tree: add4cc94004889d60392883dd21ee08c02eaeda4 [path history] [tgz]
  1. Adapter.cpp
  2. D3DKMT.cpp
  3. Debug.cpp
  4. Debug.h
  5. Device.cpp
  6. Device.h
  7. Draw.cpp
  8. Draw.h
  9. DriverIncludes.h
  10. DxgiFns.cpp
  11. DxgiFns.h
  12. Format.cpp
  13. Format.h
  14. InputAssembly.cpp
  15. InputAssembly.h
  16. meson.build
  17. OutputMerger.cpp
  18. OutputMerger.h
  19. Query.cpp
  20. Query.h
  21. Rasterizer.cpp
  22. Rasterizer.h
  23. README.md
  24. Resource.cpp
  25. Resource.h
  26. Shader.cpp
  27. Shader.h
  28. ShaderDump.cpp
  29. ShaderDump.h
  30. ShaderParse.c
  31. ShaderParse.h
  32. ShaderTGSI.c
  33. State.h
src/gallium/frontends/d3d10umd/README.md

This directory has a Gallium state tracker for D3D10 UMD DDI.

It still uses TGSI, not not NIR.

Currently it only supports SW rasterizers. See src/gallium/targets/d3d10sw/README.md for further details.