Release(); |
| } |
| } |
| |
| return 0; |
| }; |
| |
| // create a stack of mutexes and a few threads |
| Thread* test_thread[inherit_test_thread_count]; |
| for (auto& t : test_thread) { |
| t = Thread::Create("mutex tester", inherit_worker, &args, |
| Thread::Current::Get()->scheduler_state().base_priority()); |
| t->Resume(); |
| } |
| |
| for (auto& t : test_thread) { |
| t->Join(NULL, ZX_TIME_INFINITE); |
| } |
| } |
| |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| printf("done with mutex inheirit test\n"); |
| |
| return 0; |
| } |
| |
| static int event_signaler(void* arg) { |
| Event* event = static_cast<Event*>(arg); |
| |
| printf("event signaler pausing\n"); |
| Thread::Current::SleepRelative(ZX_SEC(1)); |
| |
| // for (;;) { |
| printf("signaling event\n"); |
| event->Signal(); |
| printf("done signaling event\n"); |
| Thread::Current::Yield(); |
| // } |
| |
| return 0; |
| } |
| |
| struct WaiterArgs { |
| Event* event; |
| size_t count; |
| }; |
| |
| static int event_waiter(void* arg) { |
| // Copy our arguments here so we can mutate the count. |
| WaiterArgs args = *static_cast<WaiterArgs*>(arg); |
| |
| while (args.count > 0) { |
| printf("thread %p: waiting on event...\n", Thread::Current::Get()); |
| zx_status_t status = args.event->WaitDeadline(ZX_TIME_INFINITE, Interruptible::Yes); |
| if (status == ZX_ERR_INTERNAL_INTR_KILLED) { |
| printf("thread %p: killed\n", Thread::Current::Get()); |
| return -1; |
| } else if (status != ZX_OK) { |
| printf("thread %p: event_wait() returned error %d\n", Thread::Current::Get(), status); |
| return -1; |
| } |
| printf("thread %p: done waiting on event\n", Thread::Current::Get()); |
| Thread::Current::Yield(); |
| args.count--; |
| } |
| |
| return 0; |
| } |
| |
| static void event_test() { |
| Thread* threads[5]; |
| |
| printf("event tests starting\n"); |
| |
| { |
| /* make sure signaling the event wakes up all the threads and stays signaled */ |
| printf( |
| "creating event, waiting on it with 4 threads, signaling it and making sure all threads " |
| "fall " |
| "through twice\n"); |
| Event event; |
| WaiterArgs args{&event, 2}; |
| threads[0] = Thread::Create("event signaler", &event_signaler, &event, DEFAULT_PRIORITY); |
| threads[1] = Thread::Create("event waiter 0", &event_waiter, &args, DEFAULT_PRIORITY); |
| threads[2] = Thread::Create("event waiter 1", &event_waiter, &args, DEFAULT_PRIORITY); |
| threads[3] = Thread::Create("event waiter 2", &event_waiter, &args, DEFAULT_PRIORITY); |
| threads[4] = Thread::Create("event waiter 3", &event_waiter, &args, DEFAULT_PRIORITY); |
| |
| for (auto& thread : threads) |
| thread->Resume(); |
| |
| for (auto& thread : threads) |
| thread->Join(NULL, ZX_TIME_INFINITE); |
| |
| Thread::Current::SleepRelative(ZX_SEC(2)); |
| printf("destroying event by going out of scope\n"); |
| } |
| |
| { |
| AutounsignalEvent event; |
| WaiterArgs args{&event, 99}; |
| /* make sure signaling the event wakes up precisely one thread */ |
| printf( |
| "creating event, waiting on it with 4 threads, signaling it and making sure only one " |
| "thread " |
| "wakes up\n"); |
| threads[0] = Thread::Create("event signaler", &event_signaler, &event, DEFAULT_PRIORITY); |
| threads[1] = Thread::Create("event waiter 0", &event_waiter, &args, DEFAULT_PRIORITY); |
| threads[2] = Thread::Create("event waiter 1", &event_waiter, &args, DEFAULT_PRIORITY); |
| threads[3] = Thread::Create("event waiter 2", &event_waiter, &args, DEFAULT_PRIORITY); |
| threads[4] = Thread::Create("event waiter 3", &event_waiter, &args, DEFAULT_PRIORITY); |
| |
| for (auto& thread : threads) |
| thread->Resume(); |
| |
| Thread::Current::SleepRelative(ZX_SEC(2)); |
| |
| for (auto& thread : threads) { |
| thread->Kill(); |
