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This example draws a triangle to the screen using the WebGL API.
Cargo.toml
The Cargo.toml
enables features necessary to obtain and use a WebGL rendering context.
{{#include ../../../examples/webgl/Cargo.toml}}
src/lib.rs
This source file handles all of the necessary logic to obtain a rendering context, compile shaders, fill a buffer with vertex coordinates, and draw a triangle to the screen.
{{#include ../../../examples/webgl/src/lib.rs}}