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# Copyright 2020 The Fuchsia Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/compiled_action.gni")
# Compile a set of glsl shaders, each into a C header SPIR-V module.
#
# NOTE: To get the list of generated files, use target_outputs(":<name>")
# after calling compile_glsl_shader_foreach("<name>").
#
# Variables:
# sources: list of source .comp shader files.
# output_dir: output directory.
#
template("compile_glsl_shader_foreach") {
_output_dir = invoker.output_dir
_gen_spv_target_name = "gen_spv_${target_name}"
compiled_action_foreach(_gen_spv_target_name) {
forward_variables_from(invoker, [ "sources" ])
tool = "//third_party/glslang:glslang_validator"
outputs = [ "${_output_dir}/{{source_name_part}}.spv.h" ]
args = [
"--quiet",
"-o",
rebase_path(outputs[0], root_build_dir),
"--vn",
"{{source_name_part}}_comp_spv",
"{{source}}",
]
if (defined(invoker.args)) {
args += invoker.args
}
}
}
# Compile the shaders to .spv.h
compile_glsl_shader_foreach("shaders") {
sources = [
"pack.comp",
"unpack.comp",
]
output_dir = "${target_gen_dir}/${target_name}"
args = [
"--target-env",
"vulkan1.1",
]
}
config("shaders_config") {
include_dirs = [ "$target_gen_dir/shaders" ]
cflags = [ "-Wno-newline-eof" ]
}
loadable_module("compact_image") {
output_name = "VkLayer_compact_image"
sources = [ "compact_image_layer.cc" ]
deps = [
":gen_spv_shaders",
"//sdk/fidl/fuchsia.sysmem",
"//sdk/lib/fdio",
"//sdk/lib/syslog/cpp:cpp",
"//src/lib/vulkan:headers",
"//src/lib/vulkan:micro_layer_common",
"//zircon/public/lib/fbl",
]
ldflags = [ "-static-libstdc++" ]
configs += [ ":shaders_config" ]
}