| thread->Join(NULL, ZX_TIME_INFINITE); |
| } |
| } |
| |
| printf("event tests done\n"); |
| } |
| |
| static Event context_switch_event; |
| static Event context_switch_done_event; |
| |
| static int context_switch_tester(void* arg) { |
| int i; |
| uint64_t total_count = 0; |
| const int iter = 100000; |
| uintptr_t thread_count = (uintptr_t)arg; |
| |
| context_switch_event.Wait(); |
| |
| uint64_t count = arch::Cycles(); |
| for (i = 0; i < iter; i++) { |
| Thread::Current::Yield(); |
| } |
| total_count += arch::Cycles() - count; |
| Thread::Current::SleepRelative(ZX_SEC(1)); |
| printf("took %" PRIu64 " cycles to yield %d times, %" PRIu64 " per yield, %" PRIu64 |
| " per yield per thread\n", |
| total_count, iter, total_count / iter, total_count / iter / thread_count); |
| |
| context_switch_done_event.Signal(); |
| |
| return 0; |
| } |
| |
| static void context_switch_test() { |
| Thread::Create("context switch idle", &context_switch_tester, (void*)1, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| context_switch_event.Signal(); |
| context_switch_done_event.Wait(); |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| context_switch_event.Unsignal(); |
| context_switch_done_event.Unsignal(); |
| Thread::Create("context switch 2a", &context_switch_tester, (void*)2, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Create("context switch 2b", &context_switch_tester, (void*)2, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| context_switch_event.Signal(); |
| context_switch_done_event.Wait(); |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| context_switch_event.Unsignal(); |
| context_switch_done_event.Unsignal(); |
| Thread::Create("context switch 4a", &context_switch_tester, (void*)4, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Create("context switch 4b", &context_switch_tester, (void*)4, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Create("context switch 4c", &context_switch_tester, (void*)4, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Create("context switch 4d", &context_switch_tester, (void*)4, DEFAULT_PRIORITY) |
| ->DetachAndResume(); |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| context_switch_event.Signal(); |
| context_switch_done_event.Wait(); |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| } |
| |
| static ktl::atomic<int> atomic_var; |
| static ktl::atomic<int> atomic_count; |
| |
| static int atomic_tester(void* arg) { |
| int add = (int)(uintptr_t)arg; |
| int i; |
| |
| const int iter = 10000000; |
| |
| TRACEF("add %d, %d iterations\n", add, iter); |
| |
| for (i = 0; i < iter; i++) { |
| atomic_var.fetch_add(add); |
| } |
| |
| int old = atomic_count.fetch_sub(1); |
| TRACEF("exiting, old count %d\n", old); |
| |
| return 0; |
| } |
| |
| static void atomic_test(void) { |
| atomic_var = 0; |
| atomic_count = 8; |
| |
| printf("testing atomic routines\n"); |
| |
| Thread* threads[8]; |
| threads[0] = Thread::Create("atomic tester 1", &atomic_tester, (void*)1, LOW_PRIORITY); |
| threads[1] = Thread::Create("atomic tester 1", &atomic_tester, (void*)1, LOW_PRIORITY); |
| threads[2] = Thread::Create("atomic tester 1", &atomic_tester, (void*)1, LOW_PRIORITY); |
| threads[3] = Thread::Create("atomic tester 1", &atomic_tester, (void*)1, LOW_PRIORITY); |
| threads[4] = Thread::Create("atomic tester 2", &atomic_tester, (void*)-1, LOW_PRIORITY); |
| threads[5] = Thread::Create("atomic tester 2", &atomic_tester, (void*)-1, LOW_PRIORITY); |
| threads[6] = Thread::Create("atomic tester 2", &atomic_tester, (void*)-1, LOW_PRIORITY); |
| threads[7] = Thread::Create("atomic tester 2", &atomic_tester, (void*)-1, LOW_PRIORITY); |
| |
| /* start all the threads */ |
| for (auto& thread : threads) |
| thread->Resume(); |
| |
| /* wait for them to all stop */ |
