| // Copyright 2013 The Servo Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| use super::UnknownUnit; |
| use scale::Scale; |
| use num::*; |
| use box2d::Box2D; |
| use point::Point2D; |
| use vector::Vector2D; |
| use side_offsets::SideOffsets2D; |
| use size::Size2D; |
| use approxord::{min, max}; |
| use nonempty::NonEmpty; |
| |
| use num_traits::NumCast; |
| #[cfg(feature = "serde")] |
| use serde::{Deserialize, Serialize}; |
| |
| use core::borrow::Borrow; |
| use core::cmp::PartialOrd; |
| use core::fmt; |
| use core::hash::{Hash, Hasher}; |
| use core::ops::{Add, Div, Mul, Sub, Range}; |
| |
| |
| /// A 2d Rectangle optionally tagged with a unit. |
| #[repr(C)] |
| #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] |
| #[cfg_attr(feature = "serde", serde(bound(serialize = "T: Serialize", deserialize = "T: Deserialize<'de>")))] |
| pub struct Rect<T, U> { |
| pub origin: Point2D<T, U>, |
| pub size: Size2D<T, U>, |
| } |
| |
| impl<T: Hash, U> Hash for Rect<T, U> { |
| fn hash<H: Hasher>(&self, h: &mut H) { |
| self.origin.hash(h); |
| self.size.hash(h); |
| } |
| } |
| |
| impl<T: Copy, U> Copy for Rect<T, U> {} |
| |
| impl<T: Copy, U> Clone for Rect<T, U> { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| |
| impl<T: PartialEq, U> PartialEq<Rect<T, U>> for Rect<T, U> { |
| fn eq(&self, other: &Self) -> bool { |
| self.origin.eq(&other.origin) && self.size.eq(&other.size) |
| } |
| } |
| |
| impl<T: Eq, U> Eq for Rect<T, U> {} |
| |
| impl<T: fmt::Debug, U> fmt::Debug for Rect<T, U> { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| write!(f, "Rect({:?} at {:?})", self.size, self.origin) |
| } |
| } |
| |
| impl<T: fmt::Display, U> fmt::Display for Rect<T, U> { |
| fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result { |
| write!(formatter, "Rect({} at {})", self.size, self.origin) |
| } |
| } |
| |
| impl<T: Default, U> Default for Rect<T, U> { |
| fn default() -> Self { |
| Rect::new(Default::default(), Default::default()) |
| } |
| } |
| |
| impl<T, U> Rect<T, U> { |
| /// Constructor. |
| pub const fn new(origin: Point2D<T, U>, size: Size2D<T, U>) -> Self { |
| Rect { |
| origin, |
| size, |
| } |
| } |
| } |
| |
| impl<T, U> Rect<T, U> |
| where |
| T: Copy + Zero |
| { |
| /// Creates a rect of the given size, at offset zero. |
| pub fn from_size(size: Size2D<T, U>) -> Self { |
| Rect { |
| origin: Point2D::zero(), |
| size, |
| } |
| } |
| } |
| |
| impl<T, U> Rect<T, U> |
| where |
| T: Copy + Clone + Zero + PartialOrd + PartialEq + Add<T, Output = T> + Sub<T, Output = T>, |
| { |
| #[inline] |
| pub fn intersects(&self, other: &Self) -> bool { |
| self.origin.x < other.origin.x + other.size.width |
| && other.origin.x < self.origin.x + self.size.width |
| && self.origin.y < other.origin.y + other.size.height |
| && other.origin.y < self.origin.y + self.size.height |
| } |
| |
| #[inline] |
| pub fn min(&self) -> Point2D<T, U> { |
| self.origin |
| } |
| |
| #[inline] |
| pub fn max(&self) -> Point2D<T, U> { |
| self.origin + self.size |
| } |
| |
| #[inline] |
| pub fn max_x(&self) -> T { |
| self.origin.x + self.size.width |
| } |
| |
| #[inline] |
| pub fn min_x(&self) -> T { |
| self.origin.x |
| } |
| |
| #[inline] |
| pub fn max_y(&self) -> T { |
| self.origin.y + self.size.height |
| } |
| |
| #[inline] |
| pub fn min_y(&self) -> T { |
| self.origin.y |
| } |
| |
| #[inline] |
| pub fn width(&self) -> T { |
| self.size.width |
| } |
| |
| #[inline] |
| pub fn height(&self) -> T { |
