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// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Maximum number of items in a dictionary's value.
const uint32 MAX_NUM_VALUE_ITEMS = 1024;
const uint32 MAX_NUM_ENTRIES = 1024;
const uint32 MAX_KEY_LENGTH = 1024;
const uint32 MAX_VALUE_LENGTH = 1024;
/// A dictionary is a sequence of key/value pairs.
/// Keys must be unique and sorted in lexicographically increasing order.
table Dictionary {
// A list of dictionary entries, where each entry is a (key, value) pair.
// Required.
1: vector<DictionaryEntry>:MAX_NUM_ENTRIES entries;
/// A key/value pair in a `Dictionary`.
struct DictionaryEntry {
// The key for a dictionary entry.
string:MAX_KEY_LENGTH key;
// The value associated with the `key`.
DictionaryValue? value;
/// A dictionary's value is a string, or a list of strings.
union DictionaryValue {
1: string:MAX_VALUE_LENGTH str;
2: vector<string:MAX_VALUE_LENGTH>:MAX_NUM_VALUE_ITEMS str_vec;