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//! # Terminal
//!
//! The `terminal` module provides functionality to work with the terminal.
//!
//! This documentation does not contain a lot of examples. The reason is that it's fairly
//! obvious how to use this crate. Although, we do provide
//! [examples](https://github.com/crossterm-rs/crossterm/tree/master/examples) repository
//! to demonstrate the capabilities.
//!
//! Most terminal actions can be performed with commands.
//! Please have a look at [command documention](../index.html#command-api) for a more detailed documentation.
//!
//! ## Screen Buffer
//!
//! A screen buffer is a two-dimensional array of character
//! and color data which is displayed in a terminal screen.
//!
//! The terminal has several of those buffers and is able to switch between them.
//! The default screen in which you work is called the 'main screen'.
//! The other screens are called the 'alternative screen'.
//!
//! It is important to understand that crossterm does not yet support creating screens,
//! or switch between more than two buffers, and only offers the ability to change
//! between the 'alternate' and 'main screen'.
//!
//! ### Alternate Screen
//!
//! By default, you will be working on the main screen.
//! There is also another screen called the 'alternative' screen.
//! This screen is slightly different from the main screen.
//! For example, it has the exact dimensions of the terminal window,
//! without any scroll-back area.
//!
//! Crossterm offers the possibility to switch to the 'alternative' screen,
//! make some modifications, and move back to the 'main' screen again.
//! The main screen will stay intact and will have the original data as we performed all
//! operations on the alternative screen.
//!
//! An good example of this is Vim.
//! When it is launched from bash, a whole new buffer is used to modify a file.
//! Then, when the modification is finished, it closes again and continues on the main screen.
//!
//! ### Raw Mode
//!
//! By default, the terminal functions in a certain way.
//! For example, it will move the cursor to the beginning of the next line when the input hits the end of a line.
//! Or that the backspace is interpreted for character removal.
//!
//! Sometimes these default modes are irrelevant,
//! and in this case, we can turn them off.
//! This is what happens when you enable raw modes.
//!
//! Those modes will be set when enabling raw modes:
//!
//! - Input will not be forwarded to screen
//! - Input will not be processed on enter press
//! - Input will not be line buffered (input sent byte-by-byte to input buffer)
//! - Special keys like backspace and CTL+C will not be processed by terminal driver
//! - New line character will not be processed therefore `println!` can't be used, use `write!` instead
//!
//! ## Examples
//!
//! ```no_run
//! use std::io::{stdout, Write};
//! use crossterm::{execute, Result, terminal::{ScrollUp, SetSize, size}};
//!
//! fn main() -> Result<()> {
//! let (cols, rows) = size()?;
//! // Resize terminal and scroll up.
//! execute!(
//! stdout(),
//! SetSize(10, 10),
//! ScrollUp(5)
//! )?;
//!
//! // Be a good citizen, cleanup
//! execute!(stdout(), SetSize(cols, rows))?;
//! Ok(())
//! }
//! ```
//!
//! For manual execution control check out [crossterm::queue](../macro.queue.html).
#[cfg(windows)]
use crossterm_winapi::{Handle, ScreenBuffer};
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[doc(no_inline)]
use crate::Command;
use crate::{impl_display, Result};
mod ansi;
pub(crate) mod sys;
/// Enables raw mode.
///
/// Please have a look at the [raw mode](./#raw-mode) section.
pub fn enable_raw_mode() -> Result<()> {
sys::enable_raw_mode()
}
/// Disables raw mode.
///
/// Please have a look at the [raw mode](./#raw-mode) section.
pub fn disable_raw_mode() -> Result<()> {
sys::disable_raw_mode()
}
/// Returns the terminal size `(columns, rows)`.
///
/// The top left cell is represented `(1, 1)`.
pub fn size() -> Result<(u16, u16)> {
sys::size()
}
/// A command that switches to alternate screen.
///
/// # Notes
///
/// * Commands must be executed/queued for execution otherwise they do nothing.
/// * Use [LeaveAlternateScreen](./struct.LeaveAlternateScreen.html) command to leave the entered alternate screen.
///
/// # Examples
///
/// ```no_run
/// use std::io::{stdout, Write};
/// use crossterm::{execute, Result, terminal::{EnterAlternateScreen, LeaveAlternateScreen}};
///
/// fn main() -> Result<()> {
/// execute!(stdout(), EnterAlternateScreen)?;
///
/// // Do anything on the alternate screen
///
/// execute!(stdout(), LeaveAlternateScreen)
/// }
/// ```
///
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct EnterAlternateScreen;
impl Command for EnterAlternateScreen {
type AnsiType = &'static str;
fn ansi_code(&self) -> Self::AnsiType {
ansi::ENTER_ALTERNATE_SCREEN_CSI_SEQUENCE
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
let alternate_screen = ScreenBuffer::create();
alternate_screen.show()?;
Ok(())
}
}
/// A command that switches back to the main screen.