| self.size.height |
| } |
| |
| #[inline] |
| pub fn x_range(&self) -> Range<T> { |
| self.min_x()..self.max_x() |
| } |
| |
| #[inline] |
| pub fn y_range(&self) -> Range<T> { |
| self.min_y()..self.max_y() |
| } |
| |
| #[inline] |
| pub fn intersection(&self, other: &Self) -> Option<Self> { |
| if !self.intersects(other) { |
| return None; |
| } |
| |
| let upper_left = Point2D::new( |
| max(self.min_x(), other.min_x()), |
| max(self.min_y(), other.min_y()), |
| ); |
| let lower_right_x = min(self.max_x(), other.max_x()); |
| let lower_right_y = min(self.max_y(), other.max_y()); |
| |
| Some(Rect::new( |
| upper_left, |
| Size2D::new(lower_right_x - upper_left.x, lower_right_y - upper_left.y), |
| )) |
| } |
| |
| /// Returns the same rectangle, translated by a vector. |
| #[inline] |
| #[must_use] |
| pub fn translate(&self, by: Vector2D<T, U>) -> Self { |
| Self::new(self.origin + by, self.size) |
| } |
| |
| /// Returns true if this rectangle contains the point. Points are considered |
| /// in the rectangle if they are on the left or top edge, but outside if they |
| /// are on the right or bottom edge. |
| #[inline] |
| pub fn contains(&self, other: Point2D<T, U>) -> bool { |
| self.origin.x <= other.x && other.x < self.origin.x + self.size.width |
| && self.origin.y <= other.y && other.y < self.origin.y + self.size.height |
| } |
| |
| /// Returns true if this rectangle contains the interior of rect. Always |
| /// returns true if rect is empty, and always returns false if rect is |
| /// nonempty but this rectangle is empty. |
| #[inline] |
| pub fn contains_rect(&self, rect: &Self) -> bool { |
| rect.is_empty_or_negative() |
| || (self.min_x() <= rect.min_x() && rect.max_x() <= self.max_x() |
| && self.min_y() <= rect.min_y() && rect.max_y() <= self.max_y()) |
| } |
| |
| #[inline] |
| #[must_use] |
| pub fn inflate(&self, width: T, height: T) -> Self { |
| Rect::new( |
| Point2D::new(self.origin.x - width, self.origin.y - height), |
| Size2D::new( |
| self.size.width + width + width, |
| self.size.height + height + height, |
| ), |
| ) |
| } |
| |
| #[inline] |
| pub fn to_box2d(&self) -> Box2D<T, U> { |
| Box2D { |
| min: self.min(), |
| max: self.max(), |
| } |
| } |
| |
| /// Calculate the size and position of an inner rectangle. |
| /// |
| /// Subtracts the side offsets from all sides. The horizontal and vertical |
| /// offsets must not be larger than the original side length. |
| /// This method assumes y oriented downward. |
| pub fn inner_rect(&self, offsets: SideOffsets2D<T, U>) -> Self { |
| let rect = Rect::new( |
| Point2D::new( |
| self.origin.x + offsets.left, |
| self.origin.y + offsets.top |
| ), |
| Size2D::new( |
| self.size.width - offsets.horizontal(), |
| self.size.height - offsets.vertical() |
| ) |
| ); |
| debug_assert!(rect.size.width >= Zero::zero()); |
| debug_assert!(rect.size.height >= Zero::zero()); |
| rect |
| } |
| |
| /// Calculate the size and position of an outer rectangle. |
| /// |
| /// Add the offsets to all sides. The expanded rectangle is returned. |
| /// This method assumes y oriented downward. |
| pub fn outer_rect(&self, offsets: SideOffsets2D<T, U>) -> Self { |
| Rect::new( |
| Point2D::new( |
| self.origin.x - offsets.left, |
| self.origin.y - offsets.top |
| ), |
| Size2D::new( |
| self.size.width + offsets.horizontal(), |
| self.size.height + offsets.vertical() |
| ) |
| ) |
| } |
| |
| /// Returns the smallest rectangle defined by the top/bottom/left/right-most |
| /// points provided as parameter. |
