| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SRC_UI_LIB_ESCHER_MATH_ROTATIONS_H_ |
| #define SRC_UI_LIB_ESCHER_MATH_ROTATIONS_H_ |
| |
| #include "src/ui/lib/escher/geometry/types.h" |
| |
| namespace escher { |
| |
| // Generate a quaternion that will rotate between two unnormalized vectors, i.e. |
| // it will transform |from| to be parallel to |to|. Store the output quaternion |
| // in |rotation|. |
| void RotationBetweenVectors(const glm::vec3& from, const glm::vec3& to, glm::quat* rotation); |
| |
| // Generate a matrix that will rotate between two unnormalized vectors, i.e. |
| // it will transform |from| to be parallel to |to|. Store the output matrix |
| // in |rotation|. |
| inline void RotationBetweenVectors(const glm::vec3& from, const glm::vec3& to, |
| glm::mat4* rotation) { |
| glm::quat q; |
| RotationBetweenVectors(from, to, &q); |
| *rotation = glm::mat4_cast(q); |
| } |
| |
| } // namespace escher |
| |
| #endif // SRC_UI_LIB_ESCHER_MATH_ROTATIONS_H_ |