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// Copyright 2017 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_LIB_ESCHER_IMPL_GPU_MEM_SUBALLOCATION_H_
#define SRC_UI_LIB_ESCHER_IMPL_GPU_MEM_SUBALLOCATION_H_
#include "src/ui/lib/escher/vk/gpu_mem.h"
namespace escher {
namespace impl {
// Helper class for GpuMem::Suballocate(), which returns an instance of this
// class. When this instance is destroyed, it releases its strong reference on
// the backing memory object.
class GpuMemSuballocation final : public GpuMem {
private:
friend class ::escher::GpuMem;
GpuMemSuballocation(GpuMemPtr mem, vk::DeviceSize size, vk::DeviceSize offset);
// The memory that this was sub-allocated from.
GpuMemPtr mem_;
};
} // namespace impl
} // namespace escher
#endif // SRC_UI_LIB_ESCHER_IMPL_GPU_MEM_SUBALLOCATION_H_