| /// |
| /// Note: This function has a behavior that can be surprising because |
| /// the right-most and bottom-most points are exactly on the edge |
| /// of the rectangle while the `contains` function is has exclusive |
| /// semantic on these edges. This means that the right-most and bottom-most |
| /// points provided to `from_points` will count as not contained by the rect. |
| /// This behavior may change in the future. |
| pub fn from_points<I>(points: I) -> Self |
| where |
| I: IntoIterator, |
| I::Item: Borrow<Point2D<T, U>>, |
| { |
| let mut points = points.into_iter(); |
| |
| let (mut min_x, mut min_y) = match points.next() { |
| Some(first) => (first.borrow().x, first.borrow().y), |
| None => return Rect::zero(), |
| }; |
| |
| let (mut max_x, mut max_y) = (min_x, min_y); |
| for point in points { |
| let p = point.borrow(); |
| if p.x < min_x { |
| min_x = p.x |
| } |
| if p.x > max_x { |
| max_x = p.x |
| } |
| if p.y < min_y { |
| min_y = p.y |
| } |
| if p.y > max_y { |
| max_y = p.y |
| } |
| } |
| Rect::new( |
| Point2D::new(min_x, min_y), |
| Size2D::new(max_x - min_x, max_y - min_y), |
| ) |
| } |
| } |
| |
| impl<T, U> Rect<T, U> |
| where |
| T: Copy + One + Add<Output = T> + Sub<Output = T> + Mul<Output = T>, |
| { |
| /// Linearly interpolate between this rectangle and another rectangle. |
| /// |
| /// `t` is expected to be between zero and one. |
| #[inline] |
| pub fn lerp(&self, other: Self, t: T) -> Self { |
| Self::new( |
| self.origin.lerp(other.origin, t), |
| self.size.lerp(other.size, t), |
| ) |
| } |
| } |
| |
| impl<T, U> Rect<T, U> |
| where |
| T: Copy + One + Add<Output = T> + Div<Output = T>, |
| { |
| pub fn center(&self) -> Point2D<T, U> { |
| let two = T::one() + T::one(); |
| self.origin + self.size.to_vector() / two |
| } |
| } |
| |
| impl<T, U> Rect<T, U> |
| where |
| T: Copy + Clone + PartialOrd + Add<T, Output = T> + Sub<T, Output = T> + Zero, |
| { |
| #[inline] |
| pub fn union(&self, other: &Self) -> Self { |
| if self.size == Zero::zero() { |
| return *other; |
| } |
| if other.size == Zero::zero() { |
| return *self; |
| } |
| |
| let upper_left = Point2D::new( |
| min(self.min_x(), other.min_x()), |
| min(self.min_y(), other.min_y()), |
| ); |
| |
| let lower_right_x = max(self.max_x(), other.max_x()); |
| let lower_right_y = max(self.max_y(), other.max_y()); |
| |
| Rect::new( |
| upper_left, |
| Size2D::new(lower_right_x - upper_left.x, lower_right_y - upper_left.y), |
| ) |
| } |
| } |
| |
| impl<T, U> Rect<T, U> { |
| #[inline] |
| pub fn scale<S: Copy>(&self, x: S, y: S) -> Self |
| where |
| T: Copy + Clone + Mul<S, Output = T>, |
| { |
| Rect::new( |
| Point2D::new(self.origin.x * x, self.origin.y * y), |
| Size2D::new(self.size.width * x, self.size.height * y), |
| ) |
| } |
| } |
| |
| impl<T: Copy + Clone + Mul<T, Output = T>, U> Rect<T, U> { |
| #[inline] |
| pub fn area(&self) -> T { |
| self.size.area() |
| } |
| } |
| |
| impl<T: Copy + PartialEq + Zero, U> Rect<T, U> { |
| /// Constructor, setting all sides to zero. |
| pub fn zero() -> Self { |
| Rect::new(Point2D::origin(), Size2D::zero()) |
| } |
| |
| /// Returns true if the size is zero, regardless of the origin's value. |
| pub fn is_empty(&self) -> bool { |
| self.size.width == Zero::zero() || self.size.height == Zero::zero() |
| } |
| } |
| |
| impl<T: Copy + Zero + PartialOrd, U> Rect<T, U> { |
| |
| #[inline] |
| pub fn is_empty_or_negative(&self) -> bool { |
| self.size.is_empty_or_negative() |
| } |
