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// Copyright 2016 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_LIB_ESCHER_GEOMETRY_QUAD_H_
#define SRC_UI_LIB_ESCHER_GEOMETRY_QUAD_H_
#include <vector>
#include "src/ui/lib/escher/geometry/types.h"
namespace escher {
class Quad {
public:
Quad();
Quad(vec3 p0, vec3 p1, vec3 p2, vec3 p3);
static Quad CreateFromRect(vec2 position, vec2 size, float z);
static Quad CreateFillClipSpace(float z);
const float* data() const { return reinterpret_cast<const float*>(this); }
static const unsigned short* GetIndices();
static int GetIndexCount();
private:
vec3 p[4] = {};
};
} // namespace escher
#endif // SRC_UI_LIB_ESCHER_GEOMETRY_QUAD_H_