| for (auto& thread : threads) { |
| thread->Join(NULL, ZX_TIME_INFINITE); |
| } |
| |
| printf("atomic count == %d (should be zero)\n", atomic_var.load()); |
| } |
| |
| static ktl::atomic<int> preempt_count; |
| |
| static int preempt_tester(void* arg) { |
| spin(1000000); |
| |
| printf("exiting ts %" PRIi64 " ns\n", current_time()); |
| |
| preempt_count.fetch_sub(1); |
| |
| return 0; |
| } |
| |
| static void preempt_test() { |
| /* create 5 threads, let them run. If the system is properly timer preempting, |
| * the threads should interleave each other at a fine enough granularity so |
| * that they complete at roughly the same time. */ |
| printf("testing preemption\n"); |
| |
| preempt_count = 5; |
| |
| for (int i = 0; i < preempt_count; i++) |
| Thread::Create("preempt tester", &preempt_tester, NULL, LOW_PRIORITY)->DetachAndResume(); |
| |
| while (preempt_count > 0) { |
| Thread::Current::SleepRelative(ZX_SEC(1)); |
| } |
| |
| printf("done with preempt test, above time stamps should be very close\n"); |
| } |
| |
| static int join_tester(void* arg) { |
| int val = (int)(uintptr_t)arg; |
| |
| printf("\t\tjoin tester starting\n"); |
| Thread::Current::SleepRelative(ZX_MSEC(500)); |
| printf("\t\tjoin tester exiting with result %d\n", val); |
| |
| return val; |
| } |
| |
| static int join_tester_server(void* arg) { |
| int ret; |
| zx_status_t err; |
| Thread* t; |
| |
| printf("\ttesting thread_join/thread_detach\n"); |
| |
| printf("\tcreating and waiting on thread to exit with thread_join\n"); |
| t = Thread::Create("join tester", &join_tester, (void*)1, DEFAULT_PRIORITY); |
| t->Resume(); |
| ret = 99; |
| t->canary().Assert(); |
| err = t->Join(&ret, ZX_TIME_INFINITE); |
| printf("\tthread_join returns err %d, retval %d\n", err, ret); |
| |
| printf("\tcreating and waiting on thread to exit with thread_join, after thread has exited\n"); |
| t = Thread::Create("join tester", &join_tester, (void*)2, DEFAULT_PRIORITY); |
| t->Resume(); |
| Thread::Current::SleepRelative(ZX_SEC(1)); // wait until thread is already dead |
| ret = 99; |
| t->canary().Assert(); |
| err = t->Join(&ret, ZX_TIME_INFINITE); |
| printf("\tthread_join returns err %d, retval %d\n", err, ret); |
| |
| printf("\tcreating a thread, detaching it, let it exit on its own\n"); |
| t = Thread::Create("join tester", &join_tester, (void*)3, DEFAULT_PRIORITY); |
| t->Detach(); |
| t->Resume(); |
| Thread::Current::SleepRelative(ZX_SEC(1)); // wait until the thread should be dead |
| |
| printf("\tcreating a thread, detaching it after it should be dead\n"); |
| t = Thread::Create("join tester", &join_tester, (void*)4, DEFAULT_PRIORITY); |
| t->Resume(); |
| Thread::Current::SleepRelative(ZX_SEC(1)); // wait until thread is already dead |
| t->canary().Assert(); |
| t->Detach(); |
| |
| printf("\texiting join tester server\n"); |
| |
| return 55; |
| } |
| |
| static void join_test() { |
| int ret; |
| zx_status_t err; |
| Thread* t; |
| |
| printf("testing thread_join/thread_detach\n"); |
| |
| printf("creating thread join server thread\n"); |
| t = Thread::Create("join tester server", &join_tester_server, (void*)1, DEFAULT_PRIORITY); |
| t->Resume(); |
| ret = 99; |
| err = t->Join(&ret, ZX_TIME_INFINITE); |
| printf("thread_join returns err %d, retval %d (should be 0 and 55)\n", err, ret); |
| } |
| |
| struct lock_pair_t { |
| SpinLock first; |
| SpinLock second; |
| }; |
| |
| // Acquires lock on "second" and holds it until it sees that "first" is released. |
| static int hold_and_release(void* arg) { |
| lock_pair_t* pair = reinterpret_cast<lock_pair_t*>(arg); |
| ASSERT(pair != nullptr); |
| interrupt_saved_state_t state; |
| pair->second.AcquireIrqSave(state); |
| while (pair->first.HolderCpu() != UINT_MAX) { |