| |
| #[inline] |
| pub fn to_non_empty(&self) -> Option<NonEmpty<Self>> { |
| if self.is_empty_or_negative() { |
| return None; |
| } |
| |
| Some(NonEmpty(*self)) |
| } |
| } |
| |
| impl<T: Copy + Mul<T, Output = T>, U> Mul<T> for Rect<T, U> { |
| type Output = Self; |
| #[inline] |
| fn mul(self, scale: T) -> Self { |
| Rect::new(self.origin * scale, self.size * scale) |
| } |
| } |
| |
| impl<T: Copy + Div<T, Output = T>, U> Div<T> for Rect<T, U> { |
| type Output = Self; |
| #[inline] |
| fn div(self, scale: T) -> Self { |
| Rect::new(self.origin / scale, self.size / scale) |
| } |
| } |
| |
| impl<T: Copy + Mul<T, Output = T>, U1, U2> Mul<Scale<T, U1, U2>> for Rect<T, U1> { |
| type Output = Rect<T, U2>; |
| #[inline] |
| fn mul(self, scale: Scale<T, U1, U2>) -> Rect<T, U2> { |
| Rect::new(self.origin * scale, self.size * scale) |
| } |
| } |
| |
| impl<T: Copy + Div<T, Output = T>, U1, U2> Div<Scale<T, U1, U2>> for Rect<T, U2> { |
| type Output = Rect<T, U1>; |
| #[inline] |
| fn div(self, scale: Scale<T, U1, U2>) -> Rect<T, U1> { |
| Rect::new(self.origin / scale, self.size / scale) |
| } |
| } |
| |
| impl<T: Copy, Unit> Rect<T, Unit> { |
| /// Drop the units, preserving only the numeric value. |
| #[inline] |
| pub fn to_untyped(&self) -> Rect<T, UnknownUnit> { |
| Rect::new(self.origin.to_untyped(), self.size.to_untyped()) |
| } |
| |
| /// Tag a unitless value with units. |
| #[inline] |
| pub fn from_untyped(r: &Rect<T, UnknownUnit>) -> Rect<T, Unit> { |
| Rect::new( |
| Point2D::from_untyped(r.origin), |
| Size2D::from_untyped(r.size), |
| ) |
| } |
| |
| /// Cast the unit |
| pub fn cast_unit<V>(&self) -> Rect<T, V> { |
| Rect::new(self.origin.cast_unit(), self.size.cast_unit()) |
| } |
| } |
| |
| impl<T0: NumCast + Copy, Unit> Rect<T0, Unit> { |
| /// Cast from one numeric representation to another, preserving the units. |
| /// |
| /// When casting from floating point to integer coordinates, the decimals are truncated |
| /// as one would expect from a simple cast, but this behavior does not always make sense |
| /// geometrically. Consider using round(), round_in or round_out() before casting. |
| pub fn cast<T1: NumCast + Copy>(&self) -> Rect<T1, Unit> { |
| Rect::new( |
| self.origin.cast(), |
| self.size.cast(), |
| ) |
| } |
| |
| /// Fallible cast from one numeric representation to another, preserving the units. |
| /// |
| /// When casting from floating point to integer coordinates, the decimals are truncated |
| /// as one would expect from a simple cast, but this behavior does not always make sense |
| /// geometrically. Consider using round(), round_in or round_out() before casting. |
| pub fn try_cast<T1: NumCast + Copy>(&self) -> Option<Rect<T1, Unit>> { |
| match (self.origin.try_cast(), self.size.try_cast()) { |
| (Some(origin), Some(size)) => Some(Rect::new(origin, size)), |
| _ => None, |
| } |
| } |
| } |
| |
| impl<T: Floor + Ceil + Round + Add<T, Output = T> + Sub<T, Output = T>, U> Rect<T, U> { |
| /// Return a rectangle with edges rounded to integer coordinates, such that |
| /// the returned rectangle has the same set of pixel centers as the original |
| /// one. |
| /// Edges at offset 0.5 round up. |
| /// Suitable for most places where integral device coordinates |
| /// are needed, but note that any translation should be applied first to |
| /// avoid pixel rounding errors. |
| /// Note that this is *not* rounding to nearest integer if the values are negative. |
| /// They are always rounding as floor(n + 0.5). |
