Use static c++ crosstop tool from the Bazel SDK. This makes us less reliant on the generated Bazel build rules. See https://fxrev.dev/627262. Tested with the following commands: ``` bazel build --config=fuchsia_x64 //src/examples:examples_repository ffx repository add-from-pm -r flutter-embedder-examples.com bazel-bin/src/examples/flutter-embedder-examples.com.repo ffx target reboot ffx target repository register -r flutter-embedder-examples.com ffx component run fuchsia-pkg://flutter-embedder-examples.com/hello_world#meta/hello_world_cpp.cm --recreate ``` Bug: 90066 Change-Id: I49abcacae01da051c1b198ea4d49d3b24e148dea
The Flutter & Dart embedders (FDE) repo holds the source code for building the Fuchsia-specific Flutter & Dart embedders outside of fuchsia.git.
This repository is a work in progress and should be considered experimental.
This project uses git submodules. After checking out a branch run the git submodule command to update the dependencies.
git submodule update --init --recursive
Run scripts/bootstrap.sh to fetch the fuchsia sdk and generate part of the bazel sdk. This will allow c++ components to be built.
The FDE repository uses Bazel as its build system. To ensure that you are using the version of Bazel that was tested in CQ/CI we recommend using bazelisk. You can either add bazelisk to your path or invoke it directly.
# Assumes that FDE_REPO is set to your checkout directory
export PATH="${FDE_REPO}/tools/bazel:$PATH"