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// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_LIB_ESCHER_PAPER_PAPER_RENDER_QUEUE_CONTEXT_H_
#define SRC_UI_LIB_ESCHER_PAPER_PAPER_RENDER_QUEUE_CONTEXT_H_
#include "src/ui/lib/escher/paper/paper_readme.h"
#include "src/ui/lib/escher/paper/paper_render_funcs.h"
#include "src/ui/lib/escher/paper/paper_shader_list.h"
#include "src/ui/lib/escher/renderer/render_queue_context.h"
namespace escher {
// Extend |RenderQueueContext| with additional fields that are used by
// the |PaperDrawCalls| enqueued in a |PaperRenderQueue|.
class PaperRenderQueueContext final : public RenderQueueContext {
public:
PaperRenderQueueContext();
~PaperRenderQueueContext();
PaperShaderListSelector shader_selector() const { return shader_selector_; }
void set_shader_selector(PaperShaderListSelector sel) { shader_selector_ = sel; }
private:
PaperShaderListSelector shader_selector_ = PaperShaderListSelector::kAmbientLighting;
};
} // namespace escher
#endif // SRC_UI_LIB_ESCHER_PAPER_PAPER_RENDER_QUEUE_CONTEXT_H_