| arch::Yield(); |
| } |
| pair->second.ReleaseIrqRestore(state); |
| return 0; |
| } |
| |
| static void spinlock_test() { |
| interrupt_saved_state_t state; |
| SpinLock lock; |
| |
| // Verify basic functionality (single core). |
| printf("testing spinlock:\n"); |
| ASSERT(!lock.IsHeld()); |
| ASSERT(!arch_ints_disabled()); |
| lock.AcquireIrqSave(state); |
| ASSERT(arch_ints_disabled()); |
| ASSERT(lock.IsHeld()); |
| ASSERT(lock.HolderCpu() == arch_curr_cpu_num()); |
| lock.ReleaseIrqRestore(state); |
| ASSERT(!lock.IsHeld()); |
| ASSERT(!arch_ints_disabled()); |
| |
| // Verify slightly more advanced functionality that requires multiple cores. |
| cpu_mask_t active = mp_get_active_mask(); |
| if (!active || ispow2(active)) { |
| printf("skipping rest of spinlock_test, not enough active cpus\n"); |
| return; |
| } |
| |
| lock_pair_t pair; |
| Thread* holder_thread = |
| Thread::Create("hold_and_release", &hold_and_release, &pair, DEFAULT_PRIORITY); |
| ASSERT(holder_thread != nullptr); |
| |
| // Acquire the lock before resuming the thread. |
| pair.first.AcquireIrqSave(state); |
| |
| // Right now we have suspended IRQs and so we will not be moved off this cpu. To prevent any |
| // poor decisions by the scheduler that could cause deadlock we set the affinity of the |
| // holder_thread to not include our cpu. |
| holder_thread->SetCpuAffinity(active ^ cpu_num_to_mask(arch_curr_cpu_num())); |
| holder_thread->Resume(); |
| while (pair.second.HolderCpu() == UINT_MAX) { |
| arch::Yield(); |
| } |
| |
| // See that from our perspective "second" is not held. |
| ASSERT(!pair.second.IsHeld()); |
| pair.first.ReleaseIrqRestore(state); |
| holder_thread->Join(NULL, ZX_TIME_INFINITE); |
| |
| printf("seems to work\n"); |
| } |
| |
| static int sleeper_kill_thread(void* arg) { |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| zx_time_t t = current_time(); |
| zx_status_t err = Thread::Current::SleepInterruptible(t + ZX_SEC(5)); |
| zx_duration_t duration = (current_time() - t) / ZX_MSEC(1); |
| TRACEF("thread_sleep_interruptible returns %d after %" PRIi64 " msecs\n", err, duration); |
| |
| return 0; |
| } |
| |
| static int waiter_kill_thread_infinite_wait(void* arg) { |
| Event* e = (Event*)arg; |
| |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| zx_time_t t = current_time(); |
| zx_status_t err = e->WaitDeadline(ZX_TIME_INFINITE, Interruptible::Yes); |
| zx_duration_t duration = (current_time() - t) / ZX_MSEC(1); |
| TRACEF("event_wait_deadline returns %d after %" PRIi64 " msecs\n", err, duration); |
| |
| return 0; |
| } |
| |
| static int waiter_kill_thread(void* arg) { |
| Event* e = (Event*)arg; |
| |
| Thread::Current::SleepRelative(ZX_MSEC(100)); |
| |
| zx_time_t t = current_time(); |
| zx_status_t err = e->WaitDeadline(t + ZX_SEC(5), Interruptible::Yes); |
| zx_duration_t duration = (current_time() - t) / ZX_MSEC(1); |
| TRACEF("event_wait_deadline with deadline returns %d after %" PRIi64 " msecs\n", err, duration); |
| |
| return 0; |
| } |
| |
| static void kill_tests() { |
| Thread* t; |
| |
| printf("starting sleeper thread, then killing it while it sleeps.\n"); |
| t = Thread::Create("sleeper", sleeper_kill_thread, 0, LOW_PRIORITY); |
| t->Resume(); |
| Thread::Current::SleepRelative(ZX_MSEC(200)); |
| t->Kill(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| |
| printf("starting sleeper thread, then killing it before it wakes up.\n"); |
| t = Thread::Create("sleeper", sleeper_kill_thread, 0, LOW_PRIORITY); |
| t->Resume(); |
| t->Kill(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| |
| printf("starting sleeper thread, then killing it before it is unsuspended.\n"); |
| t = Thread::Create("sleeper", sleeper_kill_thread, 0, LOW_PRIORITY); |
| t->Kill(); // kill it before it is resumed |