///
/// # Notes
///
/// * Commands must be executed/queued for execution otherwise they do nothing.
/// * Use [EnterAlternateScreen](./struct.EnterAlternateScreen.html) to enter the alternate screen.
///
/// # Examples
///
/// ```no_run
/// use std::io::{stdout, Write};
/// use crossterm::{execute, Result, terminal::{EnterAlternateScreen, LeaveAlternateScreen}};
///
/// fn main() -> Result<()> {
/// execute!(stdout(), EnterAlternateScreen)?;
///
/// // Do anything on the alternate screen
///
/// execute!(stdout(), LeaveAlternateScreen)
/// }
/// ```
///
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct LeaveAlternateScreen;
impl Command for LeaveAlternateScreen {
type AnsiType = &'static str;
fn ansi_code(&self) -> Self::AnsiType {
ansi::LEAVE_ALTERNATE_SCREEN_CSI_SEQUENCE
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
let screen_buffer = ScreenBuffer::from(Handle::current_out_handle()?);
screen_buffer.show()?;
Ok(())
}
}
/// Different ways to clear the terminal buffer.
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, Debug, PartialEq, Eq, Ord, PartialOrd, Hash)]
pub enum ClearType {
/// All cells.
All,
/// All cells from the cursor position downwards.
FromCursorDown,
/// All cells from the cursor position upwards.
FromCursorUp,
/// All cells at the cursor row.
CurrentLine,
/// All cells from the cursor position until the new line.
UntilNewLine,
}
/// A command that scrolls the terminal screen a given number of rows up.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ScrollUp(pub u16);
impl Command for ScrollUp {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::scroll_up_csi_sequence(self.0)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
sys::scroll_up(self.0)
}
}
/// A command that scrolls the terminal screen a given number of rows down.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ScrollDown(pub u16);
impl Command for ScrollDown {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::scroll_down_csi_sequence(self.0)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
sys::scroll_down(self.0)
}
}
/// A command that clears the terminal screen buffer.
///
/// See the [`ClearType`](enum.ClearType.html) enum.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Clear(pub ClearType);
impl Command for Clear {
type AnsiType = &'static str;
fn ansi_code(&self) -> Self::AnsiType {
match self.0 {
ClearType::All => ansi::CLEAR_ALL_CSI_SEQUENCE,
ClearType::FromCursorDown => ansi::CLEAR_FROM_CURSOR_DOWN_CSI_SEQUENCE,
ClearType::FromCursorUp => ansi::CLEAR_FROM_CURSOR_UP_CSI_SEQUENCE,
ClearType::CurrentLine => ansi::CLEAR_FROM_CURRENT_LINE_CSI_SEQUENCE,
ClearType::UntilNewLine => ansi::CLEAR_UNTIL_NEW_LINE_CSI_SEQUENCE,
}
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
sys::clear(self.0)
}
}
/// A command that sets the terminal size `(columns, rows)`.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct SetSize(pub u16, pub u16);
impl Command for SetSize {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::set_size_csi_sequence(self.0, self.1)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
sys::set_size(self.0, self.1)
}
}
/// A command that sets the terminal title
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct SetTitle<'a>(pub &'a str);
impl<'a> Command for SetTitle<'a> {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::set_title_ansi_sequence(self.0)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
sys::set_window_title(self.0)
}
}
impl_display!(for ScrollUp);
impl_display!(for ScrollDown);
impl_display!(for SetSize);
impl_display!(for Clear);
#[cfg(test)]
mod tests {
use std::{
io::{stdout, Write},
thread, time,
};
use crate::execute;
use super::{size, SetSize};
// Test is disabled, because it's failing on Travis CI
#[test]
#[ignore]
fn test_resize_ansi() {
try_enable_ansi();
let (width, height) = size().unwrap();
execute!(stdout(), SetSize(35, 35)).unwrap();
// see issue: https://github.com/eminence/terminal-size/issues/11
thread::sleep(time::Duration::from_millis(30));
assert_eq!((35, 35), size().unwrap());
// reset to previous size
execute!(stdout(), SetSize(width, height)).unwrap();
// see issue: https://github.com/eminence/terminal-size/issues/11
thread::sleep(time::Duration::from_millis(30));
assert_eq!((width, height), size().unwrap());
}
fn try_enable_ansi() -> bool {
#[cfg(windows)]
{
if cfg!(target_os = "windows") {
use crate::ansi_support::set_virtual_terminal_processing;
// if it is not listed we should try with WinApi to check if we do support ANSI-codes.
match set_virtual_terminal_processing(true) {
Ok(_) => return true,
Err(_) => return false,
}
}
}
true
}
}