| #[must_use] |
| pub fn round(&self) -> Self { |
| let origin = self.origin.round(); |
| let size = self.origin.add_size(&self.size).round() - origin; |
| Rect::new(origin, Size2D::new(size.x, size.y)) |
| } |
| |
| /// Return a rectangle with edges rounded to integer coordinates, such that |
| /// the original rectangle contains the resulting rectangle. |
| #[must_use] |
| pub fn round_in(&self) -> Self { |
| let origin = self.origin.ceil(); |
| let size = self.origin.add_size(&self.size).floor() - origin; |
| Rect::new(origin, Size2D::new(size.x, size.y)) |
| } |
| |
| /// Return a rectangle with edges rounded to integer coordinates, such that |
| /// the original rectangle is contained in the resulting rectangle. |
| #[must_use] |
| pub fn round_out(&self) -> Self { |
| let origin = self.origin.floor(); |
| let size = self.origin.add_size(&self.size).ceil() - origin; |
| Rect::new(origin, Size2D::new(size.x, size.y)) |
| } |
| } |
| |
| // Convenience functions for common casts |
| impl<T: NumCast + Copy, Unit> Rect<T, Unit> { |
| /// Cast into an `f32` rectangle. |
| pub fn to_f32(&self) -> Rect<f32, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `f64` rectangle. |
| pub fn to_f64(&self) -> Rect<f64, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `usize` rectangle, truncating decimals if any. |
| /// |
| /// When casting from floating point rectangles, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_usize(&self) -> Rect<usize, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `u32` rectangle, truncating decimals if any. |
| /// |
| /// When casting from floating point rectangles, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_u32(&self) -> Rect<u32, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `u64` rectangle, truncating decimals if any. |
| /// |
| /// When casting from floating point rectangles, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_u64(&self) -> Rect<u64, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `i32` rectangle, truncating decimals if any. |
| /// |
| /// When casting from floating point rectangles, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_i32(&self) -> Rect<i32, Unit> { |
| self.cast() |
| } |
| |
| /// Cast into an `i64` rectangle, truncating decimals if any. |
| /// |
| /// When casting from floating point rectangles, it is worth considering whether |
| /// to `round()`, `round_in()` or `round_out()` before the cast in order to |
| /// obtain the desired conversion behavior. |
| pub fn to_i64(&self) -> Rect<i64, Unit> { |
| self.cast() |
| } |
| } |
| |
| impl<T, U> From<Size2D<T, U>> for Rect<T, U> |
| where T: Copy + Zero |
| { |
| fn from(size: Size2D<T, U>) -> Self { |
| Self::from_size(size) |
| } |
| } |
| |
| /// Shorthand for `Rect::new(Point2D::new(x, y), Size2D::new(w, h))`. |
| pub const fn rect<T, U>(x: T, y: T, w: T, h: T) -> Rect<T, U> { |
| Rect::new(Point2D::new(x, y), Size2D::new(w, h)) |
| } |
| |
| #[cfg(test)] |
| mod tests { |
| use default::{Point2D, Rect, Size2D}; |
| use {point2, vec2, rect, size2}; |
| use side_offsets::SideOffsets2D; |
| |
| #[test] |
| fn test_translate() { |
| let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32)); |
| let pp = p.translate(vec2(10, 15)); |
| |
| assert!(pp.size.width == 50); |
| assert!(pp.size.height == 40); |
| assert!(pp.origin.x == 10); |
| assert!(pp.origin.y == 15); |
| |
| let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40)); |
| let rr = r.translate(vec2(0, -10)); |
| |