| t->Resume(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| |
| { |
| printf("starting waiter thread that waits forever, then killing it while it blocks.\n"); |
| Event e; |
| t = Thread::Create("waiter", waiter_kill_thread_infinite_wait, &e, LOW_PRIORITY); |
| t->Resume(); |
| Thread::Current::SleepRelative(ZX_MSEC(200)); |
| t->Kill(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| } |
| |
| { |
| printf("starting waiter thread that waits forever, then killing it before it wakes up.\n"); |
| Event e; |
| t = Thread::Create("waiter", waiter_kill_thread_infinite_wait, &e, LOW_PRIORITY); |
| t->Resume(); |
| t->Kill(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| } |
| |
| { |
| printf("starting waiter thread that waits some time, then killing it while it blocks.\n"); |
| Event e; |
| t = Thread::Create("waiter", waiter_kill_thread, &e, LOW_PRIORITY); |
| t->Resume(); |
| Thread::Current::SleepRelative(ZX_MSEC(200)); |
| t->Kill(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| } |
| |
| { |
| printf("starting waiter thread that waits some time, then killing it before it wakes up.\n"); |
| Event e; |
| t = Thread::Create("waiter", waiter_kill_thread, &e, LOW_PRIORITY); |
| t->Resume(); |
| t->Kill(); |
| t->Join(NULL, ZX_TIME_INFINITE); |
| } |
| } |
| |
| struct affinity_test_state { |
| Thread* threads[16] = {}; |
| volatile bool shutdown = false; |
| }; |
| |
| template <typename T> |
| static void spin_while(zx_time_t t, T func) { |
| zx_time_t start = current_time(); |
| |
| while ((current_time() - start) < t) { |
| func(); |
| } |
| } |
| |
| static cpu_mask_t random_mask(cpu_mask_t active) { |
| cpu_mask_t r; |
| DEBUG_ASSERT(active != 0); |
| // Assuming rand is properly random this should converge in 2 iterations on average. |
| do { |
| r = rand() % active; |
| } while (r == 0); |
| return r; |
| } |
| |
| static int affinity_test_thread(void* arg) { |
| Thread* t = Thread::Current::Get(); |
| affinity_test_state* state = static_cast<affinity_test_state*>(arg); |
| cpu_mask_t active = mp_get_active_mask(); |
| |
| printf("top of affinity tester %p\n", t); |
| |
| while (!state->shutdown) { |
| int which = rand() % static_cast<int>(ktl::size(state->threads)); |
| switch (rand() % 5) { |
| case 0: // set affinity |
| // printf("%p set aff %p\n", t, state->threads[which]); |
| state->threads[which]->SetCpuAffinity((cpu_mask_t)random_mask(active)); |
| break; |
| case 1: // sleep for a bit |
| // printf("%p sleep\n", t); |
| Thread::Current::SleepRelative(ZX_USEC(rand() % 100)); |
| break; |
| case 2: // spin for a bit |
| // printf("%p spin\n", t); |
| spin((uint32_t)rand() % 100); |
| // printf("%p spin done\n", t); |
| break; |
| case 3: // yield |
| // printf("%p yield\n", t); |
| spin_while(ZX_USEC((uint32_t)rand() % 100), Thread::Current::Yield); |
| // printf("%p yield done\n", t); |
| break; |
| case 4: // reschedule |
| // printf("%p reschedule\n", t); |
| spin_while(ZX_USEC((uint32_t)rand() % 100), Thread::Current::Reschedule); |
| // printf("%p reschedule done\n", t); |
| break; |
| } |
| } |
| |
| printf("affinity tester %p exiting\n", t); |
| |
| return 0; |
| } |
| |
| // start a bunch of threads that randomly set the affinity of the other threads |
| // to random masks while doing various work. |
| // a successful pass is one where it completes the run without tripping over any asserts |
| // in the scheduler code. |
| __NO_INLINE static void affinity_test() { |
| printf("starting thread affinity test\n"); |
| |
| cpu_mask_t active = mp_get_active_mask(); |
| if (!active || ispow2(active)) { |
| printf("aborting test, not enough active cpus\n"); |
| return; |
| } |
| |
| affinity_test_state state; |
| |
| for (auto& t : state.threads) { |
