commit | 2e32b2facce418cb32f6bba757b306d38cf44de3 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue Jun 14 19:07:27 2016 -0700 |
committer | GitHub <noreply@github.com> | Tue Jun 14 19:07:27 2016 -0700 |
tree | c4f413b92dc3d6cf6c57798d63d5a8f053808e6c | |
parent | d4f49b07d1b4b80da2e1234b2e9a37eb6a50ba55 [diff] | |
parent | 1e73794d421a8017dbbc1d80913d93571d46d1b6 [diff] |
Merge pull request #104 from colincross/parser More parser cleanups
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.