| assert!(rr.size.width == 50); |
| assert!(rr.size.height == 40); |
| assert!(rr.origin.x == -10); |
| assert!(rr.origin.y == -15); |
| } |
| |
| #[test] |
| fn test_union() { |
| let p = Rect::new(Point2D::new(0, 0), Size2D::new(50, 40)); |
| let q = Rect::new(Point2D::new(20, 20), Size2D::new(5, 5)); |
| let r = Rect::new(Point2D::new(-15, -30), Size2D::new(200, 15)); |
| let s = Rect::new(Point2D::new(20, -15), Size2D::new(250, 200)); |
| |
| let pq = p.union(&q); |
| assert!(pq.origin == Point2D::new(0, 0)); |
| assert!(pq.size == Size2D::new(50, 40)); |
| |
| let pr = p.union(&r); |
| assert!(pr.origin == Point2D::new(-15, -30)); |
| assert!(pr.size == Size2D::new(200, 70)); |
| |
| let ps = p.union(&s); |
| assert!(ps.origin == Point2D::new(0, -15)); |
| assert!(ps.size == Size2D::new(270, 200)); |
| } |
| |
| #[test] |
| fn test_intersection() { |
| let p = Rect::new(Point2D::new(0, 0), Size2D::new(10, 20)); |
| let q = Rect::new(Point2D::new(5, 15), Size2D::new(10, 10)); |
| let r = Rect::new(Point2D::new(-5, -5), Size2D::new(8, 8)); |
| |
| let pq = p.intersection(&q); |
| assert!(pq.is_some()); |
| let pq = pq.unwrap(); |
| assert!(pq.origin == Point2D::new(5, 15)); |
| assert!(pq.size == Size2D::new(5, 5)); |
| |
| let pr = p.intersection(&r); |
| assert!(pr.is_some()); |
| let pr = pr.unwrap(); |
| assert!(pr.origin == Point2D::new(0, 0)); |
| assert!(pr.size == Size2D::new(3, 3)); |
| |
| let qr = q.intersection(&r); |
| assert!(qr.is_none()); |
| } |
| |
| #[test] |
| fn test_contains() { |
| let r = Rect::new(Point2D::new(-20, 15), Size2D::new(100, 200)); |
| |
| assert!(r.contains(Point2D::new(0, 50))); |
| assert!(r.contains(Point2D::new(-10, 200))); |
| |
| // The `contains` method is inclusive of the top/left edges, but not the |
| // bottom/right edges. |
| assert!(r.contains(Point2D::new(-20, 15))); |
| assert!(!r.contains(Point2D::new(80, 15))); |
| assert!(!r.contains(Point2D::new(80, 215))); |
| assert!(!r.contains(Point2D::new(-20, 215))); |
| |
| // Points beyond the top-left corner. |
| assert!(!r.contains(Point2D::new(-25, 15))); |
| assert!(!r.contains(Point2D::new(-15, 10))); |
| |
| // Points beyond the top-right corner. |
| assert!(!r.contains(Point2D::new(85, 20))); |
| assert!(!r.contains(Point2D::new(75, 10))); |
| |
| // Points beyond the bottom-right corner. |
| assert!(!r.contains(Point2D::new(85, 210))); |
| assert!(!r.contains(Point2D::new(75, 220))); |
| |
| // Points beyond the bottom-left corner. |
| assert!(!r.contains(Point2D::new(-25, 210))); |
| assert!(!r.contains(Point2D::new(-15, 220))); |
| |
| let r = Rect::new(Point2D::new(-20.0, 15.0), Size2D::new(100.0, 200.0)); |
| assert!(r.contains_rect(&r)); |
| assert!(!r.contains_rect(&r.translate(vec2(0.1, 0.0)))); |
| assert!(!r.contains_rect(&r.translate(vec2(-0.1, 0.0)))); |
| assert!(!r.contains_rect(&r.translate(vec2(0.0, 0.1)))); |
| assert!(!r.contains_rect(&r.translate(vec2(0.0, -0.1)))); |
| // Empty rectangles are always considered as contained in other rectangles, |
| // even if their origin is not. |
| let p = Point2D::new(1.0, 1.0); |
| assert!(!r.contains(p)); |
| assert!(r.contains_rect(&Rect::new(p, Size2D::zero()))); |
| } |
| |
| #[test] |
| fn test_scale() { |
| let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32)); |
| let pp = p.scale(10, 15); |
| |
| assert!(pp.size.width == 500); |
| assert!(pp.size.height == 600); |
| assert!(pp.origin.x == 0); |
| assert!(pp.origin.y == 0); |
| |
| let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40)); |
