[modular] Don't auto-start embedded modules when story reinflates.

Additional clean up:
* introduce a AddModParams struct for shuffling add-module parameters
through to various places.
* rename StoryController::StartModule -> AddModuleToStory
* AddMod story command will fail with an empty mod_name. multi-element
mod_name splits into a mod_name and a parent mod.

MF-164 #done

Test=Extend 'embed_shell' integration test to restart an existing story
and see that an embedded module is not auto-started.

Change-Id: I9652369750c61d87cc344455e56de6ded9ed3848
20 files changed
tree: 2bcce63c0a04695b9e33b7f5e09a58e70eb5b1b5
  1. bin/
  2. boards/
  3. build/
  4. cloud/
  5. docs/
  6. examples/
  7. infra/
  8. lib/
  9. packages/
  10. products/
  11. public/
  12. tests/
  13. third_party/
  14. web/
  15. .clang-format
  16. .clang-tidy
  17. .gitignore
  18. AUTHORS
  19. BUILD.gn
  20. CONTRIBUTING.md
  21. LICENSE
  22. navbar.md
  23. PATENTS
  24. README.md
README.md

Peridot

Peridot is a framework for composed, intelligent and distributed user experiences.

Applications not explicitly designed to interoperate (and possibly implemented in different programming languages) are ephemerally downloaded and dynamically composed to run in a shared context. The framework manages application lifecycle, resources and view hierarchy; and well as context and suggestion infrastructure.

State of Peridot experiences is transparently synchronized across user devices using a distributed offline-first storage system.

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