| t = Thread::Create("affinity_tester", &affinity_test_thread, &state, LOW_PRIORITY); |
| } |
| |
| for (auto& t : state.threads) { |
| t->Resume(); |
| } |
| |
| static const int duration = 30; |
| printf("running tests for %i seconds\n", duration); |
| for (int i = 0; i < duration; i++) { |
| Thread::Current::SleepRelative(ZX_SEC(1)); |
| printf("%d sec elapsed\n", i + 1); |
| } |
| state.shutdown = true; |
| Thread::Current::SleepRelative(ZX_SEC(1)); |
| |
| for (auto& t : state.threads) { |
| printf("joining thread %p\n", t); |
| t->Join(nullptr, ZX_TIME_INFINITE); |
| } |
| |
| printf("done with affinity test\n"); |
| } |
| |
| static int prio_test_thread(void* arg) { |
| Thread* volatile t = Thread::Current::Get(); |
| ASSERT(t->scheduler_state().base_priority() == LOW_PRIORITY); |
| |
| auto ev = (Event*)arg; |
| ev->SignalNoResched(); |
| |
| // Busy loop until our priority changes. |
| int count = 0; |
| for (;;) { |
| if (t->scheduler_state().base_priority() == DEFAULT_PRIORITY) { |
| break; |
| } |
| ++count; |
| } |
| |
| ev->SignalNoResched(); |
| |
| // And then when it changes again. |
| for (;;) { |
| if (t->scheduler_state().base_priority() == HIGH_PRIORITY) { |
| break; |
| } |
| ++count; |
| } |
| |
| return count; |
| } |
| |
| __NO_INLINE static void priority_test() { |
| printf("starting priority tests\n"); |
| |
| Thread* t = Thread::Current::Get(); |
| int base_priority = t->scheduler_state().base_priority(); |
| |
| if (base_priority != DEFAULT_PRIORITY) { |
| printf("unexpected initial state, aborting test\n"); |
| return; |
| } |
| |
| t->SetPriority(DEFAULT_PRIORITY + 2); |
| Thread::Current::SleepRelative(ZX_MSEC(1)); |
| ASSERT(t->scheduler_state().base_priority() == DEFAULT_PRIORITY + 2); |
| |
| t->SetPriority(DEFAULT_PRIORITY - 2); |
| Thread::Current::SleepRelative(ZX_MSEC(1)); |
| ASSERT(t->scheduler_state().base_priority() == DEFAULT_PRIORITY - 2); |
| |
| cpu_mask_t active = mp_get_active_mask(); |
| if (!active || ispow2(active)) { |
| printf("skipping rest, not enough active cpus\n"); |
| return; |
| } |
| |
| AutounsignalEvent ev; |
| |
| Thread* nt = Thread::Create("prio-test", prio_test_thread, &ev, LOW_PRIORITY); |
| |
| cpu_num_t curr = arch_curr_cpu_num(); |
| cpu_num_t other; |
| if (mp_is_cpu_online(curr + 1)) { |
| other = curr + 1; |
| } else if (mp_is_cpu_online(curr - 1)) { |
| other = curr - 1; |
| } else { |
| ASSERT(false); |
| } |
| |
| nt->SetCpuAffinity(cpu_num_to_mask(other)); |
| nt->Resume(); |
| |
| zx_status_t status = ev.WaitDeadline(ZX_TIME_INFINITE, Interruptible::Yes); |
| ASSERT(status == ZX_OK); |
| nt->SetPriority(DEFAULT_PRIORITY); |
| |
| status = ev.WaitDeadline(ZX_TIME_INFINITE, Interruptible::Yes); |
| ASSERT(status == ZX_OK); |
| nt->SetPriority(HIGH_PRIORITY); |
| |
| int count = 0; |
| nt->Join(&count, ZX_TIME_INFINITE); |
| printf("%d loops\n", count); |
| |
| printf("done with priority tests\n"); |
| } |
| |
| int thread_tests(int, const cmd_args*, uint32_t) { |
| kill_tests(); |
| |
| mutex_test(); |
| event_test(); |
| mutex_inherit_test(); |
| |
| spinlock_test(); |
| atomic_test(); |
| |
| Thread::Current::SleepRelative(ZX_MSEC(200)); |
| context_switch_test(); |
| |
| preempt_test(); |
| |
| join_test(); |
| |
| affinity_test(); |
| |
| priority_test(); |
| |
| return 0; |
| } |
| |
| static int spinner_thread(void* arg) { |
| for (;;) |
| ; |
| |
| return 0; |
| } |
| |
| int spinner(int argc, const cmd_args* argv, uint32_t) { |
| if (argc < 2) { |
| printf("not enough args\n"); |
| printf("usage: %s <priority>\n", argv[0].str); |
| return -1; |
| } |
| |
| Thread* t = Thread::Create("spinner", spinner_thread, NULL, (int)argv[1].u); |
| if (!t) |
| return ZX_ERR_NO_MEMORY; |
| |
| t->DetachAndResume(); |
| |
| return 0; |
| } |