| let rr = r.scale(1, 20); |
| |
| assert!(rr.size.width == 50); |
| assert!(rr.size.height == 800); |
| assert!(rr.origin.x == -10); |
| assert!(rr.origin.y == -100); |
| } |
| |
| #[test] |
| fn test_inflate() { |
| let p = Rect::new(Point2D::new(0, 0), Size2D::new(10, 10)); |
| let pp = p.inflate(10, 20); |
| |
| assert!(pp.size.width == 30); |
| assert!(pp.size.height == 50); |
| assert!(pp.origin.x == -10); |
| assert!(pp.origin.y == -20); |
| |
| let r = Rect::new(Point2D::new(0, 0), Size2D::new(10, 20)); |
| let rr = r.inflate(-2, -5); |
| |
| assert!(rr.size.width == 6); |
| assert!(rr.size.height == 10); |
| assert!(rr.origin.x == 2); |
| assert!(rr.origin.y == 5); |
| } |
| |
| #[test] |
| fn test_inner_outer_rect() { |
| let inner_rect = Rect::new(point2(20, 40), size2(80, 100)); |
| let offsets = SideOffsets2D::new(20, 10, 10, 10); |
| let outer_rect = inner_rect.outer_rect(offsets); |
| assert_eq!(outer_rect.origin.x, 10); |
| assert_eq!(outer_rect.origin.y, 20); |
| assert_eq!(outer_rect.size.width, 100); |
| assert_eq!(outer_rect.size.height, 130); |
| assert_eq!(outer_rect.inner_rect(offsets), inner_rect); |
| } |
| |
| #[test] |
| fn test_min_max_x_y() { |
| let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32)); |
| assert!(p.max_y() == 40); |
| assert!(p.min_y() == 0); |
| assert!(p.max_x() == 50); |
| assert!(p.min_x() == 0); |
| |
| let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40)); |
| assert!(r.max_y() == 35); |
| assert!(r.min_y() == -5); |
| assert!(r.max_x() == 40); |
| assert!(r.min_x() == -10); |
| } |
| |
| #[test] |
| fn test_width_height() { |
| let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40)); |
| assert!(r.width() == 50); |
| assert!(r.height() == 40); |
| } |
| |
| #[test] |
| fn test_is_empty() { |
| assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(0u32, 0u32)).is_empty()); |
| assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(10u32, 0u32)).is_empty()); |
| assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(0u32, 10u32)).is_empty()); |
| assert!(!Rect::new(Point2D::new(0u32, 0u32), Size2D::new(1u32, 1u32)).is_empty()); |
| assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(0u32, 0u32)).is_empty()); |
| assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(10u32, 0u32)).is_empty()); |
| assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(0u32, 10u32)).is_empty()); |
| assert!(!Rect::new(Point2D::new(10u32, 10u32), Size2D::new(1u32, 1u32)).is_empty()); |
| } |
| |
| #[test] |
| fn test_round() { |
| let mut x = -2.0; |
| let mut y = -2.0; |
| let mut w = -2.0; |
| let mut h = -2.0; |
| while x < 2.0 { |
| while y < 2.0 { |
| while w < 2.0 { |
| while h < 2.0 { |
| let rect = Rect::new(Point2D::new(x, y), Size2D::new(w, h)); |
| |
| assert!(rect.contains_rect(&rect.round_in())); |
| assert!(rect.round_in().inflate(1.0, 1.0).contains_rect(&rect)); |
| |
| assert!(rect.round_out().contains_rect(&rect)); |
| assert!(rect.inflate(1.0, 1.0).contains_rect(&rect.round_out())); |
| |
| assert!(rect.inflate(1.0, 1.0).contains_rect(&rect.round())); |
| assert!(rect.round().inflate(1.0, 1.0).contains_rect(&rect)); |
| |
| h += 0.1; |
| } |
| w += 0.1; |
| } |
| y += 0.1; |
| } |
| x += 0.1 |
| } |
| } |
| |
| #[test] |
| fn test_center() { |
| let r: Rect<i32> = rect(-2, 5, 4, 10); |
| assert_eq!(r.center(), point2(0, 10)); |
| |
| let r: Rect<f32> = rect(1.0, 2.0, 3.0, 4.0); |
| assert_eq!(r.center(), point2(2.5, 4.0)); |
| } |
| } |